Summoners War - Monster - Kind - Death Knight
![](/assets/img/monsters/fire_death_knight.png)
![](/assets/img/monsters/water_death_knight.png)
![](/assets/img/monsters/wind_death_knight.png)
![](/assets/img/monsters/light_death_knight.png)
![](/assets/img/monsters/dark_death_knight.png)
Lv.30Death Knight
![](/assets/img/monsters/fire_death_knight.png)
Lv.35Arnold
![](/assets/img/monsters/fire_arnold.png)
![](/assets/img/skills/fire_deadly_blow.png)
Deadly Blow
![](/assets/img/debuffs/debuff_unrecoverable.png)
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/fire_deadly_wave.png)
Deadly Wave
![](/assets/img/debuffs/debuff_decrease_atk.png)
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.25]]
[[MAX_HP * 0.25]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/fire_extortion.png)
Extortion
![](/assets/img/debuffs/debuff_unrecoverable.png)
Steals the enemy's HP that's equivalent to 30% of your MAX HP and Attack Bar by 30%. Also disturbs the target's HP recovery for 2 turns. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.3]]
[[MAX_HP * 0.3]]
Lv.2 Cooltime Turn -1
![](/assets/img/skills/leader_skill_def1.png)
Leader Skill
Increases the Defense of ally monsters by 25%.
Lv.30Death Knight
![](/assets/img/monsters/water_death_knight.png)
Lv.35Fedora
![](/assets/img/monsters/water_fedora.png)
![](/assets/img/skills/water_deadly_blow.png)
Deadly Blow
![](/assets/img/debuffs/debuff_unrecoverable.png)
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/water_check_and_destroy.png)
Check and Destroy
![](/assets/img/debuffs/debuff_decrease_atk.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 2 turns)
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.14]]
[[ATK * 1.0] + [MAX_HP * 0.14]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
![](/assets/img/skills/water_decline.png)
Decline
![](/assets/img/buffs/buff_protect_soul.png)
![](/assets/img/buffs/buff_immunity.png)
Protects all allies from death for 1 turn. Removes all harmful effects and gains immunity for 2 turns. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/leader_skill_def1.png)
Leader Skill
Increases the Defense of ally monsters by 25%.
Lv.30Death Knight
![](/assets/img/monsters/wind_death_knight.png)
Lv.35Briand
![](/assets/img/monsters/wind_briand.png)
![](/assets/img/skills/wind_deadly_blow.png)
Deadly Blow
![](/assets/img/debuffs/debuff_unrecoverable.png)
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/wind_deadly_wave.png)
Deadly Wave
![](/assets/img/debuffs/debuff_decrease_atk.png)
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.25]]
[[MAX_HP * 0.25]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/wind_supply.png)
Supply
![](/assets/img/buffs/buff_recovery.png)
Revives a dead ally and evens out the HP ratio of all allies. In addition, recovers the HP of all allies by 15% for 1 turn. (Reusable in 7 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters by 30%.
Lv.30Death Knight
![](/assets/img/monsters/light_death_knight.png)
Lv.35Conrad
![](/assets/img/monsters/light_conrad.png)
![](/assets/img/skills/light_deadly_blow.png)
Deadly Blow
![](/assets/img/debuffs/debuff_unrecoverable.png)
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/light_deadly_wave.png)
Deadly Wave
![](/assets/img/debuffs/debuff_decrease_atk.png)
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.25]]
[[MAX_HP * 0.25]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/light_trade.png)
Trade
![](/assets/img/buffs/buff_shield.png)
hanges the HP ratio with the enemy target (boss excluded), and creates a shield which is proportionate to your level on all allies for 2 turns to absorb damage. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.2]],[[120 * LVL]]
[[ATK * 8.2]],[[120 * LVL]]
Lv.2 Shield +10%
Lv.3 Shield +10%
Lv.4 Shield +10%
Lv.5 Cooltime Turn -1
Lv.3 Shield +10%
Lv.4 Shield +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/leader_skill_spd1.png)
Leader Skill
Increases the Attack Speed of ally monsters by 19%.
Lv.30Death Knight
![](/assets/img/monsters/dark_death_knight.png)
Lv.35Dias
![](/assets/img/monsters/dark_dias.png)
![](/assets/img/skills/dark_deadly_blow.png)
Deadly Blow
![](/assets/img/debuffs/debuff_unrecoverable.png)
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/dark_check_and_destroy.png)
Check and Destroy
![](/assets/img/debuffs/debuff_decrease_atk.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 2 turns)
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.14]]
[[ATK * 1.0] + [MAX_HP * 0.14]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
![](/assets/img/skills/dark_control_passive.png)
Control (Passive)
Decreases the chances of receiving a Critical Hit by 50% and reduces the damage that other allies receive by 15%. Doesn't stack up with other damage reduction effects. [Automatic Effect]
![](/assets/img/skills/leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters by 30%.