Summoners War - Monster - Kind - Dragon Knight

Lv.35Dragon Knight

Attack
HP
ATK
DEF
SPD
7635
557
387
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Laika

Attack
HP
ATK
DEF
SPD
11040
834
571
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.
Multiplier:
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%
N

Dragon's Might (Strengthened)

Attacks the enemy, inflicting Continuous Damage for 2 turns if the attack lands as a critical hit. Also recovers HP by 50% of the inflicted damage.
Multiplier:
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%

Justice

Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [DEAD_ALLY * -5.5 + 13.5]]
Lv.2 Damage + 10%
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1

Noble Blood (Passive)

Your attacks won't land as Glancing Hits and the inflicted damage of one attack won't exceed 30% of the MAX HP. Additionally, counterattacks the attacker with a 50% chance when you're attacked. [Automatic Effect]
Multiplier:
[[ATK * 4.0]]

Leader Skill

Increases the Defense of ally monsters with Fire attribute by 50%.

Lv.35Dragon Knight

HP
HP
ATK
DEF
SPD
8715
468
404
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Chow

HP
HP
ATK
DEF
SPD
13005
681
593
100
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.
Multiplier:
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%

Justice

Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [DEAD_ALLY * -5.5 + 13.5]]
Lv.2 Damage + 10%
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1

Flow (Passive)

Gains immunity against HP recovery disturbance effects, and removes 1 harmful effect except inability effect and recovers 15% HP at the end of your turn. Also, the damage you deal will be increased according to your current HP. [Automatic Effect]

Leader Skill

Increases the Defense of ally monsters with Water attribute by 50%.

Lv.35Dragon Knight

Support
HP
ATK
DEF
SPD
7875
500
428
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Leo

Support
HP
ATK
DEF
SPD
11850
714
637
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
40
0
Stats as in Monster Collection!

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.
Multiplier:
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%

Torrent

The damage of this attack increases as your HP drops. If your HP is below 30%, the enemy's Defense is ignored. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [CUR_HP * -2.0 + 7.5]]
Lv.2 Damage + 10%
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1

Eye of the Storm (Passive)

The attack speed of all enemies and allies is limited to your attack speed. This effect does not affect enemies with the same skill or Boss Monsters. Decreases the enemy's Attack Bar by 15% with an attack. [Automatic Effect]

Leader Skill

Increases the Defense of ally monsters with Wind attribute by 50%.

Lv.35Dragon Knight

HP
HP
ATK
DEF
SPD
8475
452
436
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Jager

HP
HP
ATK
DEF
SPD
12675
670
626
100
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.
Multiplier:
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%

Justice

Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [DEAD_ALLY * -5.5 + 13.5]]
Lv.2 Damage + 10%
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1

King's Rage (Passive)

Gains immunity against inability effects and increases the Attack Power by 50% each time your allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 30% chance when you get attacked. [Automatic Effect]

Leader Skill

Increases the Defense of ally monsters with Light attribute by 50%.

Lv.35Dragon Knight

Support
HP
ATK
DEF
SPD
7755
476
460
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Ragdoll

Support
HP
ATK
DEF
SPD
11535
714
659
100
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.
Multiplier:
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%

Torrent

The damage of this attack increases as your HP drops. If your HP is below 30%, the enemy's Defense is ignored. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [CUR_HP * -2.0 + 7.5]]
Lv.2 Damage + 10%
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1

Tooth for a Tooth (Passive)

Reflects 15% of damage back to the enemy when you're attacked. Also increases the Attack Bar of all allies by 10% if an ally receives a Critical Hit. [Automatic Effect]

Leader Skill

Increases the Defense of ally monsters with Dark attribute by 50%.