Summoners War - Challenge
In Summoners War anyone will receive Challenge when starting the game! Some Challenge are available Daily and other are a 1 time only! Each Challenge offer a Reward when completing. There's 3 different Challenge categories: Daily Mission, Challenge and Achievement.Daily Missions
Each Day the Daily Mission reset and become all available again to complete! They reset at 12H00 AM (PST).Mission | Task | Reward |
A Summoner's Duty | Summon Monsters 3 times | Light & Dark Summoning Piece x1 & 50 XP |
Building Friendship | Send Social Points to a Friend 5 times | 3 Arena Invitation & 50 XP |
Come back when you're ready | Power-up Monsters 3 times | 10,000 Mana Stones & 50 XP |
Complete Mission | Clear All Daily Missions | 7 Crystals & 200 XP |
Conqueror of the (Element)* | Clear the Dungeon of (Element) | 12,000 Mana Stones & 100 XP |
Daily Rune Maintenance | Power-up Runes 3 times | 10,000 Mana Stones & 50 XP |
Gathering Magical Powers | Clear the Dungeon of Magic | 12,000 Mana Stones & 100 XP |
Giant Killer | Clear the Dungeon of Giants | 5~6★ Rune [Rare~Legend grade] x1 & 100 XP |
Head to Head | Fight in the Arena 3 times | 30 Energy & 50 XP |
Let's go for another round! | Use 20 Energy | 3 Crystals Energy & 50 XP |
Show Off Your Friendship! | Fight with a Friend 3 times | 10,000 Mana Stones & 50 XP |
Start of the Day* | Log in once a day | 3 Dimensional Crystals & 50 XP |
Hidden Mission* | ?* | 15 Crystals & 500 XP |
- Hall of Light (Sunday)
- Hall of Dark (Monday)
- Hall of Fire (Tuesday)
- Hall of Water (Wednesday)
- Hall of Wind (Thursday)
* Start of the Day: Only available when completing Chiruka Remains!
* Hidden Mission: When you complete all Daily Mission, one random bonus mission will be given for you to complete. Only available when unlocking the Cairos Dungeon!
- Defeat Dragon (Clear the Dragon's Lair 5 times)
- Defeat Lich King (Clear the Necropolis 5 times)
- Ruler of Chaos (Clear Rift Raid 3 times)
- Ruler of Dark (Rift Dungeon: Enter a battle against the Dark Beast 3 times)
- Ruler of Fire (Rift Dungeon: Enter a battle against the Fire Beast 3 times)
- Ruler of Ice (Rift Dungeon: Enter a battle against the Ice Beast 3 times)
- Ruler of Wind (Rift Dungeon: Enter a battle against the Wind Beast 3 times)
- Rules of Light (Rift Dungeon: Enter a battle against the Light Beast 3 times)
- ...
Missions
There's many Missions that each Player can do, but can be done only once, they are divided into 7 sections.I - Summoner's Way (125 Missions)
II - Monster Training 101 (13 Missions)
III - Fast Leveling Strategy (11 Missions)
IV - Daily Dungeon Tips (20 Missions)
V - Fuse Monsters (16 Missions)
VI - Giant's Keep Master (12 Missions)
VII - To the top (22 Missions)
I - Summoner's Way (125 Missions)
Mission | Task | Reward |
A Fresh Start | Complete Ellia's Guide | 1000 Mana Stones & 50 XP |
Summoner | Summon a Water Monster Summon a Fire Monster Summon a Wind Monster | 500 Mana Stones & 50 XP |
Battle Basics | Use the Water property's weakness Use the Fire property's weakness Use the Wind property's weakness | 500 Mana Stones & 50 XP |
Equip a Rune Set | Apply 1 Rune Set Effect | 500 Mana Stones & 100 XP |
Reinforce Troops | Have more than 2 Water Monsters Have more than 2 Fire Monsters Have more than 2 Wind Monsters | 100 Mana Stones & 50 XP |
Garen Force Search | Beat the Garen Forest Boss 3 times | 1 Unknown Scroll & 100 XP |
Wolf Hunt | Defeat the Garen Forest Boss with a fire monster | 1000 Mana Stones & 100 XP |
Mastering the Garen Forest | Defeat the Garen Forest Boss without losing any monsters | 1000 Mana Stones & 100 XP |
A Perfect Battle | Clear a battle without losing any monsters | 500 Mana Stones & 100 XP |
For the Arena | Beat Gready in the Arena | 500 Mana Stones & 50 XP |
Joy of Victory | Beat another player in the Arena | 1 Unknown Scroll & 100 XP |
Monster Power-up | Power-up a 2-star monster | 1 Unknown Scroll & 50 XP |
Intermediate Monster Power-up | Power-up a 3-star monster | 1000 Mana Stones & 100 XP |
Train Troops | Have more than 1 2-star Water Monster Have more than 1 2-star Fire Monster Have more than 1 2-star Wind Monster | 1000 Mana Stones & 150 XP |
Rookie | Win 5 times in the Arena | 1 Unknown Scroll & 100 XP |
Consecutive Wins | Win 5 times in a row in the Arena | 1500 Mana Stones & 150 XP |
The Dark Horse of the Area | Win 10 times in the Arena | 5 Crystals & 150 XP |
Win a Defense Match | Win once in an Arena defense match | 1000 Mana Stones & 50 XP |
Form Defence | Build more than 2 Arcane Towers | 2000 Mana Stones & 100 XP |
Learn from Loss | Get revenge once after failing to protect the Arena | 1 Unknown Scroll & 100 XP |
Rune Power-up Magician | Power-up Runes 3 Times | 1000 Mana Stones & 100 XP |
Rune Overhaul I | Make a +5 Rune by Rune Power-up | 1500 Mana Stones & 150 XP |
Rune Overhaul II | Power-up a Rune to +9 | 3000 Mana Stones & 500 XP |
Rune Overhaul III | Power-up a Rune to +12 | 5000 Mana Stones & 700 XP |
Rune Overhaul IV | Power-up a Rune to +15 | 8000 Mana Stones & 900 XP |
Monster Transformed | Awaken a monster once | 5 Crystals & 200 XP |
Power-up Specialist I | Power-up a monster 10 times | 3000 Mana Stones & 150 XP |
Power-up Specialist II | Power-up a monster 50 times | 5000 Mana Stones & 500 XP |
Power-up Specialist III | Power-up a monster 100 times | 7000 Mana Stones & 700 XP |
Power-up Specialist IV | Power-up a monster 500 times | 10000 Mana Stones & 900 XP |
Power-up Specialist V | Power-up a monster 1000 times | 15000 Mana Stones & 900 XP |
Elite Troops | Have more than 1 3-star Water Monster Have more than 1 3-star Fire Monster Have more than 1 3-star Wind Monster | 5 Crystals & 150 XP |
Mt. Siz Search | Beat the Mt. Siz Boss 3 times | 1 Unknown Scroll & 200 XP |
Don't Sweat the Golems | Defeat the Mt. Siz Boss with a Wind monster | 1000 Mana Stones & 200 XP |
Mastering Mt. Siz | Defeat the Mt. Siz Boss without losing any monsters | 1000 Mana Stones & 200 XP |
Start of Trade | Buy 1 item from the Magic Shop | 1000 Mana Stones & 50 XP |
Lost and Found | Buy Magic Scrolls 10 times from the Magic Shop | 1500 Mana Stones & 200 XP |
Dungeon Expediation | Achieve 1 victory at the Dungeon | 1 Unknown Scroll & 100 XP |
Treasure Hunter | Get Runes from the Dungeon 5 times | 1000 Mana Stones & 150 XP |
O Gods of the Heavens! | Make a wish 2 days in a row | 500 Mana Stones & 50 XP |
Lucky Day | Get a Crystal by making a wish | 1000 Mana Stones & 300 XP |
One More Time! | Make another wish with a Crystal | 10 Crystals & 50 XP |
Celestial Island | 2nd Expansion | 2000 Mana Stones & 250 XP |
Magic Castle | Place 10 buildings | 5 Crystals & 250 XP |
Arena Hot Shot | Purchase 5 Scrolls from the Glory Shop | 1000 Mana Stones & 50 XP |
Nothing But Money | Purchase all new arrivals | 1000 Mana Stones & 200 XP |
The Cost of Honor | Purchase 5 Angelmon Scrolls at the Glory Shop | 1000 Mana Stones & 200 XP |
A Strange Vacation | Beat the Ragon Boss 3 times | 1 Unknown Scroll & 400 XP |
Cold But Bearable | Defeat the Ragon Boss with a Fire monster | 1000 Mana Stones & 400 XP |
Mastering the White Mountain | Defeat the Ragon Boss without losing any monsters | 1000 Mana Stones & 400 XP |
In Search of the Great Magician | Beat the Telain Boss 3 times | 1 Unknown Scroll & 500 XP |
Chimera in the Water | Defeat the Telain Boss with a Water monster | 1000 Mana Stones & 500 XP |
Mastering Telain | Defeat the Telain Boss without losing any monsters | 1000 Mana Stones & 500 XP |
Ruins Expedition | Beat the Kabir Boss 3 times | 1 Unknown Scroll & 300 XP |
Not Afraid of Wind | Defeat the Kabir Ruins Boss with a Water monster | 1000 Mana Stones & 300 XP |
Mastering the Ruins | Defeat the Kabir Ruins Boss without losing any monsters | 1000 Mana Stones & 300 XP |
Getting Rid of the Gang | Beat Razak in the Arena | 2000 Mana Stones & 100 XP |
Guardian from the White Mountain | Beat Taihan in the Arena | 2000 Mana Stones & 200 XP |
Won't Go Easy | Beat Shai in the Arena | 2000 Mana Stones & 300 XP |
Goddess of Arena | Beat Morgana in the Arena | 2000 Mana Stones & 150 XP |
A Match You Can't Lose | Beat Edmund in the Arena | 2000 Mana Stones & 200 XP |
Extinguish the Volcano | Beat Volta in the Arena | 2000 Mana Stones & 500 XP |
Unknown Ruins Search | Beat the Hydeni Ruins Boss 3 times | 1 Unknown Scroll & 600 XP |
Fire Over Water | Defeat the Hydeni Ruins Boss with a Fire monster | 1000 Mana Stones & 600 XP |
Mastering Hydeni | Defeat the Hydeni Ruins Boss without losing any monsters | 1000 Mana Stones & 600 XP |
Sandy Desert Search | Beat the Tamor Boss 3 times | 1 Unknown Scroll & 700 XP |
Sandstorm Challenge | Defeat the Tamor Boss with a Water monster | 1000 Mana Stones & 700 XP |
Mastering Tamor | Defeat the Tamor Boss without losing any monsters | 1000 Mana Stones & 700 XP |
Fire Ruins Expedition | Beat the Vrofagus Boss 3 times | 1 Unknown Scroll & 800 XP |
Wind Over Fire | Defeat the Vrofagus Boss with a Wind monster | 1000 Mana Stones & 800 XP |
Mastering the Vrofagus | Defeat the Vrofagus Boss without losing any monsters | 1500 Mana Stones & 800 XP |
Lava Area Search | Beat the Faimon Boss 3 times | 1 Unknown Scroll & 900 XP |
Monster Outta Nowhere | Defeat the Faimon Boss with a Wind monster | 1000 Mana Stones & 900 XP |
Mastering Faimon | Defeat the Faimon Boss without losing any monsters | 1500 Mana Stones & 900 XP |
Building Summoner? | Build at least 3 Building from the Glory Shop | 1500 Mana Stones & 500 XP |
Master Remodeler | Upgrade Building from the Glory shop at least 3 times | 2000 Mana Stones & 500 XP |
Efficient Honor | Raise the level of a Building from the Glory Shop up to Lv. 5 | 5000 Mana Stones & 700 XP |
Looking Forward? | Reach maximum storage at the Crystal Mine | 1500 Mana Stones & 500 XP |
Smash the Piggy Bank! | Reach maximum storage at the Ancient Runestone | 1500 Mana Stones & 500 XP |
Energy Recharge | Complete an Energy Rune Set | 5000 Mana Stones & 900 XP |
Fatal Attacks | Complete a Fatal Rune Set | 5000 Mana Stones & 900 XP |
Swirling Rage | Complete a Rage Rune Set | 10000 Mana Stones & 900 XP |
Swift Battle | Complete a Swift Rune Set | 5000 Mana Stones & 900 XP |
Sharp Blades | Complete a Blade Rune Set | 5000 Mana Stones & 900 XP |
Keen Focus | Complete a Focus Rune Set | 5000 Mana Stones & 900 XP |
Guardian's Shield | Complete a Guard Rune Set | 5000 Mana Stones & 900 XP |
Madness Unleashed | Complete a Violent Rune Set | 5000 Mana Stones & 900 XP |
Absolute Despair | Complete a Despair Rune Set | 5000 Mana Stones & 900 XP |
Endless Endurance | Complete an Endure Rune Set | 5000 Mana Stones & 900 XP |
Vicious Vampire | Complete a Vampire Rune Set | 10000 Mana Stones & 900 XP |
Bright Light | Defeat the Aiden Forest Boss with a fire monster | 3000 Mana Stones & 400 XP |
Mastering the Aiden Forest | Defeat the Aiden Forest Boss without losing any monsters | 3000 Mana Stones & 400 XP |
Searching the Forest of Death | Beat the Aiden Forest Boss 3 times | 50000 Mana Stones & 1000 XP |
Strong Willpower | Get 3 or more set effects of the Will Rune | 10000 Mana Stones & 900 XP |
Removing the Curse | Defeat the Ferun Castle Boss with a water monster | 3000 Mana Stones & 400 XP |
Mastering the Ferun Castle | Defeat the Ferun Castle Boss without losing any monsters | 3000 Mana Stones & 400 XP |
Searching the Cursed Castle | Beat the Ferun Castle Boss 3 times | 50000 Mana Stones & 1000 XP |
Just Nemesis | Get 3 or more set effects of the Nemesis Rune | 10000 Mana Stones & 900 XP |
Purifying Fire | Defeat the Mt. Runar Boss with a fire monster | 3000 Mana Stones & 400 XP |
Mastering the Cave | Defeat the Mt. Runar Boss without losing any monsters | 3000 Mana Stones & 400 XP |
Searching the Contaminated Cave | Beat the Mt. Runar Boss 3 times | 50000 Mana Stones & 1000 XP |
Perfect Protecting | Get 3 or more set effects of the Shield Rune | 10000 Mana Stones & 900 XP |
Fighting the Ancient Giant | Defeat the Chiruka Remains Boss with a water monster | 3000 Mana Stones & 400 XP |
Explore the Ancient Remains | Clear the Chiruka Remains in Normal Mode | 1 Mystical Scroll & 400 XP |
Mastering Chiruka Remains | Defeat the Chiruka Remains Boss without losing any monsters | 3000 Mana Stones & 400 XP |
Searching the Ancient Remains | Beat the Chiruka Remains Boss 3 times | 50000 Mana Stones & 1000 XP |
Flames of Revenge | Get 3 or more set effects of the Revenge Rune | 5000 Mana Stones & 900 XP |
Absolute Destruction | Complete 3 Destruction Rune sets | 10000 Mana Stones & 900 XP |
Agitated Garen Forest | Clear the boss of Garen Forest in Normal Mode | *3 Elven Ranger (Light) |
The Legacy of Mt. Siz | Clear the boss of Mt. Siz in Normal Mode | *4 Magic Knight (Water) |
Elementals of the Ruins | Clear the boss of Kabir Ruins in Normal Mode | 3* Energy Rune x6 |
Trials of the White Mountain | Clear the boss of Mt. White Ragon in Normal Mode | 100000 Mana Stones & 1x Mystical Scroll |
The Little Wizard of the Forest | Clear the boss of Telain Forest in Normal Mode | 3* Blade Rune x6 |
The Legacy of Hydeni | Clear the boss of Hydeni ruins in Normal Mode | 2* Rainbowmon x2 |
Cleaning Up the Desert | Clear the boss of Tamor Desert ruins in Normal Mode | 4* Fatal Rune x6 |
Vrofagus Conspiracy | Clear the boss of Vrofagus Ruins in Normal Mode | 100 Energy & 1x Mystical Scroll |
The Fear within Aiden Forest | Clear the boss of Aiden Forest in Normal Mode | 4* Rune Pick Ticket 1x |
The Silence of the Ferun Castle | Clear the boss of Ferun Castle in Normal Mode | King Angelmon x3 (1x Water, 1x Fire, 1x Wind) |
The Purification of Mt. Runar | Clear the boss of Mt. Runar in Normal Mode | 100 Summoning Stone & 500 XP |
The Mysterious Giant of the Ruins | Clear the boss of Chiruka Ruins in Normal Mode | 5* Rune Pick Ticket x1 |
Fight Spirit | Get 3 of more set effects of the Fight Rune | 10000 Mana Stones & 900 XP |
Strong Determination | Get 3 of more set effects of the Determination Rune | 10000 Mana Stones & 900 XP |
Enhanced Body | Get 3 of more set effects of the Enhance Rune | 10000 Mana Stones & 900 XP |
Lucky Accuracy | Get 3 of more set effects of the Accuracy Rune | 10000 Mana Stones & 900 XP |
Solid Tolerance | Get 3 of more set effects of the Tolerance Rune | 10000 Mana Stones & 900 XP |
Homunculus Master | Evolve Homunculus Skill to the 5th Stage | Skill Reset Scroll |
II - Monster Training 101 (13 Missions)
Not 100% sure: Unlocks when you you clear [Kabir Ruins] 1. Limbo.Mission | Task | Reward |
Attack-type Monster (Lv. 15) | You know that there are different types of Monsters, right? Find an attack-type Monster of your choice and reach Lv. 15 with that Monster. Water Magic Knight would be a good choice if you want my advice. Water Magic Knight is also a widely used Monster, so you won't regret raising her. This should be easy enough, right? Reach Lv. 15 with an attack-type Monster | 30 Energy |
Equip the Fatal Rune (4 Set) | You must clear the previous quest, first. Huh! You're not as bad as I thought. But don't get too excited because we haven't even started! This time, equip 4 Fatal Runes to complete the Rune Set. The Attack Power of the Monster will be increased by 35% from completing the set! It's perfect for an attack-type Monster. Fatal Runes can be acquired from Mt. Siz, by the way. Good luck! Equip the Fatal Rune (4 Set) | 30000 Mana Stones |
Equip the Blade Rune (2 Set) | You must clear the previous quest, first. Now, let's talk about the basics of the Rune. Generally, Runes are equipped in set of 2 or 4. You can equip various sets of Runes once you get used to it, but you're not ready for that, yet. Let's try equipping a 2-Set Blade Rune to complete the Rune Set. What? You don't know where to get the Blade Rune? Gosh, check the Drop Info in the World Map and find out yourself! Equip the Blade Rune (2 Set) | 30000 Mana Stones |
Power-up a Fatal Rune 3 times | You must clear the previous quest, first. Runes must be powered up in order to discover its real value. Never forget to power-up your Runes whenever you can! The power-up cost is also relatively low for Runes of lower grade, so let's try powering up the Fatal Rune 3 times! Come on, don't be cheap! | 50 Energy |
Power-up a Blade Rune 3 times | You must clear the previous quest, first. Wow, I'm surprised you're still keeping up. Okay, I'll give you a special tip on the Rune Power-up. Did you know that a bonus subproperty is added for every +3 Rune Power-up? That's why you should power-up your Rune to +3/+6/+9. Of course, you didn't know about this... You should be thankful that you have someone like me. | 1 Wind, Fire & Water Angelmon |
Acquire a 3* Energy Rune | You must clear the previous quest, first. This time, I'm going to give you an assignment on Rune Farming. Get 2 3*+ Energy Runes. You don't know where to get it? Alright, I'll give you a hint this once. You can get higher grade Runes by clearing the scenario mode of higher difficulty. You're aware that there are 3 difficulties (Normal/Hard/Hell) in the Scenarios, right? What are you doing? Go and get the Rune! | 1 Mystical Scroll |
Level up a Monster's skill | You must clear the previous quest, first. I see that you've collected some Monsters. Wait, I hope you didn't throw away Monsters of the same kind because you can level up the Monster's skill by using the same Monster as a power-up material regardless of the attribute. Why don't we try leveling up the Monster's skill, right now? Remember, your Monster can become so much stronger according to the skill level! | 6x 3* Rare Fatal Runes |
3*+ Fatal Rune | You must clear the previous quest, first. It seems that you've gotten used to the game a little bit. Now, it's time for you to step up! Try equipping your Monster with 3*+ Fatal Rune. So what if it's similar to the assignment I gave you before? That's what Rune Farming is all about! Just do as I say and keep powering up the Runes! | 100 Energy |
3*+ Blade Rune | You must clear the previous quest, first. I hope you're getting the hang of it. I guess it'd be weird if you didn't since I've been helping you out from the start. Now, let's complete the Rune Set with 3*+ Blade Runes. It's all about improving yourself slowly but consistently. Who knows, you might become a great Summoner like me one day. | 100000 Mana Stones |
Reach +9 with Rune No. 2/4/6 | You must clear the previous quest, first. You're really trying, aren't you? Good. Keep up the good work and make me proud! Let me give you a special tip on the Rune. Pay attention to the percentage (%) value on the main property of Rune 2/4/6. The % value increases as your Monster's stat increase because the stat increases as you level up your Monster, and the percentage value of the Rune increases as the stat increases... Do I really have to explain everything? | 4x 2* Rainbowmon |
Awaken a Monster | You must clear the previous quest, first. Wait, have you tried Awakening your Monster? Don't give me that "I don't know anything" face. Your Monster becomes even more powerful once Awakened. Also, the Monster's appearance changes drastically via Awakening so make sure to try it! | 3x 3* Rainbowmon |
Make a 5* Monster | You must clear the previous quest, first. Okay, I'll give you a credit for following my guide until now. But, don't forget! This is only the beginning! I'm going to have you Evolve your Monster to a 5*! This won't be easy! Think of it as a practice for a 6* Monster Evolution! | 1x 4* Rainbowmon |
6* (MAX Lv.) | You must clear the previous quest, first. You've gotten pretty good! The final assignment I have for you is to make a 6* Monster with MAX Lv. This is the beginning of becoming the real Summoner! | 1x Wind, Fire & Water Scroll |
III - Fast Leveling Strategy (11 Missions)
Not 100% sure: Unlocks when you unlock Faimon Volcano.Mission | Task | Reward |
Clear Path on your own | Hmm... You want to know how to level up quickly? First, you need to clear an area in the Scenario using only 1 Monster. Why use 1 Monster when you can take a total of 4? I'm tired of explaining so just do as I say! Clear Path (Normal) with 1 of your Monsters | 1 Mystical Scroll |
Auto Battle in Volcano (Normal) | You must clear the previous quest, first. The next step is to take the Monster that you used to clear the stage alone along with 3 other Lv. 1 Monsters to the battle. Why? Because 1 Monster can be used to level up other Monsters! You'll be surprised when you see how fast the other Lv. 1 Monsters level up! Clear Path (Normal) with 3 Monsters (Lv. 1) in Auto Mode without any friend's help | 4x Hero 4* Vampire Runes & 2x Hero 4* Revenge Runes |
4*+ Full Set | You must clear the previous quest, first. The next mission is to equip your Monster with all 4*+ Runes. Why am I going back to Rune, again? Because you need proper Runes that are powerful enough to clear the stages faster! Hurry! Equip 4*+ Rune x6 on 1 Monster | 1x 12hrs EXP Booster |
Use the EXP Booster | You must clear the previous quest, first. Level Up = EXP! It's important to know how to use this equation wisely. Remember! One strong Monster can help other Monsters acquire EXP! Need to speed things up? Then, use the EXP Booster! You'll be surprised to see how fast your Monsters level up with the EXP Booster! Clear Path (Normal) without any friend's help using the EXP Booster | 100000 Mana Stones |
4*+ Full Set +9 | You must clear the previous quest, first. Great work on equipping the Monster with all 4*+ Runes! What's next? It's time to power-up your Rune to +9! Isn't it obvious? Reach +9 with all 6 4*+ Runes that are equipped | 100 Energy |
3* Monster (MAX Lv.) x3 | You must clear the previous quest, first. Now that you've learned about the quick leveling tips, let's put into practice! Reach MAX Lv. with 3 3* Monsters. This should be easy for you now! | 2x Mystical Scroll |
5*+ Full Set | You must clear the previous quest, first. Let's see, all powered up to +9. Good! Now, equip the Monster with all 5*+ Runes! What's that look on your face? I told you before! It's all about improving slowly but consistently! Equip 5*+ Rune 6x on 1 Monster | 5x 2* Rainbowmon |
4* Monster (MAX Lv.) x4 | You must clear the previous quest, first. That was done faster than I expected. Was the assignment to easy? Now, try making 4 4* Monsters with MAX Lv. It won't be easy, but it's something that must be done to become a real Summoner. | 3x 3* Rainbowmon |
5*+ Full Set +12 | You must clear the previous quest, first. What did I say after acquiring all of the Runes? That's right! Power-up all 6 Runes up to +12, this time. Don't worry. All of this will pay off, eventually. Reach +12 with all 6 5*+ Runes that are equipped | 2x 4* Rainbowmon |
Auto Battle in Volcano (Hard) | You must clear the previous quest, first. Awesome! I think you're getting there slowly but surely. This time, clear the Scenario (Hard) in Auto Mode using only 1 Monster! All of the Monster Training was for this! Why in Auto Mode, you ask? Because it's faster, obviously! | 3x Mystical Scroll |
Auto Battle in Volcano (Hell) | You must clear the previous quest, first. Hope you're getting the hang of it. You can get more EXP by clearing the stages in higher difficulty! If you use the EXP Booster on top of that, you'll be able to reach the MAX Level in no time! Oops, that was supposed to be my secret tip. Well, you got lucky today. Okay, here's the final mission. Clear the Scenario (Hell) in Auto Mode using only 1 Monster! Good Luck! | 1x Light & Darkness Scroll |
IV - Daily Dungeon Tips (20 Missions)
Unlocks when you clear the 1st floor of Hall of Magic/different attributes.Mission | Task | Reward |
View Dungeon Strategy | You know that the attribute in the Cairos Dungeon changes daily Have you checked the Strategy Info, yet? You haven't? Go check it out now! View the Strategy Info of Hall of Magic/different attributes | 10000 Mana Stones |
Clear the 3rd floor of the Hall of Fire | You must clear the previous quest, first. The Fire Guardian is a tough Boss. Fire Crystals protecting the Fire Guardian install bombs to damage the ally Monsters. When the bomb explodes, you'll be inflicted with great damage regardless of the DEF. Confront the Boss yourself and you'll know what I mean. Clear the 3rd floor of the Hall of Fire without any friend's help | 2* Konamiya |
Clear the 3rd floor of the Hall of Water | You must clear the previous quest, first. The Water Guardian possesses a lot HP. Don't rely too much on the Attack Power of your Monsters! See it yourself and you'll know what I mean. Clear the 3rd floor of the Hall of Water without any friend's help | 2* Decamaron |
Clear the 3rd floor of the Hall of Wind | You must clear the previous quest, first. The Wind Guardian is famous for its recovery. Recovery Crystals protecting the Wind Guardian is the source of its recovery. I wonder if your Attack Power can beat his recovery. Let's go and test it out! Clear the 3rd floor of the Hall of Wind without any friend's help | 2* Colleen |
Clear the 3rd floor of the Hall of Light | You must clear the previous quest, first. The Guardian of Light is well known for its Defense! But it also means that it's vulnerable to the DEF Weakening Effects. Enough talking. Go confront him yourself! Clear the 3rd floor of the Hall of Light without any friend's help | 2* Taru |
Clear the 3rd floor of the Hall of Dark | You must clear the previous quest, first. The Guardian of Darkness has Continuous DMG Crystals that keep inflicting damage every turn. Your Monsters will be defeated eventually once the Continuous DMG keeps stacking up, so make sure to take a healer Monster with you! Take a Monster that can remove Continuous DMG, too! Clear the 3rd floor of the Hall of Dark without any friend's help | 2* Rakaja |
Remove Bomb | You must clear the previous quest, first. How did you like the bombing attack? As you've experienced, you must remove the bomb in order to survive. There are many Monsters that can remove the harmful effects, but I recommend using Water Garuda. He is capable of removing all kinds of harmful effects and healing, as well! Though he's a default 2* Monster, he can be very useful even in the World Arena! Now, try removing the bomb! Remove bomb in the Boss Stage of Hall of Fire | 20 Essence of Fire (MID) |
Continuous DMG Attack | You must clear the previous quest, first. Congrats on clearing up to 3F! Things will be more difficult from now on. My tip on dealing with opponent with high HP is to inflict continuous DMG. Continuous DMG will decrease 5% of the MAX HP every turn regardless of the amount of HP, and that's why it can be useful when dealing with an opponent with high HP! I don't always give out this kind of tip, be grateful for this! Inflict Continuous DMG to the Boss of Hall of Water | 20 Essence of Water (MID) |
Unrecoverable Attack | You must clear the previous quest, first. I know, his HP recovery can be annoying. There's an easy way to defeat him, though! Correct! Using the Unrecoverable Skill! Use a default 2* Monster, Fire Harpu, and you'll be able to defeat him in no time. Fire Harpu can also be used in Necropolis, Raid, and many other places so be sure to remember her! Grant Unrecoverable Effect on the Boss of Hall of Wind | 20 Essence of Wind (MID) |
Summon with Monster Piece | You must clear the previous quest, first. Do you know about the Secret Dungeon? You'll discover the Secret Dungeon randomly while battling in dungeons of different attributes. What's important about the Secret Dungeon is that you can collect the Summoning Pieces of a specific Monsters! For instance, Light Inugami is one of the best Monsters you can acquire from the Secret Dungeon. You can also share your friend's Secret Dungeon with others, so try asking for help of other players that discovered the Secret Dungeon! Summon a Light Monster using Monster Pieces | 20 Essence of Light (MID) |
Fuse Essences | You must clear the previous quest, first. What do you think is the reason that we explore different dungeons? That's right. To collect Essences that are used as material for Awakening a Monster. You can collect low grade Essences and Fuse them to get a higher grade Essence. Go to the Fuse Center and get the Essence of Dark (MID) by fusing Essence of Dark (Low)! Make an Essence of Dark (MID) with Essence of Dark (Low) | 20 Essence of Darkness (MID) |
Clear the 5th floor of the Hall of Fire | You must clear the previous quest, first. That wasn't too hard, was it? Okay, let me give you more tips on the Bosses of each attribute. You must keep in mind that all Guardians have a passive skill that attacks the ally Monsters additionally whenever an ally Monster is defeated. That means, the Guardian will keep attacking to defeat another Monster if 1 ally Monster is defeated. The solution is simple. Keep all of your Monsters alive! Clear the 5th floor of the Hall of Fire without any friend's help | 20 Essence of Magic (MID) |
Clear the 5th floor of the Hall of Water | You must clear the previous quest, first. You realize how powerful Continuous DMG Skills can be, right? This skill can also be used to defeat other Bosses, so take advantage of it! Unlike the Continuous DMG Skill, there are Monsters with skills that inflict damage proportionate to the opponent's MAX HP, like Dark Salamander. He has continuous DMG Skill as well as immunity against Stun Effects which is the skill that all of the Guardians use. I think I gave you enough tips. Good luck defeating the Guardians! Clear the 5th floor of the Hall of Water without any friend's help | 20 Essence of Magic (MID) |
Clear the 5th floor of the Hall of Wind | You must clear the previous quest, first. See? You can do so much better once you learn about the strategy! Now that you've mastered the basics, try clearing the rest of the floors! Oh, and don't forget to check the skills of each Boss! Clear the 5th floor of the Hall of Wind without any friend's help | 20 Essence of Magic (MID) |
Auto Battle on the 7th floor of the Hall of Light | You must clear the previous quest, first. You finally got Light Inugami! You'll know why the users like this Monster so much once you start using him. Shall we start another challenge? You need to Awaken the Light Inugami, anyways. Clear the 7th floor of the Hall of Light in Auto Mode without any friend's help | 10 Essence of Light (High) |
Auto Battle on the 7th floor of the Hall of Dark | You must clear the previous quest, first. Fusing the Essence is pretty useful, huh? You should keep collecting the low tier Essences to be able to Awaken your Monsters! Aim for higher floors and you'll be able to get higher grade Essences! The next assignment is to clear 7F. Do you best! Clear the 7th floor of the Hall of Dark in Auto Mode without any friend's help | 10 Essence of Dark (High) |
Auto Battle on the 7th floor of the Hall of Fire | You must clear the previous quest, first. Let's try clearing 7F this time! What should we do to clear a floor with higher difficulty? It's Simple! Keep powering up your Runes and leveling up your Monsters! Clear the 7th floor of the Hall of Fire in Auto Mode without any friend's help | 10 Essence of Fire (High) |
Auto Battle on the 7th floor of the Hall of Water | You must clear the previous quest, first. Do you know why a lot of Summoners focus on creating a deck for Auto Battle? That's because a lot of battles need to be repeated over and over to strengthen you Monsters. Focus on the strategy, then move on to creating a deck for Auto Battle. The final step would be speeding up the battle. Also, it's important that you come up with a Monster deck to clear 7F of attribute dungeons in Auto Mode! Clear the 7th floor of the Hall of Water in Auto Mode without any friend's help | 10 Essence of Water (High) |
Auto Battle on the 7th floor of the Hall of Wind | You must clear the previous quest, first. You're studying the strategy yourself, right? You should be able to clear the stage without anyone's help! That's called the real challenge! You're on your own starting from the next floor! Clear the 7th floor of the Hall of Wind in Auto Mode without any friend's help | 10 Essence of Wind (High) |
Awaken a default 4*+ Monster | You must clear the previous quest, first. You now have a pretty good understanding of the attribute dungeons. I believe you've accumulated quite a lot of Essences, too? Try Awakening a Monster using the Essences. Awaken a default 4*+ Monster | 150 Summoning Stone |
V - Fuse Monsters (16 Missions)
Not 100% sure: Unlocks when you place Fusion Hexagram.Mission | Task | Reward |
Check Fusion Hexagram | Don't you want to get a stronger Monster? You're not about to settle with what you have right now, are you? There are Monsters that can only be acquired through a special way... You should check it out yourself. Go to Fusion Hexagram and check what Monsters there are. Tap the Fusion Hexagram and check the Monster list | 10000 Mana Stones |
Check Dark Ifrit Fusion Info | You must clear the previous quest, first. Now, what do you think about Fusion Monsters? They might be too powerful for you to handle. Dark Ifrit will be one of the most special Monsters that can help you get stronger. I'll teach you how you can fuse Dark Ifrit, so follow my lead. But before we do that, you should go to Fusion Hexagram and check what material Monsters you need to fuse Dark Ifrit. Check the Fusion Info Menu of Dark Ifrit | 2* Wind Harpu, 2* Water Pixie & 2* Fire Imp |
Evolve a Fire Monster to 3 Stars | You must clear the previous quest, first. Next, evolve a Fire Monster to 3 Stars. Why? It's one of the steps you need to take in order to fuse Dark Ifrit. You haven't lost Fire Imp you acquired previously, have you? Evolve a Monster with Fire Attribute to 3 Stars | 2x Red Angelmon |
Evolve a Water Monster to 3 Stars | You must clear the previous quest, first. Now, you need to evolve a Water Monster to 3 Stars. You have a long way to go, so keep moving! You got Water Pixie before, right? Think for yourself where to use it! Evolve a Monster with Water Attribute to 3 Stars | 2x Blue Angelmon |
Evolve a Wind Monster to 3 Stars | You must clear the previous quest, first. First, evolve a Wind Monster to 3 Stars. If I remember correctly, you got a Wind Harpu from me, right? Use it wisely if you know what I mean! Evolve a Monster with Wind Attribute to 3 Stars | 2x Gold Angelmon |
Make a 4 Stars Fire Monster (Lv. 30) | You must clear the previous quest, first. That wasn't so hard, was it? Now, let's level up a Fire Monster to Lv. 30. Remember, our goal is to fuse Dark Ifrit. You need 4 material Monsters to fuse Dark Ifrit and we're preparing to make one of them. To break it down, you need Fire Imp, Wind Inferno, Water Bearman and Water Grim Reaper to get Water Undine - a monster required to fuse Dark Ifrit Make a 4 Stars Fire Monster (Lv. 30) | 15x Essence of Fire (MID) |
Make a 4 Stars Water Monster (Lv. 30) | You must clear the previous quest, first. How easy! This time, all you need to do is to reach Lv. 30 with a Water Monster. You'll be one step closer to making a 4 Stars Fusion Monster once you complete this mission. You can fuse Wind Vampire with Water Pixie, Wind Minotaurus, Wind Lizardman and Fire Living Armor. Wind Vampire is essential to fuse Dark Ifrit, as you already know. Make a 4 Stars Water Monster (Lv. 30) | 15x Essence of Water (MID) |
Make a 4 Stars Wind Monster (Lv. 30) | You must clear the previous quest, first. Good. You're doing much better than I thought. Next up, you're going to reach Lv. 30 with a Wind Monster. Why? Because you need 4 of 4 Stars MAX LV. Monsters (Lv. 30) to get a 4 Stars Fusion Monster. Each Fusion Monster requires different material Monsters and you need Fire Succubus in order to fuse Dark Ifrit. In order to get Fire Succubus, you need Fire Beast Hunter, Fire Salamander, Water Harpy and Wind Harpu. Make a 4 Stars Wind Monster (Lv. 30) | 15x Essence of Wind (MID) |
Awaken a Fire Monster | You must clear the previous quest, first. Your next duty is to Awaken a Fire Monster! You know what you need and where to get the things you need to Awaken a Monster, right? You should be all set with what I gave you before, but if you're not, you know what to do! Awaken a Fire Monster | 3* Wind Inferno |
Awaken a Water Monster | You must clear the previous quest, first. Next up! Water Monster Awakening! Wait, are you bored? Have some patience! Go out there and run daily dungeons! Awaken a Water Monster | 3* Wind Minotauros |
Awaken a Wind Monster | You must clear the previous quest, first. Try awakening a Wind Monster this time. I told you how you can get awakening materials from daily dungeons, right? Awaken a Wind Monster | 3* Water Harpy |
Fuse Monsters | You must clear the previous quest, first. Okay, you're so close to the finish line! If you successfully fuse any Monster, I'll give you a very useful gift. Not sure which Monster to fuse? Well, go back to the Fusion Hexagram and check Dark Ifrit! I'll give you a hint since you're doing great. Check the next mission in advance. It'll help you a lot! Fuse Monsters | 3* Dark Yeti |
Fuse Fire Succubus | You must clear the previous quest, first. Now, try fusing Fire Succubus. I told you which Monsters you need in order to fuse Fire Succubus, right? What? You already forgot? Go back to the Fusion Hexagram and check Fire Succubus! Fuse Fire Attribute Succubus | 3x 3* Rainbowmon |
Fuse Water Undine | You must clear the previous quest, first. You need Water Undine. You probably have Fire Imp and Wind Inferno by now, so you just need Water Bearman and Water Grim Reaper! You should add as many friends as possible since you can get these Monsters from the Secret Dungeon. Wait, you don't remember? *Sigh* Go back to the Fusion Hexagram and check again! Fuse Water Attribute Undine | 1x Red King Angelmon, 1x Blue King Angelmon & 1x Gold King Angelmon |
Fuse Wind Vampire | You must clear the previous quest, first. You get Wind Vampire and you're almost done! What are you waiting for? Go back to the Fusion Hexagram and check the Wind Vampire Info! Fuse Wind Vampire | 10x Essence of Magic (High) |
Fuse Dark Ifrit | You must clear the previous quest, first. Nicely done! I don't give compliments often, but you deserve it. If you fuse Dark Ifrit, I'll give you an awesome gift! I promise. You'll see a whole new world. Fuse Dark Ifrit | 6x Legendary Violent Rune |
VI - Giant's Keep Master (12 Missions)
Unlocks when you clear the 1st floor of the Giant's Keep.Mission | Task | Reward |
View the Strategy Info of Giant's Keep | Before you enter the Giant's Keep, you should check the Strategy Info of the floor you're about to enter! It'll give you information on which Monster to use to defeat the Boss. View the Strategy Info of Giant's Keep | 2* Shannon |
Clear the 3rd floor of the Giant's Keep | You must clear the previous quest, first. There are 3 things you need to know about the Giant. Slow/One powerful hit/Counterattacks after 7 hits. Keep these 3 things in mind and you'll be able to defeat the Giant anytime soon! Try clearing 3F! Clear the 3rd floor of the Giant's Keep without any friend's help | 3* Bernard |
Use Increase DEF Effects | You must clear the previous quest, first. See how powerful the Giant is? It's important that you endure the attack. How? You must increase the Defense of your Monsters! Wind Pixie is one of the best Monsters that have Defense increasing skills. She's the perfect Monster for clearing the Giant's Keep with her various weakening effects. Try enduring the Giant's attack while being granted with the increase DEF Effects. Endure the Giant's attack by using the Increase DEF Effects | 50000 Mana Stones |
Use Decrease ATK Effects | You must clear the previous quest, first. As I've mentioned before, the Giant's Attack Power is way too powerful. To defeat him, we need to use a Monster with Decrease ATK Effects. My advice is to use Wind Griffon. There's a reason why he's so widely used not only in the Giant's Keep, but also in the Arena. He can weaken the Attack Power and also increase the Attack Speed! Use him to defeat the Giant! Grand Decrease ATK Effects on the Boss | 50000 Mana Stones |
Clear the 5th floor of the Giant's Keep | You must clear the previous quest, first. Now you understand how to endure the Giant's attack, right? It's time for you to come up with a Monster deck of your own. Don't forget to read the Strategy Info, too! Try clearing the 5F! Good luck! Clear the 5th floor of the Giant's Keep without any friend's help | 1x Mystical Scroll |
Remove harmful effects on allies | You must clear the previous quest, first. Can you feel your Monsters have gotten stronger? Not quite? Well, that's because of the Crystals that keep granting weakening effects on the allies. Dark Ifrit is the best Monster to remove these harmful effects, but acquiring a default 5* Dark Ifrit is almost impossible. Water Garuda would be the best option for now. What are you doing? Go practice! Remove the harmful effects granted on your Monster in the Boss Stage of the Giant's Keep | 3x 3* Rainbowmon |
Remove beneficial effects on enemies | You must clear the previous quest, first. Decreasing the Attack Power worked pretty well, huh? But there's one problem. The Crystals keep granting increase ATK Effects on the Giant and make his attack power stronger. You need to use Light Inugami to remove the beneficial effects that the Giant is receiving. Go try it out now! Remove the beneficial effects granted on the Giant | 1x Fire Angelmon, 1x Water Angelmon, 1x Wind Angelmon, 1x Light Angelmon & 1x Dark Angelmon |
5*+ Monster x5 | You must clear the previous quest, first. It's time to clear floors with higher difficulty! You need Monsters that are Evolved to at least 5* to clear higher floors. You should give up now if you're not ready for this. Clear the Giant's Keep with your 5*+ Monster x5 | 2x 4* Rainbowmon |
Reach 10,000 HP with a Monster | You must clear the previous quest, first. I think you're ready to clear higher floors, now. Buckle up! The Giant's attacks will keep getting worse. First, you need to set up your Runes properly to prepare for the battle. I suggest you equip Speed/Focus/Energy Runes to defeat the Giant. The most important thing is that the Monsters entering the battle should have at least 10,000 HP to be able to endure the Giant's attack! Are you ready? Clear the Giant's Keep using 5 of your Monsters with 10,000+ HP | 1x Fire King Angelmon, 1x Water King Angelmon & 1x Wind King Angelmon |
Clear the 7th floor of the Giant's Keep | You must clear the previous quest, first. Wow, great work! I'm impressed you got this far. Don't get too excited and be thorough! Try clearing 7F now! Clear the 7th floor of the Giant's Keep without any friend's help | 1x Devilmon |
Clear the 7th floor of the Giant's Keep in Auto Mode | You must clear the previous quest, first. Now, we'll have to start powering up the Runes once again, so be prepared! The next assignment is to clear 7F in Auto Mode. You'll be entering numerous battles and you can't do that without setting up a deck for Auto Battle. Good luck! Clear the 7th floor of the Giant's Keep in Auto Mode without any friend's help | 300x Crystals |
Clear the 10th floor of the Giant's Keep in Auto Mode | You must clear the previous quest, first. I can't believe you've gotten this far! I know, you couldn't have done it if it weren't for me. Anyways, I have a final assignment for you. Clear the 10F of Giant's Keep! You should know what to do by now with all of the tips I gave you. Don't bother contacting me once this test is over. I'd like to be left alone! But if you really, really want to contact me, I will always be in my office.. Just letting you know! Clear the 10th floor of the Giant's Keep in Auto Mode without any friend's help | 1x Legendary Scroll |
VII - To the top (22 Missions)
Unlocks when you ???.Mission | Task | Reward |
Clear Trials of Ascension 30F (Normal) | Have you checked out the Trials of Ascension? It's a tower consisted of 100F and you can get rewards each floor! Moreover, you can get pretty good rewards every 10F. The tower resets every month and you can get rewards again after the reset, so make sure to reach up as high as you can! For now, try clearing up to 30F. Clear Trials of Ascension 30F (Normal) | 10x Summoning Stone |
Clear Trials of Ascension 50F (Normal) | You must clear the previous quest, first. Now, let's set the bar a little higher. Clear up to 50F of Trials of Ascension. To give you an advice, you should include a Monster that can support other ally Monsters since you can take more Monster to the tower than anywhere else! Clear Trials of Ascension 50F (Normal) | 1x Mystical Scroll |
Clear Trials of Ascension 70F (Normal) | You must clear the previous quest, first. Okay, let's clear up to 70F this time! It's worth clearing 70F because you can get a devilmon as a reward. Although Monsters look the same as before, they're much stronger than those from the lower floors. You're better off not giving them a chance to attack. Did you get that? Don't give those Monsters a chance to attack! Clear Trials of Ascension 70F (Normal) | 100x Summoning Stone |
Clear Trials of Ascension 100F (Normal) | You must clear the previous quest, first. Finally, you reached 100F! There are 2 bosses here, a male and a female boss. They take turns appearing as a final boss here so you'll see a different boss every month. If you grant the male boss a weakening effect, he'll absorb it and get stronger. The female boss summons an alter ego, so you should get rid of it by attacking it quickly. The rest is up to you now! Clear Trials of Ascension 100F (Normal) | 1x Wind Scroll, 1x Fire Scroll & 1x Water Scroll |
Clear Trials of Ascension 70F (Hard) | You must clear the previous quest, first. Did I mention that there's a hard mode in Trials of Ascension? Monsters are much stronger, but you should be able to clear up to 70F since you've cleared all 100F in normal mode. You can get the same reward as the normal mode for clearing each floor in hard mode. What are you waiting for? Clear floors and claim rewards! Clear Trials of Ascension 70F (Hard) | 200x Summoning Stone |
Clear Trials of Ascension 100F (Hard) | You must clear the previous quest, first. Now, this is your final goal. Clear 100F of Trials of Ascension in hard mode. You better get yourself together as it's much harder than the normal mode. Make me proud! Clear Trials of Ascension 100F (Hard) | 1x Legendary Scroll |
Clear Dragon's Lair 7F or higher in Auto Mode | There are many powerful dungeons in the Cairos Dungeon and Dragon's Lair is one of them. You can get Violent, Focus, Guard, Endure, Shield, and Revenge Runes from Dragon's Lair. You might think you've become much stronger than before but you can't take your guard down here. Two Crystals that protect the Dragon will inflict continuous damage on all allies and grant beneficial effects on the boss. You must take Monsters that can remove harmful effects of allies and beneficial effect of enemies. By the way, you need to clear this mission in Auto Mode to get the reward! Clear Dragon's Lair 7F or higher in Auto Mode without friend's help | 50x Energy |
Clear Dragon's Lair 10F in Auto Mode | You must clear the previous quest, first. Now, let's conquer 10F of Dragon's Lair! I'll say this one more time, you should take a Monster that can remove harmful effects, such as Poison, that the Dragon grants and beneficial effects granted on the Dragon. Also, it's important to clear the floor in Auto Mode. The best strategy is to destroy the left Crystal first, right Crystal after and then attack the Dragon. Clear Dragon's Lair 10F in Auto Mode without friend's help | 100x Crystal |
Clear Dragon's Lair 10F without destroying any Crystals | You must clear the previous quest, first. Congrats on clearing Dragon's Lair 10F in Auto Mode! But you still have a long way to go! It's taking you forever to clear 10F now as you have to destroy Crystals on both sides first to defeat the Dragon. You can clear the floor faster by attacking the Dragon only! You know you can change settings regarding the boss battle in Auto Mode, right? You might have noticed but you need to be much faster than the Crystals in order to be able to defeat the Dragon only ignoring Crystals. That is, either you make your Monsters move quickly or you slow down the Crystals! Clear Dragon's Lair 10F in Auto Mode on your own without destroying Crystals | 6x Hero Violent Rune |
Clear Necropolis 7F or higher in Auto Mode | You must clear the previous quest, first. In Necropolis, you can get Rage, Will, Nemesis, Vampire and Destroy Runes. Especially, Rage Runes will make your Monster's critical hit much more powerful! Also, the boss of Necropolis grants a shield on himself and neutralize attacks. So, your attack will just count as 1 regardless of how powerful your attack was. How to get rid of the shield? You either attack as many times as possible, have 2 Monsters attack together at the same time, counter attack, etc. Anyway, you need Monsters that can attack many times. Want to know which Monster you should take? I already gave you enough hints! Figure it out yourself or at least check "Monsters Used" for some tips! Clear Necropolis 7F or higher in Auto Mode without friend's help | 40x Symbol of Chaos, 40x Symbol of Transcendence, 40x Symbol of Harmony & 60x Rune Piece |
Clear Necropolis 10F in Auto Mode | You must clear the previous quest, first. Necropolis isn't an easy dungeon to clear, but you did it! I'm proud of you. Keep up the good work and clear the 10F of Necropolis! A surprising reward awaits so make sure to succeed this time! Clear Necropolis 10F in Auto Mode without friend's help | 6x Hero Rage Rune |
Enter Rift of Worlds | I guess a lot has happened while you were conquering the Giant's Keep. Well, it seems like a place called "Rift of Worlds" has been created. Why don't you go check it out now? If you can't enter the Rift of Worlds yet, try clearing Durand's mission first. Enter Rift of Worlds | 10x Crystal |
Clear Rift Raid | You must clear the previous quest, first. Rift of Worlds is really open... Oh no, this is not good. I don't even want to think about the Chaos Beast Khi'zar Kha'jul taking over this world... You! Don't let him come out of there if you want to save the Sky Island. You can't take him down by yourself. You need to work together with other Summoners to defeat him. Leader skills of 3 Summoners affect the entire team, so use different leader skills for a greater synergy! Clear Rift Raid | 30000 Mana Stones |
Clear Rift Dungeon whit Rank A and up | You must clear the previous quest, first. Hmm... A lot of strange beasts have come out of Rift of Worlds. They say that it's important to understand the concept of attribute when dealing with these beasts. You know, water against fire, wind against water and fire against wind! To endure a powerful all-out-attack, you'll have to defend your front line with tanky Monsters. I think I gave you enough tips now. Go out there and get Rank A and up! Clear Rift Dungeon with Rank A and up | 10x Frozen Water Crystal, 10x Flaming Fire Crystal, 10x Whirling Wind Crystal, 10x Shiny Light Crystal, 10x Pitch-black Dark Crystal |
Use Grindstones | You must clear the previous quest, first. Khi'zar Kha'jul is a scary beast, but he drops amazing items such as Grindstones or Enchanted Gems. You can use Grindstones to make your Runes stronger and use Enchanted Gems to change the stats you don't like. Try using a Grindstone on any Rune. You can use it regardless of the Rune's direction, but you should match the type. Why are you looking at me like that? You thought I'd give it to you for free? No way! Go to the Rift Raid and get it yourself! Use a Grindstone | 1x Grindstone: Energy - Magic |
Clear Rift Dungeon with Rank S and up | You must clear the previous quest, first. Get Rank S and up from the Rift Dungeon this time. To get Rank S, you need to completely defeat the beast. You can't take too much time to defeat the beast, though. Remember, attributes and sturdy front line defense are the keys! Clear Rift Dungeon with Rank S and up | 25x Pure Magic Crystal |
Clear Rift Raid with friend's support | You must clear the previous quest, first. So, what do you think about Grindstones? Amazing right? You can be as strong as you want if you can get as many Grindstones as possible, but it's not easy to defeat Khi'zar Kha'jul. Also, it's difficult to find others to enter the battle with. To give you a little tip, you can get "support" from your friend or a Guild member and borrow their Monsters. How awesome is that? Get support from your friends and clear Rift Raid! Clear Rift Raid with friend's support | Enchanted Gem: Fatal - Magic |
Craft a Reappraisal Stone | You must clear the previous quest, first. I've got an amazing item here. Have you were wanted to change sub-properties of your high-grade Rune? I bet you have! That's when you need Reappraisal Stones. Reappraisal Stones can reset all sub-properties of your Rune. Though the sub-properties are determined by the level of the Rune when it's being created, the sub-property types will be changed. They're extremely difficult to craft but I gave you a lot of Pure Magic Crystals before, so that should help. If you're short on materials, clear more Rift Dungeons! Craft a Reappraisal Stone | 1x Reappraisal Stone |
Clear Rift Raid Lv. 3 or higher | You must clear the previous quest, first. I'm going to give you a trickier mission. Clear Rift Raid Lv. 3 or higher. To clear this mission, you should be friends with strong Summoners! Clear Rift Raid Lv. 3 or higher | 1x Rare Destroy Rune, 1x Rare Despair Rune & 1x Rare Vampire Rune |
Summon Homunculus | You must clear the previous quest, first. Wow, you've gotten much stronger now. Let me tell you about a very special Monster. It's called "Homunculus" and you can make this Monster at the Craft Building. Only few Summoners have Homunculus in possession! The council is supposed to be restricting the use of Homunculus, but they're letting several Summoners to secretly craft it. Homunculus is incredibly powerful and you can also train Homunculus by evolving skills of your choice. Instead, you can't use it in the Arena or Guild Battle. It's too dangerous to use in battle among Summoners... How do you make it? You have to clear Rift Dungeons until you get sick of it! But I promise! It'll be worth it! Summon a Homunculus | 300x Crystal |
Clear Rift Raid Lv. 5 | You must clear the previous quest, first. Alright! This is the last. Clear Rift Raid Lv. 5. As you may already know, you can get better rewards for clearing higher levels. Huh? You only got Mana Stones from the last time? You can't always get what you want! Just keep trying more and you'll get what you need eventually! Clear Rift Raid Lv. 5 | 1x Enchanted Gem: Nemesis - Legendary, 1x Enchanted Gem: Rage - Legendary & 1x Enchanted Gem: Violent - Legendary |
Clear all Rift Dungeons with Rank S and up | You must clear the previous quest, first. You've come a long way! Now, clear all Rift Dungeons with Rank S and up. You should take into account attribute relations with the enemy, Monster Fusion, Runes, Reappraisal, etc. Power-up your Monsters and Runes in any way possible! Good luck! Clear all Rift Dungeons with Rank S and up | 1x Light & Darkness Scroll |
Achievements
There's many Achievements that each Player can do to collect Achievement Points and rewards. Achievement Points are needed to raise the Achievement Grade, there's 7 different Achievement Grade! Achievements are divided into 6 categories: Scenario, Cairos, Rift of World, Arena, Monster and Others. They can be done only once!Overview
Achievement Grade | Achievement Points | Reward |
Novice I | 2,000 | 100 Energy |
Novice II | 4,000 | 50000 Mana Stones |
Novice III | 6,000 | 50 Crystal |
Superior I | 8,000 | 1 Mystical Scroll |
Superior II | 9,000 | 1 Mystical Scroll |
Superior III | 1,0000 | 1 Mystical Scroll |
Elite | 1,1000 | 1 Light and Dark Scroll |
Scenario
Achievement | Task | Reward |
Garen Forest Peace | Clear the Garen Forest in Hard Mode | 5000 Mana Stones & 20 AP |
Guardians of the Garen Forest | Clear the Garen Forest in Hell Mode | 30 Crystals & 40 AP |
Peace to Mt. Siz | Complete Mt. Siz in Hard Mode | 5000 Mana Stones & 20 AP |
Guardians of Mt. Siz | Complete Mt. Siz in Hell Mode | 30 Crystals & 40 AP |
Iceberg Climbing | Clear Mt. White Ragon in Hard Mode | 5000 Mana Stones & 20 AP |
White Mountain Guardian | Clear Mt. White Ragon in Hell Mode | 30 Crystals & 40 AP |
Jungle Expedition | Clear the Telain Forest in Hard Mode | 5000 Mana Stones & 20 AP |
King of the Jungle | Clear the Telain Forest in Hell Mode | 30 Crystals & 40 AP |
Excavation Master | Clear the Kabir Ruins in Hard Mode | 5000 Mana Stones & 20 AP |
Expedition King | Clear the Kabir Ruins in Hell Mode | 30 Crystals & 40 AP |
Search Expert | Clear the Hydeni Ruins in Hard Mode | 5000 Mana Stones & 20 AP |
Search King | Clear the Hydeni Ruins in Hell Mode | 30 Crystals & 40 AP |
Desert Expedition | Clear the Tamor Deserts in Hard Mode | 5000 Mana Stones & 20 AP |
King of the Desert | Clear the Tamor Deserts in Hell Mode | 30 Crystals & 40 AP |
Top Ruin Expedition Team | Clear the Vrofagus Ruins in Hard Mode | 5000 Mana Stones & 20 AP |
King of Ruin Expedition | Clear the Vrofagus Ruins in Hell Mode | 30 Crystals & 40 AP |
Volcano Area Expedition | Clear the Faimon Volcano in Hard Mode | 5000 Mana Stones & 20 AP |
Volcano Area Guardian | Clear the Faimon Volcano in Hell Mode | 30 Crystals & 40 AP |
Searching the Forest | Clear the Aiden Forest in Hard Mode | 10000 Mana Stones & 20 AP |
Guardian of the Forest | Clear the Aiden Forest in Hell Mode | 30 Crystals & 40 AP |
Searching the Castle | Clear the Ferun Castle in Hard Mode | 10000 Mana Stones & 20 AP |
Guardian of the Castle | Clear the Ferun Castle in Hell Mode | 30 Crystals & 40 AP |
Searching the Cave | Clear the Mt. Runar in Hard Mode | 10000 Mana Stones & 20 AP |
Guardian of the Cave | Clear the Mt. Runar in Hell Mode | 30 Crystals & 40 AP |
Searching Chiruka Remains | Clear the Chiruka Remains in Hard Mode | 10000 Mana Stones & 20 AP |
Guardian of Chiruka Remains | Clear the Chiruka Remains in Hell Mode | 30 Crystals & 40 AP |
Cairos
Achievement | Task | Reward |
100% Mastery | Keep all of your monsters alive in the Dungeon | 1000 Mana Stones & 20 AP |
Conquer Dungeon | Achieve 20 victories in the Dungeon | 5 Crystals & 20 AP |
An Eye for an Eye | Clear a Dungeon using Monsters of the same elemental property | 1500 Mana Stones & 20 AP |
Dungeon Breaker | Achieve 10 Victories in any Dungeon using 3 Monsters only | 1500 Mana Stones & 20 AP |
Ancient Giant Hunter I | Clear the 1st floor of the Giant's Keep | 1500 Mana Stones & 20 AP |
Ancient Giant Hunter II | Clear the 4th floor of the Giant's Keep | 5000 Mana Stones & 20 AP |
Ancient Giant Hunter III | Clear the 7th floor of the Giant's Keep | 1 Mystical Scroll & 60 AP |
Ancient Giant Hunter IV | Clear the 10th floor of the Giant's Keep | 1 Light and Dark Scroll & 80 AP |
Dungeon Master: The Hall of Water I | Clear the 1st floor of the Hall of Water | 1500 Mana Stones & 20 AP |
Dungeon Master: The Hall of Water II | Clear the 4th floor of the Hall of Water | 5000 Mana Stones & 20 AP |
Dungeon Master: The Hall of Water III | Clear the 7th floor of the Hall of Water | 1 Mystical Scroll & 40 AP |
Dungeon Master: The Hall of Water IV | Clear the 10th floor of the Hall of Water | 150 Crystals & 60 AP |
Dungeon Master: The Hall of Fire I | Clear the 1st floor of the Hall of Fire | 1500 Mana Stones & 20 AP |
Dungeon Master: The Hall of Fire II | Clear the 4th floor of the Hall of Fire | 5000 Mana Stones & 20 AP |
Dungeon Master: The Hall of Fire III | Clear the 7th floor of the Hall of Fire | 1 Mystical Scroll & 40 AP |
Dungeon Master: The Hall of Fire IV | Clear the 10th floor of the Hall of Fire | 150 Crystals & 60 AP |
Dungeon Master: The Hall of Wind I | Clear the 1st floor of the Hall of Wind | 1500 Mana Stones & 20 AP |
Dungeon Master: The Hall of Wind II | Clear the 4th floor of the Hall of Wind | 5000 Mana Stones & 20 AP |
Dungeon Master: The Hall of Wind III | Clear the 7th floor of the Hall of Wind | 1 Mystical Scroll & 40 AP |
Dungeon Master: The Hall of Wind IV | Clear the 10th floor of the Hall of Wind | 150 Crystals & 60 AP |
Dungeon Master: The Hall of Light I | Clear the 1st floor of the Hall of Light | 1500 Mana Stones & 20 AP |
Dungeon Master: The Hall of Light II | Clear the 4th floor of the Hall of Light | 5000 Mana Stones & 20 AP |
Dungeon Master: The Hall of Light III | Clear the 7th floor of the Hall of Light | 1 Mystical Scroll & 40 AP |
Dungeon Master: The Hall of Light IV | Clear the 10th floor of the Hall of Light | 150 Crystals & 60 AP |
Dungeon Master: The Hall of Dark I | Clear the 1st floor of the Hall of Dark | 1500 Mana Stones & 20 AP |
Dungeon Master: The Hall of Dark II | Clear the 4th floor of the Hall of Dark | 5000 Mana Stones & 20 AP |
Dungeon Master: The Hall of Dark III | Clear the 7th floor of the Hall of Dark | 1 Mystical Scroll & 40 AP |
Dungeon Master: The Hall of Dark IV | Clear the 10th floor of the Hall of Dark | 150 Crystals & 60 AP |
Dungeon Master: Dragon's Lair I | Clear the 1st floor of the Dragon's Lair | 1500 Mana Stones & 20 AP |
Dungeon Master: Dragon's Lair II | Clear the 4th floor of the Dragon's Lair | 5000 Mana Stones & 20 AP |
Dungeon Master: Dragon's Lair III | Clear the 7th floor of the Dragon's Lair | 1 Mystical Scroll & 60 AP |
Dungeon Master: Dragon's Lair IV | Clear the 10th floor of the Dragon's Lair | 1 Light and Dark Scroll & 80 AP |
Conquering the Ancient Lich King I | Clear the 1st floor of the Necropolis | 1500 Mana Stones & 20 AP |
Conquering the Ancient Lich King II | Clear the 4th floor of the Necropolis | 5000 Mana Stones & 20 AP |
Conquering the Ancient Lich King III | Clear the 7th floor of the Necropolis | 1 Mystical Scroll & 60 AP |
Conquering the Ancient Lich King IV | Clear the 10th floor of the Necropolis | 1 Light and Dark Scroll & 80 AP |
How to Avoid the Giant | Clear the Giant's Keep B10 with no defeated Monsters | 20000 Mana Stones & 40 AP |
How to Avoid the Dragon | Clear the Dragon's Lair B10 with no defeated Monsters | 20000 Mana Stones & 40 AP |
How to Avoid the Necro | Clear the Necropolis B10 with no defeated Monsters | 20000 Mana Stones & 40 AP |
Difficult Giant Hunting | Clear the Giant's Keep B10 with only Fire Monsters | 30000 Mana Stones & 60 AP |
Difficult Dragon Hunting | Clear the Dragon's Lair B10 with only Wind Monsters | 30000 Mana Stones & 60 AP |
Difficult Lich Hunting | Clear the Necropolis B10 with only Light Monsters | 40000 Mana Stones & 80 AP |
Elite Giant Hunter | Clear the Giant's Keep B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Elite Dragon Hunter | Clear the Dragon's Lair B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Elite Lich Hunter | Clear the Necropolis B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Enforcing the Hall of Magic | Clear the Hall of Magic B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Enforcing the Hall of Water | Clear the Hall of Water B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Enforcing the Hall of Fire | Clear the Hall of Fire B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Enforcing the Hall of Wind | Clear the Hall of Wind B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Enforcing the Hall of Light | Clear the Hall of Light B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Enforcing the Hall of Dark | Clear the Hall of Dark B10 in 1 min or less | 30000 Mana Stones & 60 AP |
Secret Room I | Find a Secret Dungeon in the Attribute Dungeons 10x | 10000 Mana Stones & 20 AP |
Secret Room II | Find a Secret Dungeon in the Attribute Dungeons 20x | 20000 Mana Stones & 40 AP |
Secret Room III | Find a Secret Dungeon in the Attribute Dungeons 30x | 30000 Mana Stones & 60 AP |
Secret Dungeon Expert I | Clear a Secret Dungeon 10x | 10000 Mana Stones & 20 AP |
Secret Dungeon Expert II | Clear a Secret Dungeon 100x | 20000 Mana Stones & 20 AP |
Secret Dungeon Expert III | Clear a Secret Dungeon 300x | 30000 Mana Stones & 60 AP |
Complete Mastery of Hall of Heroes I | Clear the Hall of Heroes B2 | 10000 Mana Stones & 20 AP |
Complete Mastery of Hall of Heroes II | Clear the Hall of Heroes B4 | 20000 Mana Stones & 40 AP |
Complete Mastery of Hall of Heroes III | Clear the Hall of Heroes B6 | 30000 Mana Stones & 60 AP |
Complete Mastery of Hall of Heroes IV | Clear the Hall of Heroes B8 | 30000 Mana Stones & 60 AP |
Complete Mastery of Hall of Heroes V | Clear the Hall of Heroes B10 | 30000 Mana Stones & 60 AP |
A Fresh Start | Clear a Dungeon 3 times using Revive | 5000 Mana Stones & 20 AP |
Mastering the Ancient Tormentor I | Clear the Steel Fortress B1 | 10000 Mana Stones & 40 AP |
Mastering the Ancient Tormentor II | Clear the Steel Fortress B4 | 50000 Mana Stones & 60 AP |
Mastering the Ancient Tormentor III | Clear the Steel Fortress B7 | 1 Mystical Scroll & 80 AP |
Mastering the Ancient Tormentor IV | Clear the Steel Fortress B10 | 1 Light & Darkness Scroll & 100 AP |
Mastering the Ancient Punisher I | Clear the Punisher's Crypt B1 | 10000 Mana Stones & 40 AP |
Mastering the Ancient Punisher II | Clear the Punisher's Crypt B4 | 50000 Mana Stones & 60 AP |
Mastering the Ancient Punisher III | Clear the Punisher's Crypt B7 | 1 Mystical Scroll & 80 AP |
Mastering the Ancient Punisher IV | Clear the Punisher's Crypt B10 | 1 Light & Darkness Scroll & 100 AP |
Rift of Worlds
Achievement | Task | Reward |
The World Boss has appeared! | Participate in the World Boss battle 1 time | 3000 Mana Stones & 20 AP |
Guardian of the Sky Island | Participate in the World Boss battle 10 times | 30 Crystals & 40 AP |
Lend me your energy! | Participate in the World Boss battle with 20 Monsters | 3000 Mana Stones & 20 AP |
Chaos Beast Slayer I | Clear Rift of Worlds Raid Lv 1. | 20000 Mana Stones & 20 AP |
Chaos Beast Slayer II | Clear Rift of Worlds Raid Lv 3. | 1 Mystical Scroll & 60 AP |
Chaos Beast Slayer III | Clear Rift of Worlds Raid Lv 5. | 1 Light and Dark Scroll & 100 AP |
Hero of the Team | Reach 50% contribution at the Rift of Worlds Raid | 5000 Mana Stones & 40 AP |
Follow Me! | Rank 1st place in the damage rankings in a Raid battle | 5000 Mana Stones & 40 AP |
Bane of the Other World | Clear the Raid battle 30 times | 50 Crystals & 40 AP |
Fire Beast Challenge | Reach Rank A and up with the Fire Beast | 1 Mystical Scroll & 40 AP |
Ice Beast Challenge | Reach Rank A and up with the Ice Beast | 1 Mystical Scroll & 40 AP |
Wind Beast Challenge | Reach Rank A and up with the Wind Beast | 1 Mystical Scroll & 40 AP |
Light Beast Challenge | Reach Rank A and up with the Light Beast | 1 Mystical Scroll & 40 AP |
Dark Beast Challenge | Reach Rank A and up with the Dark Beast | 1 Mystical Scroll & 40 AP |
Complete Mastery of the World Boss I | Reach Rank S and up in the World Boss | 30000 Mana Stones & 60 AP |
Complete Mastery of the World Boss II | Reach Rank SS and up in the World Boss | 40000 Mana Stones & 80 AP |
Complete Mastery of the World Boss III | Reach Rank SSS and up in the World Boss | 50000 Mana Stones & 100 AP |
Pure Magic | Acquire Pure Magical Crystal 100x | 10000 Mana Stones & 20 AP |
Seal the Rift I | Win in Dimensional Rift 10x | 20000 Mana Stones & 40 AP |
Seal the Rift II | Win in Dimensional Rift 100x | 30000 Mana Stones & 60 AP |
Seal the Rift III | Win in Dimensional Rift 300x | 30000 Mana Stones & 60 AP |
Sharp Spear | Activate Homunculus (Attack) | 30000 Mana Stones & 60 AP |
Reliable Supporter | Activate Homunculus (Support) | 30000 Mana Stones & 60 AP |
Wind of Mountain Fire | Deal 5,000,000 or higher damage to the Fire Beast | 40000 Mana Stones & 80 AP |
Winter Bonfire | Deal 5,000,000 or higher damage to the Ice Beast | 40000 Mana Stones & 80 AP |
Windy Lake | Deal 5,000,000 or higher damage to the Wind Beast | 40000 Mana Stones & 80 AP |
Dark Shadow | Deal 5,000,000 or higher damage to the Dark Beast | 40000 Mana Stones & 80 AP |
A Ray of Light | Deal 5,000,000 or higher damage to the Light Beast | 40000 Mana Stones & 80 AP |
Absolute Key Player | Clear the Rift Raid (level 5) with only you alive | 30000 Mana Stones & 60 AP |
Express Raid Conquest | Clear the Rift Raid (level 5) in 1 min 30 sec or less | 50000 Mana Stones & 100 AP |
Warriors of Light | Clear the Rift Raid (level 5) with all party members using only Light Monsters | 50000 Mana Stones & 100 AP |
Warriors of Dark | Clear the Rift Raid (level 5) with all party members using only Dark Monsters | 50000 Mana Stones & 100 AP |
Warriors of Fire | Clear the Rift Raid (level 5) with all party members using only Fire Monsters | 40000 Mana Stones & 80 AP |
Warriors of Wave | Clear the Rift Raid (level 5) with all party members using only Water Monsters | 40000 Mana Stones & 80 AP |
Warriors of Wind | Clear the Rift Raid (level 5) with all party members using only Wind Monsters | 40000 Mana Stones & 80 AP |
Arena
Achievement | Task | Reward |
March On | Win 10 times in a row in the Arena | 10 Crystals & 40 AP |
Iron Defense | Win 10 times in an Arena defense match | 1500 Mana Stones & 20 AP |
Sky Fortress | Build more than 5 Arcane Towers | 5 Crystals & 20 AP |
Architect or Summoner? | Build at least 10 Buildings from the Glory Shops | 5000 Mana Stones & 20 AP |
All That's Left is Honor | Purchase 20 Items at the Glory Shop | 10 Crystals & 20 AP |
Building a Landmark | Raise the level of a Building from the Glory Shop up to Lv. 10 | 30 Crystals & 20 AP |
You and I | Achieve 10 Arena Victories with only 3 Monsters | 1500 Mana Stones & 20 AP |
Rival I | Win a Rival Battle 10x | 10000 Mana Stones & 20 AP |
Rival II | Win a Rival Battle 50x | 20000 Mana Stones & 40 AP |
Rival III | Win a Rival Battle 200x | 30000 Mana Stones & 60 AP |
Arena Champion I | Win in the Arena 10x | 10000 Mana Stones & 20 AP |
Arena Champion II | Win in the Arena 50x | 20000 Mana Stones & 40 AP |
Arena Champion III | Win in the Arena 200x | 30000 Mana Stones & 60 AP |
Arena Champion IV | Win in the Arena 500x | 40000 Mana Stones & 80 AP |
Arena Champion V | Win in the Arena 1000x | 50000 Mana Stones & 100 AP |
Incarnation of Revenge I | Successfully revenge in the Arena 10x | 10000 Mana Stones & 20 AP |
Incarnation of Revenge II | Successfully revenge in the Arena 30x | 10000 Mana Stones & 20 AP |
Incarnation of Revenge III | Successfully revenge in the Arena 100x | 20000 Mana Stones & 40 AP |
Arena Constructor I | Install all buildings at the Glory Shop | 30000 Mana Stones & 60 AP |
Arena Constructor II | Reach Lv. 5 with all buildings at the Glory Shop | 40000 Mana Stones & 80 AP |
Arena Constructor III | Reach Lv. 10 with all buildings at the Glory Shop | 50000 Mana Stones & 100 AP |
Sturdy Defense Team I | Successfully defend in the Arena 10x | 30000 Mana Stones & 60 AP |
Sturdy Defense Team II | Successfully defend in the Arena 30x | 40000 Mana Stones & 80 AP |
Sturdy Defense Team III | Successfully defend in the Arena 100x | 50000 Mana Stones & 100 AP |
Like a Strong Wave | Win in the World Arena Ranking Battle with only Water Monsters | 10000 Mana Stones & 20 AP |
Like a Flaming Fire | Win in the World Arena Ranking Battle with only Fire Monsters | 10000 Mana Stones & 20 AP |
Like a Sweeping Hurricane | Win in the World Arena Ranking Battle with only Wind Monsters | 10000 Mana Stones & 20 AP |
Like a Bright Sun | Win in the World Arena Ranking Battle with only Light Monsters | 10000 Mana Stones & 20 AP |
Like a Drowning Darkness | Win in the World Arena Ranking Battle with only Dark Monsters | 10000 Mana Stones & 20 AP |
World Class I | Win a Ranking Battle in the World Arena 10x | 20000 Mana Stones & 40 AP |
World Class II | Win a Ranking Battle in the World Arena 100x | 40000 Mana Stones & 80 AP |
World Class III | Win a Ranking Battle in the World Arena 300x | 50000 Mana Stones & 100 AP |
Winning Streak I | Get a winning streak in the Ranking Battle (World Arena) 3x | 10000 Mana Stones & 20 AP |
Winning Streak II | Get a winning streak in the Ranking Battle (World Arena) 5x | 30000 Mana Stones & 60 AP |
Winning Streak III | Get a winning streak in the Ranking Battle (World Arena) 10x | 50000 Mana Stones & 100 AP |
Fighter of the World Arena I | Finish the World Arena Season as Fighter 1 | 20000 Mana Stones & 40 AP |
Fighter of the World Arena II | Finish the World Arena Season as Fighter 2 | 20000 Mana Stones & 40 AP |
Fighter of the World Arena III | Finish the World Arena Season as Fighter 3 | 20000 Mana Stones & 40 AP |
Conqueror of the World Arena I | Finish the World Arena Season as Conqueror 1 | 30000 Mana Stones & 60 AP |
Conqueror of the World Arena II | Finish the World Arena Season as Conqueror 2 | 30000 Mana Stones & 60 AP |
Conqueror of the World Arena III | Finish the World Arena Season as Conqueror 3 | 30000 Mana Stones & 60 AP |
Guardian of the World Arena I | Finish the World Arena Season as Guardian 1 | 50000 Mana Stones & 100 AP |
Guardian of the World Arena II | Finish the World Arena Season as Guardian 2 | 50000 Mana Stones & 100 AP |
Guardian of the World Arena III | Finish the World Arena Season as Guardian 3 | 50000 Mana Stones & 100 AP |
Fighter of the Arena I | Finish the Arena as Fighter 1 | 20000 Mana Stones & 40 AP |
Fighter of the Arena II | Finish the Arena as Fighter 2 | 20000 Mana Stones & 40 AP |
Fighter of the Arena III | Finish the Arena as Fighter 3 | 20000 Mana Stones & 40 AP |
Conqueror of the Arena I | Finish the Arena as Conqueror 1 | 30000 Mana Stones & 60 AP |
Conqueror of the Arena II | Finish the Arena as Conqueror 2 | 30000 Mana Stones & 60 AP |
Conqueror of the Arena III | Finish the Arena as Conqueror 3 | 30000 Mana Stones & 60 AP |
Guardian of the Arena I | Finish the Arena as Guardian 1 | 40000 Mana Stones & 80 AP |
Guardian of the Arena II | Finish the Arena as Guardian 2 | 40000 Mana Stones & 80 AP |
Guardian of the Arena III | Finish the Arena as Guardian 3 | 50000 Mana Stones & 100 AP |
Monster
Achievement | Task | Reward |
Train Elite Troops | Have more than 1 5★ Water Monster Have more than 1 5★ Fire Monster Have more than 1 5★ Wind Monster | 20 Crystals & 40 AP |
Rise, My Champion | Awaken a Monster 5 times | 20 Crystals & 20 AP |
Tinky Winky | Gather at least 10 Awakened Monsters | 30 Crystals & 40 AP |
Beginner Monster Trainer | Novice Monster Trainer - Reach MAX Lv. with a 3★ Monster | 3* Rainbowmon & 20 AP |
Intermediate Monster Trainer | Intermediate Monster Trainer - Reach MAX Lv. with a 4★ Monster | 2x 3* Rainbowmon & 20 AP |
Expert Monster Trainer | Expert Monster Trainer - Reach MAX Lv. with a 5★ Monster | 2x 4* Rainbowmon & 40 AP |
Master Monster Trainer | Master Monster Trainer - Reach MAX Lv. with a 6★ Monster | 1x Devilmon & 60 AP |
Ifrit Summoning Master | Summon Ifrit 5 times | 1x Ifrit Attribute Scroll |
4 Stars! I | Summon a 4★+ Monster 1x | 10000 Mana Stones & 20 AP |
4 Stars! II | Summon a 4★+ Monster 10x | 20000 Mana Stones & 40 AP |
4 Stars! III | Summon a 4★+ Monster 30x | 30000 Mana Stones & 60 AP |
4 Stars! IV | Summon a 4★+ Monster 100x | 40000 Mana Stones & 80 AP |
5 Stars! I | Summon a 5★ Monster 1x | 30000 Mana Stones & 60 AP |
5 Stars! II | Summon a 5★ Monster 3x | 40000 Mana Stones & 80 AP |
5 Stars! III | Summon a 5★ Monster 5x | 50000 Mana Stones & 100 AP |
5 Stars! IV | Summon a 5★ Monster 10x | 50000 Mana Stones & 100 AP |
I'm a Collector I | Check the Monster Collection 50x | 20000 Mana Stones & 40 AP |
I'm a Collector II | Check the Monster Collection 100x | 30000 Mana Stones & 60 AP |
I'm a Collector III | Check the Monster Collection 300x | 30000 Mana Stones & 60 AP |
I'm a Collector IV | Check the Monster Collection 500x | 40000 Mana Stones & 80 AP |
I'm a Collector V | Check the Monster Collection 1000x | 50000 Mana Stones & 100 AP |
Sufficient Storage I | Expand the Monster Storage 50x | 10000 Mana Stones & 20 AP |
Sufficient Storage II | Expand the Monster Storage 100x | 20000 Mana Stones & 40 AP |
Sufficient Storage III | Expand the Monster Storage 300x | 30000 Mana Stones & 60 AP |
Sufficient Storage IV | Expand the Monster Storage 600x | 40000 Mana Stones & 80 AP |
Best Summon Monster I | Evolve a Monster to 6★ 1x | 20000 Mana Stones & 40 AP |
Best Summon Monster II | Evolve a Monster to 6★ 5x | 30000 Mana Stones & 60 AP |
Best Summon Monster III | Evolve a Monster to 6★ 10x | 40000 Mana Stones & 80 AP |
Best Summon Monster IV | Evolve a Monster to 6★ 20x | 50000 Mana Stones & 100 AP |
Best Summon Monster V | Evolve a Monster to 6★ 30x | 50000 Mana Stones & 100 AP |
Summoning a Light | Summon a 3★ or higher Light Monster 100x | 50000 Mana Stones & 100 AP |
Summoning a Dark | Summon a 3★ or higher Dark Monster 100x | 50000 Mana Stones & 100 AP |
Summoning a Wind | Summon a 3★ or higher Wind Monster 100x | 50000 Mana Stones & 100 AP |
Summoning a Fire | Summon a 3★ or higher Fire Monster 100x | 50000 Mana Stones & 100 AP |
Summoning a Wave | Summon a 3★ or higher Water Monster 100x | 50000 Mana Stones & 100 AP |
A Mighty Awakening I | Monster Awakening 5x | 10000 Mana Stones & 20 AP |
A Mighty Awakening II | Monster Awakening 10x | 20000 Mana Stones & 40 AP |
A Mighty Awakening III | Monster Awakening 20x | 30000 Mana Stones & 60 AP |
A Mighty Awakening IV | Monster Awakening 30x | 40000 Mana Stones & 80 AP |
Others
Achievement | Task | Reward |
Finance First I | Produce a total of 30,000 Mana | 3000 Mana Stones & 20 AP |
Finance First II | Accumulate up to 100,000 Mana Stones | 3000 Mana Stones & 20 AP |
Finance First III | Accumulate up to 500,000 Mana Stones | 5000 Mana Stones & 20 AP |
Finance First IV | Accumulate up to 1,000,000 Mana Stones | 7000 Mana Stones & 20 AP |
Finance First V | Accumulate up to 3,000,000 Mana Stones | 10000 Mana Stones & 20 AP |
Finance First VI | Accumulate up to 5,000,000 Mana Stones | 15000 Mana Stones & 20 AP |
To Each Their Own | Get 10 kinds of Rune set effects | 5 Crystals & 20 AP |
V.I.P. | Purchase 10+ items at the Magic Shop | 2000 Mana Stones & 20 AP |
Any New Arrivals? | Expand the item slot in the Magic Shop 3 times | 10 Crystals & 20 AP |
Genie in a Bottle | Make a wish 20 times | 1000 Mana Stones & 20 AP |
Pretty Please! | Get a Monster by making a wish | 1000 Mana Stones & 40 AP |
Sky Fortress | 4th Expansion | 10000 Mana Stones & 20 AP |
Rich Mine | Get 20 Crystals from the Crystal Mine | 5000 Mana Stones & 40 AP |
Mana Springs | Get 100,000 Mana at the Ancient Runestone | 10 Crystals & 40 AP |
Bad Omen | 30 Rune Power-up Failures | 1500 Mana Stones & 20 AP |
Obstacle Disposal | Destroy 50 Obstacles | 1500 Mana Stones & 20 AP |
Decoration Expert | Destroy 100 Obstacles | 3000 Mana Stones & 20 AP |
Explosives Expert | Destroy 150 Obstacles | 5000 Mana Stones & 20 AP |
Grandmaster of Runes | Use the [Grindstone] to Amplify a Rune 1 time | 3000 Mana Stones & 20 AP |
For the Perfect Rune | Use the [Enchanted Gem] to Convert a Rune 1 time | 3000 Mana Stones & 20 AP |
Fashionista I | Collect Ellia's Costume 3x | 20000 Mana Stones & 40 AP |
Fashionista II | Collect Ellia's Costume 5x | 40000 Mana Stones & 80 AP |
Fashionista III | Collect Ellia's Costume 10x | 50000 Mana Stones & 100 AP |
Reappraisal Stone Smith I | Reappraisal Stone 2x | 20000 Mana Stones & 40 AP |
Reappraisal Stone Smith II | Reappraisal Stone 10x | 40000 Mana Stones & 80 AP |
Reappraisal Stone Smith III | Reappraisal Stone 50x | 50000 Mana Stones & 100 AP |
Master of Rune Crafting I | Craft a Rune 30x | 20000 Mana Stones & 40 AP |
Master of Rune Crafting II | Craft a Rune 50x | 40000 Mana Stones & 80 AP |
Master of Rune Crafting III | Craft a Rune 100x | 50000 Mana Stones & 100 AP |
Plenty of Energy I | Recharge Energy 10x | 10000 Mana Stones & 20 AP |
Plenty of Energy II | Recharge Energy 30x | 20000 Mana Stones & 40 AP |
Plenty of Energy III | Recharge Energy 100x | 30000 Mana Stones & 60 AP |
I Wish for Monster | Get a Monster by making a wish 1x | 20000 Mana Stones & 40 AP |
Now This is Useful | Reach Rune Power-up Lv. 15 50x | 30000 Mana Stones & 60 AP |
To the MAX! I | Amplify a Rune with [Grindstone] 10x | 30000 Mana Stones & 60 AP |
To the MAX! II | Amplify a Rune with [Grindstone] 30x | 40000 Mana Stones & 80 AP |
To the MAX! III | Amplify a Rune with [Grindstone] 100x | 50000 Mana Stones & 100 AP |
Change This Please I | Convert a Rune with [Enchanted Gem] 10x | 30000 Mana Stones & 60 AP |
Change This Please II | Convert a Rune with [Enchanted Gem] 30x | 40000 Mana Stones & 80 AP |
Change This Please III | Convert a Rune with [Enchanted Gem] 100x | 50000 Mana Stones & 100 AP |
Reappraisal Complete I | Reappraise a Rune with [Reappraisal Stone] 10x | 30000 Mana Stones & 60 AP |
Reappraisal Complete II | Reappraise a Rune with [Reappraisal Stone] 30x | 40000 Mana Stones & 80 AP |
Reappraisal Complete III | Reappraise a Rune with [Reappraisal Stone] 100x | 50000 Mana Stones & 100 AP |
The More, The Merrier I | Acquire a Rune from the dungeon battle reward 100x | 10000 Mana Stones & 20 AP |
The More, The Merrier II | Acquire a Rune from the dungeon battle reward 500x | 20000 Mana Stones & 40 AP |
The More, The Merrier III | Acquire a Rune from the dungeon battle reward 1000x | 30000 Mana Stones & 60 AP |
Change Everything Except Shop I | Refresh the Magic Shop 50x | 10000 Mana Stones & 20 AP |
Change Everything Except Shop II | Refresh the Magic Shop 100x | 20000 Mana Stones & 40 AP |
Change Everything Except Shop III | Refresh the Magic Shop 200x | 30000 Mana Stones & 60 AP |
Huge Stable I | Collect Ellia's Ride 1x | 20000 Mana Stones & 40 AP |
Huge Stable II | Collect Ellia's Ride 5x | 40000 Mana Stones & 80 AP |
Huge Stable III | Collect Ellia's Ride 20x | 50000 Mana Stones & 100 AP |
Summon the Secret Path I | Open a Secret Dungeon Portal via Crafting 3x | 20000 Mana Stones & 40 AP |
Summon the Secret Path II | Open a Secret Dungeon Portal via Crafting 10x | 40000 Mana Stones & 80 AP |
Summon the Secret Path III | Open a Secret Dungeon Portal via Crafting 50x | 50000 Mana Stones & 100 AP |
Open All the Boxes! I | Craft a Magic Box with via Crafting 10x | 20000 Mana Stones & 40 AP |
Open All the Boxes! II | Craft a Magic Box with via Crafting 50x | 40000 Mana Stones & 80 AP |
Open All the Boxes! III | Craft a Magic Box with via Crafting 100x | 50000 Mana Stones & 100 AP |
Wings of Victory I | Recharge the Arena Invitation 10x | 10000 Mana Stones & 20 AP |
Wings of Victory II | Recharge the Arena Invitation 30x | 20000 Mana Stones & 40 AP |
Wings of Victory III | Recharge the Arena Invitation 50x | 30000 Mana Stones & 60 AP |
Gathering at the Tranquil Forest | Use only the same Monsters in the Tranquil Forest | 10000 Mana Stones & 20 AP |
Perfect Attendance Award I | Check in 10x | 10000 Mana Stones & 20 AP |
Perfect Attendance Award II | Check in 20x | 10000 Mana Stones & 20 AP |
Perfect Attendance Award III | Check in 30x | 10000 Mana Stones & 20 AP |
Perfect Attendance Award IV | Check in 50x | 10000 Mana Stones & 20 AP |
Perfect Attendance Award V | Check in 80x | 10000 Mana Stones & 20 AP |
Perfect Attendance Award VI | Check in 100x | 10000 Mana Stones & 20 AP |
Perfect Attendance Award VII | Check in 200x | 10000 Mana Stones & 20 AP |
Perfect Attendance Award VIII | Check in 300x | 10000 Mana Stones & 20 AP |
Perfect Attendance Award IX | Check in 365x | 10000 Mana Stones & 20 AP |
Artifact Collector I | Acquire Artifact as dungeon battle reward 5x | 10000 Mana Stones & 20 AP |
Artifact Collector II | Acquire Artifact as dungeon battle reward 30x | 30000 Mana Stones & 40 AP |
Artifact Collector III | Acquire Artifact as dungeon battle reward 200x | 50000 Mana Stones & 60 AP |
Artifact Collector IV | Acquire Artifact as dungeon battle reward 1000x | 100000 Mana Stones & 80 AP |
Master of Conversion I | Convert the property of Artifact 1x | 10000 Mana Stones & 20 AP |
Master of Conversion II | Convert the property of Artifact 10x | 30000 Mana Stones & 40 AP |
Master of Conversion III | Convert the property of Artifact 30x | 50000 Mana Stones & 60 AP |
For the Perfect Artifact I | Craft Engraved Conversion Stone 1x | 30000 Mana Stones & 20 AP |
For the Perfect Artifact II | Craft Engraved Conversion Stone ?x | ? Mana Stones & ? AP |
For the Perfect Artifact III | Craft Engraved Conversion Stone ?x | ? Mana Stones & ? AP |