Summoners War - Monster - Kind - Epikion Priest

Lv.30 Epikion Priest

Support
HP
ATK
DEF
SPD
5430
273
345
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35 Chloe

Support
HP
ATK
DEF
SPD
8595
404
476
111
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Absorb Mana

Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.8] + [MAX_HP * 0.12]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%

Fill

Recovers the HP of the 2 allies with the lowest HP ratio by 25% and 15%. (Reusable in 4 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Fanatic

All allies are invincible for 1 turn and gain Immunity for 2 turns. (Reusable in 7 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill

Increases the Defense of ally monsters in the Arena by 27%.

Lv.25 Epikion Priest

Support
HP
ATK
DEF
SPD
3540
183
236
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30 Rina

Support
HP
ATK
DEF
SPD
5790
238
356
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Absorb Mana

Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.8] + [MAX_HP * 0.12]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%

Fill

Recovers the HP of the 2 allies with the lowest HP ratio by 25% and 15%. (Reusable in 4 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Mana Shield (Passive)

Acquires a shield that equals to 20% of your MAX HP for 2 turns when you're attacked with a Critical Hit. [Automatic Effect]
Lv.2 Shield +10%
Lv.3 Shield +10%
Lv.4 Shield +10%

Lv.25 Epikion Priest

Support
HP
ATK
DEF
SPD
3795
209
192
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30 Michelle

Support
HP
ATK
DEF
SPD
6060
297
279
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Absorb Mana

Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.8] + [MAX_HP * 0.12]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%

Block Flow

Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 5% per harmful effect or beneficial effect granted on the allies. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Soul Revival

Revives a dead ally and balances the target's HP ration to half of your HP ratio and recovers the target's HP by 15% each turn for 2 turns. (Reusable in 8 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Lv.30 Epikion Priest

Support
HP
ATK
DEF
SPD
5790
297
297
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35 Iona

Support
HP
ATK
DEF
SPD
9330
379
452
111
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Absorb Mana

Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.8] + [MAX_HP * 0.12]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%

Fill

Recovers the HP of the 2 allies with the lowest HP ratio by 25% and 15%. (Reusable in 4 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Light of Revival

Revives an ally with 60% HP and increases the ally's Defense for 3 turns. (Reusable in 8 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill

Increases the Resistance of ally monsters in the Dungeons by 33%.

Lv.25 Epikion Priest

HP
HP
ATK
DEF
SPD
3075
231
218
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30 Rasheed

HP
HP
ATK
DEF
SPD
5880
291
297
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
40
0
Stats as in Monster Collection!

Absorb Mana

Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.8] + [MAX_HP * 0.12]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%

Block Flow

Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 5% per harmful effect or beneficial effect granted on the allies. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Soul Control

Recovers your HP by 100% if the enemy you attacked dies. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1