Summoners War - Monster - Collection - Fire - Kumar
Stats as in Monster Collection!
Skills
![](/assets/img/skills/fire_crushing_blow.png)
Crushing Blow
![](/assets/img/buffs/buff_increase_atk_spd.png)
Strikes the enemy and increases your attack speed for 2 turns with a critical hit.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/fire_meditate.png)
Meditate
Removes harmful effects granted on yourself and recovers 40% of the MAX HP through meditation. This skill will heal the ally with the lowest HP ratio instead, if your HP is more than 50%. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.4]]
[[MAX_HP * 0.4]]
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/fire_trick_of_fire.png)
Trick of Fire
![](/assets/img/debuffs/debuff_silence.png)
Attacks all enemies with a spell that summons the power of fire and Silences them for 2 turns with a 75% chance. The damage of this skill is proportionate to your MAX HP. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.29]]
[[MAX_HP * 0.29]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/dungeon_leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters in the Dungeons by 33%.
Awaken
Awaken Materials
20x Essence of Fire (High)
10x Essence of Fire (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_fire_high.png)
![](/assets/img/currencies/essence_of_fire_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
![](/assets/img/skills/fire_crushing_blow_strengthened.png)
Crushing Blow (Strengthened)
![](/assets/img/buffs/buff_increase_atk_spd.png)
Smashes the enemy and removes a beneficial effect granted on the target with a 100% chance. The damage of this skill is proportionate to your MAX HP and this attack will increase your Attack Speed for 2 turns if it lands as a Critical Hit.
Multiplier:
[[ATK * 1.1]] + [[MAX_HP * 0.18]]
[[ATK * 1.1]] + [[MAX_HP * 0.18]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Awaken Name & Image
Kumar
![](/assets/img/monsters/fire_kumar.png)
Devilmons
It require 11x
or use other Beast Monk!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/fire_scroll.png)
![](/assets/img/summons/mystical_scroll.png)
![](/assets/img/summons/mystical_summon.png)
![](/assets/img/summons/legendary_scroll.png)
![](/assets/img/summons/legendary_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
HP% /HP% /HP%
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_energy.png)
HP% /HP% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
HP% /CRI Dmg% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)