Summoners War - Monster - Kind - Elven Ranger
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Lv.25Elven Ranger
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Lv.30Adrian
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A
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Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
N
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Strafe (Strengthened)
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Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to disturb the enemy's HP recovery by 1 turn.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
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Arrow Storm
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Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 1 turn. Decreases the cooldown time of [Arror Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
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Path of the Forest
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Increases the Attack Speed and Critical Rate of all allies for 3 turns. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.25Elven Ranger
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Lv.30Eluin
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A
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Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
N
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Strafe (Strengthened)
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the target's Attack Bar by 15%.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
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Ankle Shot
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Attacks an enemy, stunning it for 1 turn with a 80% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.2]]
[[ATK * 5.2]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
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Entrap
Activates a trap, damaging all enemies and decreasing their Attack Bar by 50% each. Against enemies that are stunned, this attack will decrease the Attack Bar to 0. (Reusable in 6 turns)
Multiplier:
[[ATK * 4.8]]
[[ATK * 4.8]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1
Lv.25Elven Ranger
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Lv.30Erwin
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Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
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Arrow Storm
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Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 1 turn. Decreases the cooldown time of [Arror Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
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Evasive Maneuver (Passive)
When being attacked, the damage you receive will be decreased by half and your Attack Power and Attack Speed will be increased for 1 turn. This effect will only activate once per turn. [Automatic Effect]
A
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Leader Skill
Increases the Critical Rate of ally monsters by 15%.
Lv.25Elven Ranger
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Lv.30Lucien
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Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
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Ankle Shot
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Attacks an enemy, stunning it for 1 turn with a 80% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.2]]
[[ATK * 5.2]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
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Steady Shot
Aims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 50%. (Reusable in 5 turns)
Multiplier:
[[ATK * 7.8]]
[[ATK * 7.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
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Leader Skill
Increases the Attack Speed of ally monsters by 15%.
Lv.30Elven Ranger
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Lv.35Isillen
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A
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Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
N
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Strafe (Strengthened)
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Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the enemy's Attack Speed by 2 turns.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
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Arrow Storm
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Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 1 turn. Decreases the cooldown time of [Arror Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
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Supportive Fire (Passive)
Lays down supportive fire for allies under attack 3 times. Supportive Fire deals damage based on your Attack Power to enemies that attack your allies. [Automatic Effect]
Multiplier:
[[ATK * 0.65]]
[[ATK * 0.65]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
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Leader Skill
Increases the Attack Power of ally monsters by 20%.