# Summoners War - Monster - Kind - Drunken Master

## Lv.25 Drunken Master

## Lv.30 Xiao Chun

#### Rolling Punch

Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.

Multiplier:

[[ATK * 1.8]]

[[ATK * 1.8]]

Lv.2 Damage +5%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

#### Drunken Kick

Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.0]]

[[ATK * 2.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Tiger Punch

Attacks the enemy 2 times and increases the Attack Power of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 4.0]]

[[ATK * 4.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Leader Skill

The Attack Power of ally Monsters is increased by 21% in Guild Battles.

## Lv.25 Drunken Master

## Lv.30 Mao

#### Rolling Punch

Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.

Multiplier:

[[ATK * 1.8]]

[[ATK * 1.8]]

Lv.2 Damage +5%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

#### One More Drink

Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.4]]

[[ATK * 2.4]]

Lv.2 Recovery +10%

Lv.3 Recovery +10%

Lv.4 Recovery +10%

Lv.5 Cooldown Turn -1

Lv.3 Recovery +10%

Lv.4 Recovery +10%

Lv.5 Cooldown Turn -1

#### Seal Punch

Attacks the enemy with a swift attack. Increases the Attack Bar of all allies by 15% each and Attack Speed for 2 turns. drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 7.2]]

[[ATK * 7.2]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooldown Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooldown Turn -1

#### Leader Skill

The HP of ally Monsters is increased by 21% in Guild Battles.

## Lv.25 Drunken Master

## Lv.30 Huan

#### Rolling Punch

Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.

Multiplier:

[[ATK * 1.8]]

[[ATK * 1.8]]

Lv.2 Damage +5%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

#### One More Drink

Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.4]]

[[ATK * 2.4]]

Lv.2 Recovery +10%

Lv.3 Recovery +10%

Lv.4 Recovery +10%

Lv.5 Cooldown Turn -1

Lv.3 Recovery +10%

Lv.4 Recovery +10%

Lv.5 Cooldown Turn -1

#### Phoenix Kick

Attacks the enemy 3 times and decreases the Defense for 2 turns with a 75% chance and recovers the HP of all allies for 2 turns by 15% each. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.5]]

[[ATK * 2.5]]

Lv.2 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +15%

Lv.6 Cooltime Turn -1

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +15%

Lv.6 Cooltime Turn -1

#### Leader Skill

The Accuracy of ally Monsters is increased by 26% in Guild Battles.

## Lv.25 Drunken Master

## Lv.30 Tien Qin

#### Rolling Punch

Multiplier:

[[ATK * 1.8]]

[[ATK * 1.8]]

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

#### One More Drink

Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.4]]

[[ATK * 2.4]]

Lv.2 Recovery +10%

Lv.3 Recovery +10%

Lv.4 Recovery +10%

Lv.5 Cooldown Turn -1

Lv.3 Recovery +10%

Lv.4 Recovery +10%

Lv.5 Cooldown Turn -1

#### Stork Kick

Attacks the enemy 3 times with a swift strike to disturb the enemy's HP recovery for 2 turns with a 75% chance and recovers the HP of all allies by 25% of the inflicted damage. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +15%

Lv.6 Cooltime Turn -1

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +15%

Lv.6 Cooltime Turn -1

#### Leader Skill

The Attack Speed of ally Monsters is increased by 16% in Guild Battles.

## Lv.25 Drunken Master

## Lv.30 Wei Shin

#### Rolling Punch

Multiplier:

[[ATK * 1.8]]

[[ATK * 1.8]]

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

#### Drunken Kick

Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.0]]

[[ATK * 2.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Snake Punch

Attacks the enemy 3 times to grant Continuous Damage for 1 turn with each attack and increases the Critical Rate of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Damage +10%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Damage +10%

Lv.6 Cooltime Turn -1

#### Leader Skill

The Critical Rate of ally Monsters is increased by 16% in Guild Battles.