Summoners War - Monster - Stat

All Monsters possess Stats. It exist 8 different Stats. They are divided into 2 categories, Stats and Sub-Stats. Monster Stat can raise by each Level or during Awakening. Also, Equipping Runes on your Monster will raise their Stats or Sub-Stats. The Amount that a Stats Raise by Leveling your Monsters will update the Stat and Runes Stats Raise will be marked in +Green Color next to the Stat, however, the Sub-Stat will not be added in +Green, it only update the Sub-Stat. To find the Stat of a Monster go into Main Screen > Tap on Monsters > Tap on any Monster > Tap on Info > the Stat is displayed in Right Side.

Stats
- HP/Hit Point (For the Hit Points, some Monster us MAX HP for the amount of Damage Point or Healing Point)
- ATK/Attack (For Damage, some Monster use Attack for the amount of Damage Point or Healing Point)
- DEF/Defense (For Absorb Damage, some Monster use Defense for the amount of Damage Point)
- SPD/Speed (For Attack Turns, some Monster use Speed for the amount of Damage Point)

Sub-Stats
- CRI Rate/Critical Rate (Percentage Chance to perform a Critical Hit - Cap 100%)
- CRI Dmg/Critical Damage (Additional Percentage of Damage done when performing a Critical Hit)
- Resistance (Percentage Chance to avoid Debuff/Curse/Negative Status Effect to succeed - Cap 100%)
- Accuracy (Percentage Chance to inflict Debuff/Curse/Negative Statue Effect to bypass Resistance - Cap 100%)




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