Summoners War - Monster - Kind - Elemental
![](/assets/img/monsters/fire_elemental.png)
![](/assets/img/monsters/water_elemental.png)
![](/assets/img/monsters/wind_elemental.png)
![](/assets/img/monsters/light_elemental.png)
![](/assets/img/monsters/dark_elemental.png)
Lv.20Elemental
![](/assets/img/monsters/fire_elemental.png)
Lv.25Bremis
![](/assets/img/monsters/fire_bremis.png)
![](/assets/img/skills/fire_fiery_claw.png)
Fiery Claw
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy with sharp, fiery claws. Inflicts Continuous Damage for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
![](/assets/img/skills/fire_element_explosion.png)
Element Explosion
Causes an elemental explosion to attack an enemy. The inflicted damage is proportionate to the enemy's MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.1] + [TARGET_MAX_HP * 0.1]]
[[ATK * 4.1] + [TARGET_MAX_HP * 0.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
![](/assets/img/skills/fire_deathblow_passive.png)
Deathblow (Passive)
Your Critical Damage is increased by 50%. [Automatic Effect]
Lv.20Elemental
![](/assets/img/monsters/water_elemental.png)
Lv.25Daharenos
![](/assets/img/monsters/water_daharenos.png)
![](/assets/img/skills/water_icy_claw.png)
Icy Claw
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy with sharp, icy claws. Inflicts Continuous Damage for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
![](/assets/img/skills/water_element_explosion.png)
Element Explosion
Causes an elemental explosion to attack an enemy. The inflicted damage is proportionate to the enemy's MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.1] + [TARGET_MAX_HP * 0.1]]
[[ATK * 4.1] + [TARGET_MAX_HP * 0.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
![](/assets/img/skills/water_shadow_defense.png)
Shadow Defense
![](/assets/img/buffs/buff_shield.png)
Creates a shield that absorbs damage equivalent to 100% of your MAX HP for 3 turns. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.20Elemental
![](/assets/img/monsters/wind_elemental.png)
Lv.25Taharus
![](/assets/img/monsters/wind_taharus.png)
![](/assets/img/skills/wind_lightning_claw.png)
Lightning Claw
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy with sharp, ligthning claws. Inflicts Continuous Damage for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
![](/assets/img/skills/wind_solid_blades.png)
Solid Blades
![](/assets/img/buffs/buff_increase_atk.png)
![](/assets/img/buffs/buff_increase_cri_rate.png)
Increase your Attack Power and Critical Rate for 3 turns. Additionally, your Attack Bar increases by 50%. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/wind_assassinate.png)
Assassinate
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Inflicts a deep wound to the target, leaving 2 Continuous Damage effects for 3 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.0]]
[[ATK * 5.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.25Elemental
![](/assets/img/monsters/light_elemental.png)
Lv.30Priz
![](/assets/img/monsters/light_priz.png)
![](/assets/img/skills/light_holy_claw.png)
Holy Claw
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy with sharp claws of light. Inflicts Continuous Damage for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
![](/assets/img/skills/light_element_explosion.png)
Element Explosion
Causes an elemental explosion to attack an enemy. The inflicted damage is proportionate to the enemy's MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.1] + [TARGET_MAX_HP * 0.1]]
[[ATK * 4.1] + [TARGET_MAX_HP * 0.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
![](/assets/img/skills/light_resist_element_passive.png)
Resist Element (Passive)
Decreases the inflicted damage on the ally from Water, Fire, and Wind attributes by 25%. The effect is not accumulated with other decrease damage effects. [Automatic Effect]
Lv.25Elemental
![](/assets/img/monsters/dark_elemental.png)
Lv.30Camules
![](/assets/img/monsters/dark_camules.png)
![](/assets/img/skills/dark_dark_claw.png)
Holy Claw
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy with sharp claws of darkness. Inflicts Continuous Damage for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%
![](/assets/img/skills/dark_solid_blades.png)
Solid Blades
![](/assets/img/buffs/buff_increase_atk.png)
![](/assets/img/buffs/buff_increase_cri_rate.png)
Increase your Attack Power and Critical Rate for 3 turns. Additionally, your Attack Bar increases by 50%. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/dark_power_of_darkness.png)
Power of Darkness
![](/assets/img/buffs/buff_reflect_dmg.png)
![](/assets/img/buffs/buff_endure.png)
Reflects 30% of the incoming damage for 3 turns and keeps your HP from falling under 1. (Reusable in 7 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1