Summoners War - Monster - Kind - Garuda

Lv.20Garuda

Support
HP
ATK
DEF
SPD
1815
121
167
92
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.25Cahule

Support
HP
ATK
DEF
SPD
2220
262
244
93
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Onslaught

Attacks the enemy at a breakneck speed. May stun the enemy with a 24% chance.
Multiplier:
[[ATK * 3.7] - [15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage 5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%

Fire Ball

Attacks the enemy with a Fire ball and inflicts Continuous Damage for 3 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.8] + [50]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
Lv.6 Cooldown Turn -1

Rapidity

Fills the Attack Bar of all allies by 30% and increases their Attack Speed for 2 turns. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Lv.20Garuda

Support
HP
ATK
DEF
SPD
2865
94
124
90
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.25Konamiya

Support
HP
ATK
DEF
SPD
4650
153
192
91
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Onslaught

Attacks the enemy at a breakneck speed. May stun the enemy with a 24% chance.
Multiplier:
[[ATK * 3.7] - [15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage 5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%

Resurge

Fills up an ally target's Attack Bar and strengthens their Attack Power for 1 turn. (Reusable in 4 turns)
Lv.2 Cooldown Turn -1
Lv.3 Cooldown Turn -1

Peace

Removes all harmful effects on all allies and recovers HP by 15% each. (Reusable in 5 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Lv.20Garuda

Support
HP
ATK
DEF
SPD
1995
118
158
90
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.25Lindermen

Support
HP
ATK
DEF
SPD
3135
192
253
91
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Onslaught

Attacks the enemy at a breakneck speed. May stun the enemy with a 24% chance.
Multiplier:
[[ATK * 3.7] - [15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage 5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%

Lightning Ball

Stuns the enemy with Lightning Ball. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.8] + [50]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Triple Thunder

Attacks the enemy with multiple strikes of Lightning, stunning the enemy for sure. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.1] + [17]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Lv.25Garuda

Support
HP
ATK
DEF
SPD
3465
205
218
94
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Teon

Support
HP
ATK
DEF
SPD
5175
309
327
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Onslaught

Attacks the enemy at a breakneck speed. May stun the enemy with a 24% chance.
Multiplier:
[[ATK * 3.7] - [15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage 5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%

Resurge

Fills up an ally target's Attack Bar and strengthens their Attack Power for 1 turn. (Reusable in 4 turns)
Lv.2 Cooldown Turn -1
Lv.3 Cooldown Turn -1

Light of Recovery

Revives a dead ally and recovers the HP of all allies by 20% each. If there are no allies revived by this skill, the cool down decreases by 2 turns. (Reusable in 7 turns)
Lv.2 Recovery + 10%
Lv.3 Recovery + 10%
Lv.4 Recovery + 10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Leader Skill

Increases the HP of ally monsters in the Dungeons by 17%.

Lv.20Garuda

Support
HP
ATK
DEF
SPD
2085
124
145
92
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.25Rizak

Support
HP
ATK
DEF
SPD
3345
209
223
93
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Onslaught

Attacks the enemy at a breakneck speed. May stun the enemy with a 24% chance.
Multiplier:
[[ATK * 3.7] - [15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage 5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%

Shadow Ball

Attacks the enemy with a Shadow Ball and inflicts Continous Damage for 3 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.8] + [50]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

God of Darkness (Passive)

Resistance and Accuracy increase by 50%. [Automatic Effect]