Summoners War - Monster - Kind - Drunken Master
![](/assets/img/monsters/fire_drunken_master.png)
![](/assets/img/monsters/water_drunken_master.png)
![](/assets/img/monsters/wind_drunken_master.png)
![](/assets/img/monsters/light_drunken_master.png)
![](/assets/img/monsters/dark_drunken_master.png)
Lv.25Drunken Master
![](/assets/img/monsters/fire_drunken_master.png)
Lv.30Xiao Chun
![](/assets/img/monsters/fire_xiao_chun.png)
![](/assets/img/skills/fire_rolling_punch.png)
Rolling Punch
![](/assets/img/debuffs/debuff_decrease_atk.png)
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/fire_drunken_kick.png)
Drunken Kick
Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/fire_tiger_punch.png)
Tiger Punch
![](/assets/img/buffs/buff_increase_atk.png)
Attacks the enemy 2 times and increases the Attack Power of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/guild_leader_skill_atk1.png)
Leader Skill
The Attack Power of ally Monsters is increased by 21% in Guild Battles.
Lv.25Drunken Master
![](/assets/img/monsters/water_drunken_master.png)
Lv.30Mao
![](/assets/img/monsters/water_mao.png)
![](/assets/img/skills/water_rolling_punch.png)
Rolling Punch
![](/assets/img/debuffs/debuff_decrease_atk.png)
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/water_one_more_drink.png)
One More Drink
![](/assets/img/buffs/buff_increased_cri_resist.png)
Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.4]]
[[ATK * 2.4]]
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooldown Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooldown Turn -1
![](/assets/img/skills/water_seal_punch.png)
Seal Punch
![](/assets/img/buffs/buff_increase_atk_spd.png)
Attacks the enemy with a swift attack. Increases the Attack Bar of all allies by 15% each and Attack Speed for 2 turns. drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 7.2]]
[[ATK * 7.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
![](/assets/img/skills/guild_leader_skill_hp1.png)
Leader Skill
The HP of ally Monsters is increased by 21% in Guild Battles.
Lv.25Drunken Master
![](/assets/img/monsters/wind_drunken_master.png)
Lv.30Huan
![](/assets/img/monsters/wind_huan.png)
![](/assets/img/skills/wind_rolling_punch.png)
Rolling Punch
![](/assets/img/debuffs/debuff_decrease_atk.png)
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/wind_one_more_drink.png)
One More Drink
![](/assets/img/buffs/buff_increased_cri_resist.png)
Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.4]]
[[ATK * 2.4]]
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooldown Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooldown Turn -1
![](/assets/img/skills/wind_phoenix_kick.png)
Phoenix Kick
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/buffs/buff_recovery.png)
Attacks the enemy 3 times and decreases the Defense for 2 turns with a 75% chance and recovers the HP of all allies for 2 turns by 15% each. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.5]]
[[ATK * 2.5]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/guild_leader_skill_acc1.png)
Leader Skill
The Accuracy of ally Monsters is increased by 26% in Guild Battles.
Lv.25Drunken Master
![](/assets/img/monsters/light_drunken_master.png)
Lv.30Tien Qin
![](/assets/img/monsters/light_tien_qin.png)
![](/assets/img/skills/light_rolling_punch.png)
Rolling Punch
![](/assets/img/debuffs/debuff_decrease_atk.png)
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/light_one_more_drink.png)
One More Drink
![](/assets/img/buffs/buff_increased_cri_resist.png)
Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.4]]
[[ATK * 2.4]]
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooldown Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooldown Turn -1
![](/assets/img/skills/light_stork_kick.png)
Stork Kick
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy 3 times with a swift strike to disturb the enemy's HP recovery for 2 turns with a 75% chance and recovers the HP of all allies by 25% of the inflicted damage. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/guild_leader_skill_spd1.png)
Leader Skill
The Attack Speed of ally Monsters is increased by 16% in Guild Battles.
Lv.25Drunken Master
![](/assets/img/monsters/dark_drunken_master.png)
Lv.30Wei Shin
![](/assets/img/monsters/dark_wei_shin.png)
![](/assets/img/skills/dark_rolling_punch.png)
Rolling Punch
![](/assets/img/debuffs/debuff_decrease_atk.png)
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/dark_drunken_kick.png)
Drunken Kick
Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/dark_snake_punch.png)
Snake Punch
![](/assets/img/debuffs/debuff_continuous_dmg.png)
![](/assets/img/buffs/buff_increase_cri_rate.png)
Attacks the enemy 3 times to grant Continuous Damage for 1 turn with each attack and increases the Critical Rate of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/guild_leader_skill_cri_rate1.png)
Leader Skill
The Critical Rate of ally Monsters is increased by 16% in Guild Battles.