Summoners War - Monster - Kind - Bearman
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Lv.25Bearman
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Lv.30Kungen
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Uppercut
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Strikes and provokes the enemy for 1 turn with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
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Strike
Slams the enemy to deal damage. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0] + [MAX_HP * 0.15]]
[[ATK * 3.0] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
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Triple Uppercut
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Throws 3 strong uppercuts at an enemy. Each attack has a 15% chance to stun the enemy for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.5]]
[[ATK * 2.5]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +20%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +20%
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Leader Skill
Increases the Defense of ally monsters with Fire attribute by 30%.
Lv.25Bearman
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Lv.30Gruda
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Uppercut
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Strikes and provokes the enemy for 1 turn with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
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Strike
Slams the enemy to deal damage. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0] + [MAX_HP * 0.15]]
[[ATK * 3.0] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
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Willpower (Passive)
Decreases all incoming damage by 25%.[Automatic Effect]
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Leader Skill
Increases the Defense of ally monsters with Water attribute by 30%.
Lv.25Bearman
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Lv.30Dagorr
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Uppercut
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Strikes and provokes the enemy for 1 turn with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
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Cry of Battlefield
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Increases the Attack Power of all allies for 2 turns and removes 2 harmful effects. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
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Flashing Strike
Strikes the enemy's camp to inflict damage on all enemies, decreasing their Attack Bar by 30%. (Reusable in 6 turns)
Multiplier:
[[ATK * 4.2]]
[[ATK * 4.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
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Leader Skill
Increases the Defense of ally monsters with Wind attribute by 30%.
Lv.25Bearman
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Lv.30Ahman
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Uppercut
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Strikes and provokes the enemy for 1 turn with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
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Strike
Slams the enemy to deal damage. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0] + [MAX_HP * 0.15]]
[[ATK * 3.0] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
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Crushing Power (Passive)
Your Critical Hits recover the HP of all allies by 20% of your MAX HP when you attack on your turn. [Automatic Effect]
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Leader Skill
Increases the Defense of ally monsters with Light attribute by 30%.
Lv.25Bearman
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Lv.30Haken
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Uppercut
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Strikes and provokes the enemy for 1 turn with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
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Cry of Battlefield
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Increases the Attack Power of all allies for 2 turns and removes 2 harmful effects. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
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Up-Down Attack
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Attacks the enemy 2 times with each attack having a 30% chance to stun the enemy for 1 turn. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.6] + [MAX_HP * 0.13]]
[[ATK * 2.6] + [MAX_HP * 0.13]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
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Leader Skill
Increases the Defense of ally monsters with Dark attribute by 30%.