Battle Map - Cairos Dungeon - Hall of Magic

Battle Map - Cairos Dungeon - Hall of Magic is one of those Dungeon available each Day! The home of the Keeper of Magic! It offer to fight 10 different Base, of course Base 1 is the easier and the Base 10 is the harder! There's many different Reward to get by fighting in the Hall of Magic but the main Reward is the Essence of Magic!


Hall of Magic Reward

- Experiences
- Mana Stones
- Crystal
- Energy
- Essence of Magic (Low, MID and High)
- Essence of Fire (Low, MID and High)
- Essence of Water (Low, MID and High)
- Essence of Wind (Low, MID and High)
- Essence of Light (Low, MID and High)
- Essence of Darkness (Low, MID and High)
- Unknown Scroll
- Mystical Scroll
- Rainbowmon 2*
- Rainbowmon 3*
- Summoning Stone
- Shapeshifting Stone

Each time we fight the Hall of Magic we gonna receive Experiences and Mana Stones sometime Crystal and inside the Reward Chest we can find 1 of the following item: Essence of Magic/Fire/Water/Wind/Light or Darkness (Low, MID or High), Unknown Scroll, Mystical Scroll, Rainbowmon 2*, Rainbowmon 3*, Summoning Stone, Shapeshifting Stone!


BaseWaveEnergy
123
1Golem (Fire) Lv.5
Golem (Water) Lv.5
Golem (Wind) Lv.5
Small Crystal (Blue) Lv.8
Golem (Wind) Lv.8
Golem (Water) Lv.8
Small Crystal (Yellow) Lv.8
Assault Crystal Lv.8
[Boss] Keeper of Magic (Light) Lv.8
Ignore Defense Crystal Lv.8
4
2Golem (Fire) Lv.7
Golem (Water) Lv.7
Golem (Wind) Lv.7
Small Crystal (Blue) Lv.9
Golem (Wind) Lv.9
Golem (Fire) Lv.9
Small Crystal (Red) Lv.9
Assault Crystal Lv.10
[Boss] Keeper of Magic (Light) Lv.10
Shock Crystal Lv.10
4
3Golem (Wind) Lv.13
Golem (Water) Lv.13
Golem (Fire) Lv.13
Small Crystal (Blue) Lv.15
Golem (Wind) Lv.15
Small Crystal (Red) Lv.15
Golem (Water) Lv.15
Small Crystal (Yellow) Lv.15
Assault Crystal Lv.15
[Boss] Keeper of Magic (Light) Lv.15
Immunity Crystal Lv.15
5
4Golem (Wind) Lv.18
Golem (Water) Lv.18
Golem (Fire) Lv.18
Small Crystal (Blue) Lv.20
Golem (Wind) Lv.20
Golem (Water) Lv.20
Small Crystal (Yellow) Lv.20
Assault Crystal Lv.20
[Boss] Keeper of Magic (Light) Lv.20
Invincible Crystal Lv.20
5
5Golem (Fire) Lv.27
Golem (Wind) Lv.27
Golem (Water) Lv.27
Large Crystal (Red) Lv.29
Golem (Water) Lv.29
Large Crystal (Yellow) Lv.29
Assault Crystal Lv.30
[Boss] Keeper of Magic (Light) Lv.30
Disturb Recovery Crystal Lv.30
6
6Golem (Fire) Lv.37
Golem (Wind) Lv.37
Golem (Water) Lv.37
Large Crystal (Yellow) Lv.39
Golem (Fire) Lv.39
Large Crystal (Blue) Lv.39
Assault Crystal Lv.40
[Boss] Keeper of Magic (Light) Lv.40
Weaken Defense Crystal Lv.40
6
7Small Crystal (Red) Lv.47
Large Crystal (Blue) Lv.47
Golem (Fire) Lv.47
Large Crystal (Yellow) Lv.47
Small Crystal (Red) Lv.47
Large Crystal (Blue) Lv.49
Golem (Wind) Lv.49
Large Crystal (Red) Lv.49
Golem (Water) Lv.49
Large Crystal (Yellow) Lv.49
Assault Crystal Lv.50
[Boss] Keeper of Magic (Light) Lv.50
Strengthen Defense Crystal Lv.50
6
8Small Crystal (Blue) Lv.52
Large Crystal (Yellow) Lv.52
Golem (Water) Lv.52
Large Crystal (Red) Lv.52
Small Crystal (Blue) Lv.52
Large Crystal (Blue) Lv.55
Golem (Fire) Lv.55
Large Crystal (Red) Lv.55
Golem (Water) Lv.55
Large Crystal (Yellow) Lv.55
Assault Crystal Lv.55
[Boss] Keeper of Magic (Light) Lv.55
Weaken Attack Crystal Lv.55
7
9Large Crystal (Blue) Lv.57
Large Crystal (Yellow) Lv.57
Golem (Fire) Lv.57
Large Crystal (Red) Lv.57
Large Crystal (Blue) Lv.57
Large Crystal (Red) Lv.60
Large Crystal (Blue) Lv.60
Golem (Wind) Lv.60
Large Crystal (Yellow) Lv.60
Large Crystal (Red) Lv.60
Assault Crystal Lv.60
[Boss] Keeper of Magic (Light) Lv.60
Strengthen Attack Crystal Lv.60
7
10Large Crystal (Red) Lv.62
Large Crystal (Blue) Lv.62
Golem (Wind) Lv.62
Large Crystal (Yellow) Lv.62
Large Crystal (Red) Lv.62
Large Crystal (Blue) Lv.65
Large Crystal (Red) Lv.65
Golem (Water) Lv.65
Large Crystal (Yellow) Lv.65
Large Crystal (Blue) Lv.65
Assault Crystal Lv.65
[Boss] Keeper of Magic (Light) Lv.65
Disturb Recovery Crystal Lv.65
7


Keeper of Magic Abilities

SkillDescription
Dead Man's PurificationAttacks all enemies and stuns them for 1 turn by chance. The damage increases as fewer enemies stand.
Death GlareBurns Enemies with a cursed glare and inflicts Continuous Damage for 3 turns with a high chance. (Reusable in 4 turns)
Annihilate (Passive)Gets an extra turn if enemy falls. [Automatic Effect]


Left Crystal Abilities

BaseCrystalAbilities
B1 to B10Assault CrystalInflicts big damage on one enemy.


Right Crystal Abilities

BaseCrystalAbilities
B1Ignore Defense CrystalInflicts an attack on one enemy that ignores Defense.
B2Shock CrystalStuns one enemy for 1 turn.
B3Immunity CrystalRemoves the Harmful effect on the Boss and grants Immunity for 3 turns.
B4Invincible CrystalReduces all the damage on the Boss down to 0 for 2 turns.
B5Disturb Recovery CrystalDisturbs the HP recovery of all enemies for 2 turns with a fixed chance.
B6Weaken Defense CrystalDecreases the Defense of all enemies for 2 turns.
B7Strengthen Defense CrystalIncreases the Boss's Defense for 3 turns.
B8Weaken Attack CrystalWeakens that Attack Power of all enemies for 2 turns.
B9Strengthen Attack CrystalIncreases the Boss's Attack Power for 3 turns.
B10Disturb Recovery CrystalDisturbs the HP recovery of all enemies for 2 turns with a fixed chance.