Update - v4.0.1 Update Notice - 2018-07-30
v4.0.1 Update Notice ActiveVersion: 4.0.1
Hi, it's Com2uS!
Summoners War v4.0.1 has been updated.
Please check below for details!
* The actual update will be applied through an auto update during the maintenance. (Android/iOS)
* Details can be checked through the maintenance notice.
v4.0.1 Update Details
> [Tartarus' Labyrinth] Balancing Modification
- Stats of the Guardians of Labyrinth (Kotos/Leos/Guilles) have been modified in the [Normal difficulty level].
: Attack Power of Guardians of Labyrinth (Kotos/Leos/Guilles) has been decreased.
: HP of Immemorial Magic Power (Rune effect) has been decreased.
- The Immemorial Time (Passive) skill effect of Guardians of Labyrinth (Kotos/Leos/Guilles) and the Ruler of Labyrinth (Tartarus) has been modified.
: The amount of Attack Bar that is gained when there is one or two Monsters stand has been increased.
> The amount of clear points required to clear the Guardians of Labyrinth (Kotos/Leos/Guilles) and the Ruler of Labyrinth (Tartarus) has been modified.
* This modification will be applied starting from the new [Tartarus' Labyrinth] that will be open after the update and won't be applied in the [Tartarus' Labyrinth] that is already opened during the update time won't be applied.
> [Tartarus' Labyrinth] UI Improvement
- Stage clear display effect has been improved.
- Rank icon will now have effects for you to acknowledge the clear ranks easily.
- Fixed the issue of the labyrinth battle description texts not fully showing due to the text length in some languages.
- If the remaining time is less than 24 hours, the time will be displayed in up to seconds.
- Improved the UI to help users to distinguish the Immemorial Magic Power (rune effect) status during the battles against the Guardians of Labyrinth.
- The contribution information will be displayed first in the labyrinth info menu.
> [Tartarus' Labyrinth] Bug Fixes
- [Guardian of Labyrinth: Leos] Salamander (Light/ Dark)
: Fixed the issue of Salamander having immunity against freezing effect even though Leos the Guardian of Labyrinth absorbed the [Immemorial Magic Power: Focus] effect and should have ignored Salamander's immunity.
- [Guardians of Labyrinth: All] Dark Harp Magician_[Song of Switched Destiny]
: Fixed the issue of the skill being applied on the Immemorial Magic Towers (rune pattern towers).
- Fixed the issue of some Monsters overlapping in battles under certain circumstances.
> [Inbox] New Guild Inbox Tab
- New Guild Inbox tab has been added for users to check guild activity rewards at convenience. (In order of Gift Box/ Guild Inbox/ Social Points)
- At the Guild Inbox tab, you can check rewards of Guild Battle, Siege Battle, Tartarus' Labyrinth, Guild Achievement, Guild Check-in and others.
> Energy Gift Improvement
More Energy! You will now be able to receive increased amount of Energy from the daily Energy gifts that are available twice a day.
1) Before: 40 Energy > After: 50 Energy
2) Before: 20 Energy > After: 30 Energy
The improvement will be applied after Jul. 30th 8pm. (Based on server time)
> Game Bug Fixes
- Fixed the issue of the game shutting down unexpectedly while proceeding the update from some of Android devices.
- Fixed the issue of the boss battle order settings not being displayed properly in the Cairos Dungeon.
- Fixed the issue of the Rune Menu not responding properly to touch on iPhone X type devices.
- Fixed the issue of the Guild Magic Shop refresh message being exposed repeatedly in the Guild Chat under certain situation.
- Fixed the issue of the Guild check-in related achievement not being applied instantly when new Guild Achievement is opened.
> Monster Skill Modification
- Modified the skills that increase the damage proportionate to the total no. of turns of the harmful effects granted on the target to have limitation of MAX 20 turns.
(Ex: Homunculus (Dark): Operation Delta - Ruin)