Summoners War - Monster - Collection - Fire - Ignicus
Stats as in Monster Collection!
Skills
![](/assets/img/skills/fire_lunging_wave.png)
Lunging Wave
![](/assets/img/buffs/buff_increase_cri_rate.png)
Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
![](/assets/img/skills/fire_incapacitate.png)
Incapacitate
![](/assets/img/debuffs/debuff_decrease_atk.png)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Deals damage to all enemies. This attack has a 50% chance to decrease the Attack Power and a 50% chance to decrease the Attack Speed for 2 turns each. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.2]]
[[ATK * 2.2]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/fire_wave_harpoon.png)
Wave Harpoon
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy 3 times. Each attack has a 75% chance to weaken the enemy's Defense for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.5]]
[[ATK * 2.5]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Awaken
Awaken Materials
15x Essence of Fire (Mid)
10x Essence of Fire (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
![](/assets/img/currencies/essence_of_fire_mid.png)
![](/assets/img/currencies/essence_of_fire_low.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
![](/assets/img/currencies/essence_of_magic_low.png)
Awaken Bonus
![](/assets/img/skills/fire_leader_skill_spd1.png)
Leader Skill
Increases the Attack Speed of ally monsters with Fire attribute by 23%.
Awaken Name & Image
Ignicus
![](/assets/img/monsters/fire_ignicus.png)
Devilmons
It require 14x
! However, do NOT use any Devilmons, use other Charger Shark!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/unknown_scroll.png)
![](/assets/img/summons/social_summon.png)
![](/assets/img/summons/fire_scroll.png)
![](/assets/img/summons/mystical_scroll.png)
![](/assets/img/summons/mystical_summon.png)
Runes
Early Runes
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
ATK% /ATK% /ATK%
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)