Summoners War - Monster - Kind - Amazon
![](/assets/img/monsters/fire_amazon.png)
![](/assets/img/monsters/water_amazon.png)
![](/assets/img/monsters/wind_amazon.png)
![](/assets/img/monsters/light_amazon.png)
![](/assets/img/monsters/dark_amazon.png)
Lv.25Amazon
![](/assets/img/monsters/fire_amazon.png)
Lv.30Ceres
![](/assets/img/monsters/fire_ceres.png)
![](/assets/img/skills/fire_accurate_shot.png)
Accurate Shot
Attacks accurately with a 30% increased chance of landing a Critical Hit.
Multiplier:
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
![](/assets/img/skills/fire_fire_arrow.png)
Fire Arrow
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Fires two magical arrows, with each hit having a 60% chance to do Continuous Damage to the enemy for 3 turns. (Reusable in 3 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/fire_last_shot.png)
Last Shot
Fires with an accurate aim, giving the attack a 50% increased damage if the target's HP is more than twice of your current HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 7.0]]
[[ATK * 7.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_spd1.png)
Leader Skill
The Attack Speed of ally Monsters is increased by 16% in Guild Battles.
Lv.25Amazon
![](/assets/img/monsters/water_amazon.png)
Lv.30Ellin
![](/assets/img/monsters/water_ellin.png)
![](/assets/img/skills/water_accurate_shot.png)
Accurate Shot
Attacks accurately with a 30% increased chance of landing a Critical Hit.
Multiplier:
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
![](/assets/img/skills/water_ice_arrow.png)
Ice Arrow
![](/assets/img/debuffs/debuff_freeze.png)
Fires two magical arrows, with each hit having a 40% chance to freeze the enemy for 1 turn. (Reusable in 3 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooldown Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooldown Turn -1
![](/assets/img/skills/water_meteor_shot.png)
Meteor Shot
Attacks all enemies 4 times with a volley of arrows. Each strike has a 75% chance to decrease their attack gauge by 15%. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.0]]
[[ATK * 1.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
A
![](/assets/img/skills/guild_leader_skill_acc1.png)
Leader Skill
The Accuracy of ally Monsters is increased by 26% in Guild Battles.
Lv.25Amazon
![](/assets/img/monsters/wind_amazon.png)
Lv.30Hina
![](/assets/img/monsters/wind_hina.png)
![](/assets/img/skills/wind_accurate_shot.png)
Accurate Shot
Attacks accurately with a 30% increased chance of landing a Critical Hit.
Multiplier:
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
![](/assets/img/skills/wind_piercing_arrow.png)
Piercing Arrow
Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP. (Reusable in 3 turns)
Multiplier:
[[ATK * 4.1] + [TARGET_MAX_HP * 0.08]]
[[ATK * 4.1] + [TARGET_MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/wind_wind_shot.png)
Wind Shot
![](/assets/img/debuffs/debuff_silence.png)
Attacks random enemies with arrows of high velocity to inflict damage that increases according to the Attack Speed. Each arrow has a 50% chance to Silence the
target for 1 turn. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. (Reusable in 5 turns)
Multiplier:
[[ATK] * [[[23 * SPD] + 25] / [23]]]
[[ATK] * [[[23 * SPD] + 25] / [23]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_cri_rate1.png)
Leader Skill
The Critical Rate of ally Monsters is increased by 16% in Guild Battles.
Lv.25Amazon
![](/assets/img/monsters/light_amazon.png)
Lv.30Lyn
![](/assets/img/monsters/light_lyn.png)
![](/assets/img/skills/light_accurate_shot.png)
Accurate Shot
Attacks accurately with a 30% increased chance of landing a Critical Hit.
Multiplier:
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
![](/assets/img/skills/light_piercing_arrow.png)
Piercing Arrow
Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP. (Reusable in 3 turns)
Multiplier:
[[ATK * 4.1] + [TARGET_MAX_HP * 0.08]]
[[ATK * 4.1] + [TARGET_MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_phantom_crush.png)
Phantom Crush
![](/assets/img/debuffs/debuff_stun.png)
Inflicts damage proportionate to the enemy's MAX HP and stuns the enemy for 1 turn. If the target is immune to Stun, the damage will be increased by 30%. (Reusable in 5 turns)
Multiplier:
[[ATK * 5.2] + [TARGET_MAX_HP * 0.16]]
[[ATK * 5.2] + [TARGET_MAX_HP * 0.16]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_atk1.png)
Leader Skill
The Attack Power of ally Monsters is increased by 21% in Guild Battles.
Lv.25Amazon
![](/assets/img/monsters/dark_amazon.png)
Lv.30Mara
![](/assets/img/monsters/dark_mara.png)
![](/assets/img/skills/dark_accurate_shot.png)
Accurate Shot
Attacks accurately with a 30% increased chance of landing a Critical Hit.
Multiplier:
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
![](/assets/img/skills/dark_poison_arrow.png)
Poison Arrow
![](/assets/img/debuffs/debuff_unrecoverable.png)
Fires two magical arrows, with each hit having a 40% chance to disturb the enemy's HP recovery for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/dark_soul_crush.png)
Soul Crush
![](/assets/img/debuffs/debuff_unrecoverable.png)
Disturb HP recovery for 2 turns with arrows that destroy the enemy's soul. The enemy can't be revived if the enemy is killed with this skill. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.2]]
[[ATK * 8.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_atk1.png)
Leader Skill
The Attack Power of ally Monsters is increased by 21% in Guild Battles.