Summoners War - Monster - Collection - Fire - Lamor
Stats as in Monster Collection!
Skills
![](/assets/img/skills/fire_sacred_water.png)
Sacred Water
![](/assets/img/debuffs/debuff_decrease_atk.png)
Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +15%
![](/assets/img/skills/fire_crushing_rocks.png)
Crushing Rocks
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks with 4 strong consecutive strikes. Each strike has a 30% chance to decrease the enemy's Defense for 2 turns. (Reusable in 3 turns).
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Harmfull Effect Rate +5%
Lv.3 Harmfull Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.3 Harmfull Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Awaken
Awaken Materials
10x Essence of Fire (Low)
5x Essence of Magic (Low)
![](/assets/img/currencies/essence_of_fire_low.png)
![](/assets/img/currencies/essence_of_magic_low.png)
Awaken Bonus
![](/assets/img/skills/leader_skill_atk1.png)
Leader Skill
Increases the Attack Power of ally monsters by 15%.
Awaken Name & Image
Lamor
![](/assets/img/monsters/fire_lamor.png)
Devilmons
It require 12x
! However, do NOT use any Devilmons, use other Low Elemental!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/unknown_scroll.png)
![](/assets/img/summons/social_summon.png)
![](/assets/img/battle_maps/vrofagus_ruins.png)
![](/assets/img/buildings/magic_shop.png)