# Summoners War - Monster - Kind - Amazon

## Lv.25Amazon

## Lv.30Ceres

#### Accurate Shot

Attacks accurately with a 30% increased chance of landing a Critical Hit.

Multiplier:

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

#### Fire Arrow

Fires two magical arrows, with each hit having a 60% chance to do Continuous Damage to the enemy for 3 turns. (Reusable in 3 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

#### Last Shot

Fires with an accurate aim, giving the attack a 50% increased damage if the target's HP is more than twice of your current HP. (Reusable in 4 turns)

Multiplier:

[[ATK * 7.0]]

[[ATK * 7.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

A

#### Leader Skill

The Attack Speed of ally Monsters is increased by 16% in Guild Battles.

## Lv.25Amazon

## Lv.30Ellin

#### Accurate Shot

Attacks accurately with a 30% increased chance of landing a Critical Hit.

Multiplier:

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

#### Ice Arrow

Fires two magical arrows, with each hit having a 40% chance to freeze the enemy for 1 turn. (Reusable in 3 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Cooldown Turn -1

Lv.3 Damage +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Cooldown Turn -1

#### Meteor Shot

Attacks all enemies 4 times with a volley of arrows. Each strike has a 75% chance to decrease their attack gauge by 15%. (Reusable in 5 turns)

Multiplier:

[[ATK * 1.0]]

[[ATK * 1.0]]

Lv.2 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Cooldown Turn -1

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Cooldown Turn -1

A

#### Leader Skill

The Accuracy of ally Monsters is increased by 26% in Guild Battles.

## Lv.25Amazon

## Lv.30Hina

#### Accurate Shot

Attacks accurately with a 30% increased chance of landing a Critical Hit.

Multiplier:

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

#### Piercing Arrow

Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP. (Reusable in 3 turns)

Multiplier:

[[ATK * 4.1] + [TARGET_MAX_HP * 0.08]]

[[ATK * 4.1] + [TARGET_MAX_HP * 0.08]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Wind Shot

Attacks random enemies with arrows of high velocity to inflict damage that increases according to the Attack Speed. Each arrow has a 50% chance to Silence the
target for 1 turn. The enemies under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. (Reusable in 5 turns)

Multiplier:

[[ATK] * [[[23 * SPD] + 25] / [23]]]

[[ATK] * [[[23 * SPD] + 25] / [23]]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

A

#### Leader Skill

The Critical Rate of ally Monsters is increased by 16% in Guild Battles.

## Lv.25Amazon

## Lv.30Lyn

#### Accurate Shot

Attacks accurately with a 30% increased chance of landing a Critical Hit.

Multiplier:

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

#### Piercing Arrow

Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP. (Reusable in 3 turns)

Multiplier:

[[ATK * 4.1] + [TARGET_MAX_HP * 0.08]]

[[ATK * 4.1] + [TARGET_MAX_HP * 0.08]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Phantom Crush

Inflicts damage proportionate to the enemy's MAX HP and stuns the enemy for 1 turn. If the target is immune to Stun, the damage will be increased by 30%. (Reusable in 5 turns)

Multiplier:

[[ATK * 5.2] + [TARGET_MAX_HP * 0.16]]

[[ATK * 5.2] + [TARGET_MAX_HP * 0.16]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

A

#### Leader Skill

The Attack Power of ally Monsters is increased by 21% in Guild Battles.

## Lv.25Amazon

## Lv.30Mara

#### Accurate Shot

Attacks accurately with a 30% increased chance of landing a Critical Hit.

Multiplier:

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

[[ATK * 2.9] + [TARGET_MAX_HP * 0.05]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +5%

Lv.6 Damage +10%

#### Poison Arrow

Fires two magical arrows, with each hit having a 40% chance to disturb the enemy's HP recovery for 2 turns. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Harmful Effect Rate +5%

Lv.3 Damage +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

#### Soul Crush

Disturb HP recovery for 2 turns with arrows that destroy the enemy's soul. The enemy can't be revived if the enemy is killed with this skill. (Reusable in 5 turns)

Multiplier:

[[ATK * 8.2]]

[[ATK * 8.2]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

A

#### Leader Skill

The Attack Power of ally Monsters is increased by 21% in Guild Battles.