Summoners War - Monster - Kind - Chimera
Lv.35Chimera
Lv.40Rakan
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Unleashed Fury
Gain increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Collapse
Inflicts damage that increases accordingly to your MAX HP, removes 1 beneficial effect and provokes the enemy for 1 turn. If this skill is on cooldown, you have a 30% chance to counterattack the attacker with the [Collapse] Skill when attacked. Deals 75% of the damage when counterattacking. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.4]] + [[MAX_HP * 0.4]]
[[ATK * 4.4]] + [[MAX_HP * 0.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Leader Skill
Increases the HP of ally monsters with Fire attribute by 50%.
Lv.35Chimera
Lv.40Taor
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 70] / [30]]]
[[ATK * 1.0] * [[SPD + 70] / [30]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Crush
Attacks the enemy and freezes the target for 1 turn. Afterwards, attacks other enemies dealing half the damage of the initial attack, decreasing their Attack Speed for 3 turns and reduces their Attack Bar by 50%. (Reusable in 5 turns)
Multiplier:
[[ATK * 6.78]],[[ATK * 3.39]]
[[ATK * 6.78]],[[ATK * 3.39]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Leader Skill
Increases the HP of ally monsters with Water attribute by 50%.
Lv.35Chimera
Lv.40Lagmaron
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 70] / [30]]]
[[ATK * 1.0] * [[SPD + 70] / [30]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lightning Strike
Attacks all enemies to inflict damage proportionate to your Attack Speed. Weakens their Attack Power for 2 turns and stuns them for 1 turn with a 75% chance. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 185] / [70]]]
[[ATK * 1.0] * [[SPD + 185] / [70]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Leader Skill
Increases the HP of ally monsters with Wind attribute by 50%.
Lv.35Chimera
Lv.40Shan
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Squall
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 70] / [30]]]
[[ATK * 1.0] * [[SPD + 70] / [30]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Holy Calling
Stuns all enemies with an 80% chance, increases the Attack Speed of all allies for 2 turns and increases the Attack Bar of all allies by 25%. (Reusable in 5 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Leader Skill
Increases the HP of ally monsters with Light attribute by 50%.
Lv.35Chimera
Lv.40Zeratu
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Unleashed Fury
Gain increased Attack Power and Immunity against harmful effects for 3 turns. Instantly recovers a turn when used. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Forbidden Power
Inflicts up to 2 extra attacks with 50% of the damage if you get a Critical Hit. [Automatic Effect]
Leader Skill
Increases the HP of ally monsters with Dark attribute by 50%.