Summoners War - Monster - Collection - Dark - Rahul
Stats as in Monster Collection!
Skills

Crushing Blow

Strikes the enemy and increases your attack speed for 2 turns with a critical hit.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Defend


Escorts the ally target for 3 turns and instantly recovers your turn. Receives half of the damage inflicted on the escorted target while making the damage dealt to the escorted target to 0 and counterattacks the enemy target. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1

Trick of Darkness

Attacks all enemies with a spell that summons the power of darkness. This attack has a 75% chance remove beneficial effects and a 75% chance to block beneficial effects from being granted on them for 2 turns. The damage of this skill is proportionate to your MAX HP. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.29]]
[[MAX_HP * 0.29]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

Leader Skill
Increases the Attack Power of ally monsters in the Dungeons by 44%.
Awaken
Awaken Materials
20x Essence of Darkness (High)
10x Essence of Darkness (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)




Awaken Bonus

Crushing Blow (Strengthened)


Smashes the enemy hard, granting a Branding Effect for 1 turn. The damage of this skill is proportionate to your MAX HP and this attack will increase your Attack Speed for 2 turns if it lands as a Critical Hit.
Multiplier:
[[ATK * 1.1]] + [[MAX_HP * 0.18]]
[[ATK * 1.1]] + [[MAX_HP * 0.18]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Awaken Name & Image
Rahul

Devilmons
It require 10x
or use other Beast Monk!

Acquiring



Runes
Early Runes



HP% /HP% /HP%






Mid Runes


HP% /CRI Dmg% /HP%






Late Runes


HP% /CRI Dmg% /HP%





