Summoners War - Monster - Kind - Grim Reaper

Lv.25Grim Reaper

Attack
HP
ATK
DEF
SPD
3465
266
157
90
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Sath

Attack
HP
ATK
DEF
SPD
4635
446
226
91
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Grim Scythe

Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier:
[[ATK * 3.2]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

Deadly Swing

Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.2]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Living Hell

Creates a living hell for the enemies and inflicts Continuous Damage and disturbs the enemy's HP recovery for 3 turns. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A

Leader Skill

Increases the Attack Power of ally monsters with Fire attribute by 30%.

Lv.25Grim Reaper

Attack
HP
ATK
DEF
SPD
2940
284
175
90
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Hemos

Attack
HP
ATK
DEF
SPD
4365
434
255
91
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Grim Scythe

Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier:
[[ATK * 3.2]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

Plague

Spreads a plague to all enemies that has an 80% chance to inflict 2 Continuous Damage effects that last for 2 turns. (Reusable in 5 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Frozen Soul

Decreases the enemy's Attack Speed with freezing chills for 3 turns and freezes the enemy for 1 turn. (Reusable in 5 turns)
Multiplier:
[[ATK * 6.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
A

Leader Skill

Increases the Attack Power of ally monsters with Water attribute by 30%.

Lv.25Grim Reaper

Attack
HP
ATK
DEF
SPD
3660
275
135
90
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Hiva

Attack
HP
ATK
DEF
SPD
4815
410
250
91
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Grim Scythe

Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier:
[[ATK * 3.2]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

Deadly Swing

Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.2]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Death Penalty

Predicts the enemy's death with the wind of heavens. The less HP the targeted enemy currently has, the larger the damage becomes and the cooltime is removed if the enemy dies. (Reusable in 4 turns)
Multiplier:
[[ATK * [[-1.6 * TARGET_CUR_HP] + 4.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A

Leader Skill

Increases the Attack Power of ally monsters with Wind attribute by 30%.

Lv.25Grim Reaper

Attack
HP
ATK
DEF
SPD
2940
284
175
90
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Prom

Attack
HP
ATK
DEF
SPD
4275
493
202
91
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Grim Scythe

Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier:
[[ATK * 3.2]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

Deadly Swing

Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.2]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Judgement

Brings an inevitable judgement upon all enemies, stunning and decreasing their Defense for 1 turn. The inflicted damage is proportionate to the enemy's Max HP. (Reusable in 7 turns)
Multiplier:
[[ATK * 1.6] + [TARGET_MAX_HP * 0.06]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
A

Leader Skill

Increases the Attack Power of ally monsters with Light attribute by 30%.

Lv.25Grim Reaper

Attack
HP
ATK
DEF
SPD
3930
262
131
90
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Thrain

Attack
HP
ATK
DEF
SPD
5520
446
166
91
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Grim Scythe

Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier:
[[ATK * 3.2]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

Plague

Spreads a plague to all enemies that has an 80% chance to inflict 2 Continuous Damage effects that last for 2 turns. (Reusable in 5 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Doomsday

Meteorites of doomsday fall on to the enemies and the inflicted damage increases with time. Stuns the enemy for 1 turn if the enemy is under continuous damage. (Reusable in 8 turns)
Multiplier:
[[ATK * 1.3]]
Lv.2 Cooltime Turn - 1
Lv.3 Cooltime Turn - 1
Lv.4 Cooltime Turn - 1
Lv.5 Cooltime Turn - 1
A

Leader Skill

Increases the Attack Power of ally monsters with Dark attribute by 30%.