Summoners War - Monster - Kind - Brownie Magician
![](/assets/img/monsters/fire_brownie_magician.png)
![](/assets/img/monsters/water_brownie_magician.png)
![](/assets/img/monsters/wind_brownie_magician.png)
![](/assets/img/monsters/light_brownie_magician.png)
![](/assets/img/monsters/dark_brownie_magician.png)
Lv.30Brownie Magician
![](/assets/img/monsters/fire_brownie_magician.png)
Lv.35Draco
![](/assets/img/monsters/fire_draco.png)
![](/assets/img/skills/fire_run_run.png)
Run Run
Bounces towards the enemy to attack and gets another turn with a 30% chance.
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/fire_fly_fly.png)
Fly Fly
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks all enemies with giant orbs, decreasing their Defense for 1 turn. This attack lands as a Crushing Hit, regardless of the enemy's attribute. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.4]]
[[ATK * 2.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/fire_whistle.png)
Whistle
![](/assets/img/buffs/buff_immunity.png)
![](/assets/img/buffs/buff_increase_atk.png)
![](/assets/img/buffs/buff_increase_def.png)
![](/assets/img/buffs/buff_increase_atk_spd.png)
Blows a whistle to recover 30% of the Attack Bar of allies and gives immunity effect for 2 turns. Grants 1 effect out of Increase ATK, Increase DEF, or Increase ATK SPD on allies for 1 turn afterwards. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
A
![](/assets/img/skills/leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters by 25%.
Lv.30Brownie Magician
![](/assets/img/monsters/water_brownie_magician.png)
Lv.35Orion
![](/assets/img/monsters/water_orion.png)
![](/assets/img/skills/water_run_run.png)
Run Run
Bounces towards the enemy to attack and gets another turn with a 30% chance.
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/water_fly_fly.png)
Fly Fly
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks all enemies with giant orbs, decreasing their Defense for 1 turn. This attack lands as a Crushing Hit, regardless of the enemy's attribute. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.4]]
[[ATK * 2.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/water_harmless_prank.png)
Harmless Prank
![](/assets/img/debuffs/debuff_stun.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Randomly selects an enemy 4 times to grant one of the following effects: remove a beneficial effect, stun, decrease Defense, or disturb HP recovery. Additionally, the Attack Bar of all allies will be increased by 30%. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
A
![](/assets/img/skills/leader_skill_def1.png)
Leader Skill
Increases the Defense of ally monsters by 25%.
Lv.30Brownie Magician
![](/assets/img/monsters/wind_brownie_magician.png)
Lv.35Aquila
![](/assets/img/monsters/wind_aquila.png)
![](/assets/img/skills/wind_run_run.png)
Run Run
Bounces towards the enemy to attack and gets another turn with a 30% chance.
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/wind_fever_time.png)
Fever Time
![](/assets/img/buffs/buff_increase_atk.png)
![](/assets/img/buffs/buff_increase_cri_rate.png)
Increases the Attack Power and critical rate of all allies for 2 turns. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/wind_unexpected_exposure.png)
Unexpected Exposure
Attacks all enemies and removes beneficial effects of the enemies. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.2]]
[[ATK * 3.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/leader_skill_acc1.png)
Leader Skill
Increases the Accuracy of ally monsters by 30%.
Lv.30Brownie Magician
![](/assets/img/monsters/light_brownie_magician.png)
Lv.35Gemini
![](/assets/img/monsters/light_gemini.png)
![](/assets/img/skills/light_run_run.png)
Run Run
Bounces towards the enemy to attack and gets another turn with a 30% chance.
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/light_fly_fly.png)
Fly Fly
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks all enemies with giant orbs, decreasing their Defense for 1 turn. This attack lands as a Crushing Hit, regardless of the enemy's attribute. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.4]]
[[ATK * 2.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_small_grudge_passive.png)
Small Grudge (Passive)
Increases the Attack Power by 50% if your HP ratio is lower than the target enemy's HP ratio at the moment of attacking, and removes 1 beneficial effect of the enemy if you have less beneficial effects than the enemy. [Automatic Effect]
A
![](/assets/img/skills/leader_skill_spd1.png)
Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Lv.30Brownie Magician
![](/assets/img/monsters/dark_brownie_magician.png)
Lv.35Korona
![](/assets/img/monsters/dark_korona.png)
![](/assets/img/skills/dark_run_run.png)
Run Run
Bounces towards the enemy to attack and gets another turn with a 30% chance.
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/dark_fever_time.png)
Fever Time
![](/assets/img/buffs/buff_increase_atk.png)
![](/assets/img/buffs/buff_increase_cri_rate.png)
Increases the Attack Power and critical rate of all allies for 2 turns. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/dark_kindness_gone_wrong.png)
Kindness Gone Wrong
![](/assets/img/debuffs/debuff_sleep.png)
Inflicts damage proportionate to your MAX HP on all enemies and removes the harmful effect and beneficial effect on the enemies with a 50% chance. Each enemy is put to sleep for the number of turns equal to the number of effects removed. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.28]]
[[MAX_HP * 0.28]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A
![](/assets/img/skills/leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters by 19%.