Summoners War - Monster - Kind - Death Knight

Lv.30Death Knight

HP
HP
ATK
DEF
SPD
5610
297
309
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Arnold

HP
HP
ATK
DEF
SPD
8595
444
436
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Deadly Wave

Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.25]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Extortion

Steals the enemy's HP that's equivalent to 30% of your MAX HP and Attack Bar by 30%. Also disturbs the target's HP recovery for 2 turns. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.3]]
Lv.2 Cooltime Turn -1

Leader Skill

Increases the Defense of ally monsters by 25%.

Lv.30Death Knight

Support
HP
ATK
DEF
SPD
4905
327
327
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Fedora

Support
HP
ATK
DEF
SPD
7260
484
484
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Check and Destroy

Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 2 turns)
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.14]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%

Decline

Protects all allies from death for 1 turn. Removes all harmful effects and gains immunity for 2 turns. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1

Leader Skill

Increases the Defense of ally monsters by 25%.

Lv.30Death Knight

HP
HP
ATK
DEF
SPD
5970
285
297
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Briand

HP
HP
ATK
DEF
SPD
9450
387
436
116
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Deadly Wave

Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.25]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Supply

Revives a dead ally and evens out the HP ratio of all allies. In addition, recovers the HP of all allies by 15% for 1 turn. (Reusable in 7 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill

Increases the Resistance of ally monsters by 30%.

Lv.30Death Knight

Attack
HP
ATK
DEF
SPD
4815
374
285
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Conrad

Attack
HP
ATK
DEF
SPD
7140
565
412
101
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Deadly Wave

Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.25]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Trade

hanges the HP ratio with the enemy target (boss excluded), and creates a shield which is proportionate to your level on all allies for 2 turns to absorb damage. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.2]],[[120 * LVL]]
Lv.2 Shield +10%
Lv.3 Shield +10%
Lv.4 Shield +10%
Lv.5 Cooltime Turn -1

Leader Skill

Increases the Attack Speed of ally monsters by 19%.

Lv.30Death Knight

Defense
HP
ATK
DEF
SPD
4905
321
333
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Dias

Defense
HP
ATK
DEF
SPD
7260
468
500
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
40
0
Stats as in Monster Collection!

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Check and Destroy

Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 2 turns)
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.14]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%

Control (Passive)

Decreases the chances of receiving a Critical Hit by 50% and reduces the damage that other allies receive by 15%. Doesn't stack up with other damage reduction effects. [Automatic Effect]

Leader Skill

Increases the Resistance of ally monsters by 30%.