Summoners War - Monster - Kind - Boomerang Warrior
![](/assets/img/monsters/fire_boomerang_warrior.png)
![](/assets/img/monsters/water_boomerang_warrior.png)
![](/assets/img/monsters/wind_boomerang_warrior.png)
![](/assets/img/monsters/light_boomerang_warrior.png)
![](/assets/img/monsters/dark_boomerang_warrior.png)
Lv.30Boomerang Warrior
![](/assets/img/monsters/fire_boomerang_warrior.png)
Lv.35Maruna
![](/assets/img/monsters/fire_maruna.png)
![](/assets/img/skills/fire_returning_boomerang.png)
Returning Boomerang
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the ally team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/fire_boomerang_crush.png)
Boomerang Crush
![](/assets/img/debuffs/debuff_stun.png)
Attacks all enemies with a boomerang and stuns them for 1 turn with a 50% chance each. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.2]]
[[ATK * 3.2]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +15%
Lv.4 Cooltime Turn -1
Lv.3 Damage +15%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/fire_flame_drive.png)
Flame Drive
![](/assets/img/debuffs/debuff_stun.png)
Attacks all enemies with a boomerang and stuns them for 1 turn. The enemy target attacked by Chakram Dancer is guaranteed to be stunned when they attack together. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.8]]
[[ATK * 4.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_hp1.png)
Leader Skill
The HP of ally Monsters is increased by 33% in Guild Battles.
Lv.30Boomerang Warrior
![](/assets/img/monsters/water_boomerang_warrior.png)
Lv.35Sabrina
![](/assets/img/monsters/water_sabrina.png)
![](/assets/img/skills/water_returning_boomerang.png)
Returning Boomerang
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the ally team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/water_triple_strike.png)
Triple Strike
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_decrease_atk.png)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy 3 times to decrease the Defense and Attack Power for 1 turn with a 50% chance each and disturbs the HP recovery. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/water_female_warrior_passive.png)
Female Warrior (Passive)
Receives 20% less damage from enemies granted with beneficial effects and inflicts 20% more damage on enemies with no beneficial effects. Chakram Dancer will be granted with the same effect if she's included in the ally team. [Automatic Effect]
A
![](/assets/img/skills/guild_leader_skill_acc2.png)
Leader Skill
The Accuracy of ally Monsters is increased by 40% in Guild Battles.
Lv.30Boomerang Warrior
![](/assets/img/monsters/wind_boomerang_warrior.png)
Lv.35Zenobia
![](/assets/img/monsters/wind_zenobia.png)
![](/assets/img/skills/wind_returning_boomerang.png)
Returning Boomerang
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the ally team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/wind_spirit_focus.png)
Spirit Focus
![](/assets/img/buffs/buff_increase_atk.png)
Removes all harmful effects granted on yourself and increases your Attack Power for 2 turns. You instantly gain another turn after using the skill. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/wind_vacuum_boomerang.png)
Vacuum Boomerang
![](/assets/img/debuffs/debuff_stun.png)
Attacks the enemy to stun the target for 1 turn and increases the harmful effect granted on the enemy by 1 turn. Chakram Dancer's attack will increase the enemy's harmful effect duration by 1 turn each with a 50% chance when they attack together. (Reusable in 5 turns)
Multiplier:
[[ATK * 6.3]]
[[ATK * 6.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_spd1.png)
Leader Skill
The Attack Speed of ally Monsters is increased by 24% in Guild Battles.
Lv.30Boomerang Warrior
![](/assets/img/monsters/light_boomerang_warrior.png)
Lv.35Bailey
![](/assets/img/monsters/light_bailey.png)
![](/assets/img/skills/light_returning_boomerang.png)
Returning Boomerang
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the ally team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/light_spirit_focus.png)
Spirit Focus
![](/assets/img/buffs/buff_increase_atk.png)
Removes all harmful effects granted on yourself and increases your Attack Power for 2 turns. You instantly gain another turn after using the skill. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/light_lightning_flash.png)
Lightning Flash
Attacks all enemies to inflict damage that's proportionate to your attack speed and increases your Attack Bar by 10% each when you land a Critical Hit. Chakram Dancer's Attack Bar will increase by 20% each when her attack lands as a Critical Hit while they attack together. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.0] * [[SPD +150] / [70]]]
[[ATK * 1.0] * [[SPD +150] / [70]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_cri_rate1.png)
Leader Skill
The Critical Rate of ally Monsters is increased by 24% in Guild Battles.
Lv.30Boomerang Warrior
![](/assets/img/monsters/dark_boomerang_warrior.png)
Lv.35Martina
![](/assets/img/monsters/dark_martina.png)
![](/assets/img/skills/dark_returning_boomerang.png)
Returning Boomerang
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the ally team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/dark_triple_strike.png)
Triple Strike
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_decrease_atk.png)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy 3 times to decrease the Defense and Attack Power for 1 turn with a 50% chance each and disturbs the HP recovery. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/dark_absorb_shadow_passive.png)
Absorb Shadow (Passive)
Steals 1 of the beneficial effects granted on the enemy with every attack. The damage will be increased by 10% each up to 15 times whenever this effect occurs. The stolen beneficial effect(s) will also be granted on Chakram Shaman if she's included in the ally team. [Automatic Effect]
A
![](/assets/img/skills/guild_leader_skill_atk1.png)
Leader Skill
The Attack Power of ally Monsters is increased by 33% in Guild Battles.