Summoners War - Monster - Kind - Elven Ranger

Lv.25Elven Ranger

Support
HP
ATK
DEF
SPD
3345
223
209
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Adrian

Support
HP
ATK
DEF
SPD
4905
356
297
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Strafe

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
N

Strafe (Strengthened)

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to disturb the enemy's HP recovery by 1 turn.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%

Arrow Storm

Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 1 turn. Decreases the cooldown time of [Arror Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

Path of the Forest

Increases the Attack Speed and Critical Rate of all allies for 3 turns. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Lv.25Elven Ranger

Attack
HP
ATK
DEF
SPD
3075
244
205
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Eluin

Attack
HP
ATK
DEF
SPD
4455
392
291
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Strafe

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
N

Strafe (Strengthened)

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the target's Attack Bar by 15%.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%

Ankle Shot

Attacks an enemy, stunning it for 1 turn with a 80% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.2]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

Entrap

Activates a trap, damaging all enemies and decreasing their Attack Bar by 50% each. Against enemies that are stunned, this attack will decrease the Attack Bar to 0. (Reusable in 6 turns)
Multiplier:
[[ATK * 4.8]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

Lv.25Elven Ranger

Attack
HP
ATK
DEF
SPD
3210
236
205
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Erwin

Attack
HP
ATK
DEF
SPD
4545
386
291
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Strafe

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%

Arrow Storm

Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 1 turn. Decreases the cooldown time of [Arror Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

Evasive Maneuver (Passive)

When being attacked, the damage you receive will be decreased by half and your Attack Power and Attack Speed will be increased for 1 turn. This effect will only activate once per turn. [Automatic Effect]
A

Leader Skill

Increases the Critical Rate of ally monsters by 15%.

Lv.25Elven Ranger

Attack
HP
ATK
DEF
SPD
3210
249
192
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Lucien

Attack
HP
ATK
DEF
SPD
4815
374
285
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Strafe

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%

Ankle Shot

Attacks an enemy, stunning it for 1 turn with a 80% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.2]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

Steady Shot

Aims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 50%. (Reusable in 5 turns)
Multiplier:
[[ATK * 7.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A

Leader Skill

Increases the Attack Speed of ally monsters by 15%.

Lv.30Elven Ranger

Attack
HP
ATK
DEF
SPD
4455
374
309
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Isillen

Attack
HP
ATK
DEF
SPD
6540
581
436
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Strafe

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
N

Strafe (Strengthened)

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the enemy's Attack Speed by 2 turns.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%

Arrow Storm

Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 1 turn. Decreases the cooldown time of [Arror Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

Supportive Fire (Passive)

Lays down supportive fire for allies under attack 3 times. Supportive Fire deals damage based on your Attack Power to enemies that attack your allies. [Automatic Effect]
Multiplier:
[[ATK * 0.65]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%

Leader Skill

Increases the Attack Power of ally monsters by 20%.