Summoners War - Monster - Kind - Harg





 Lv.25Harg
				
					
 Lv.30Racuni
				
					
				Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
					
					
						Multiplier:
[[ATK * 3.5]]
					[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
					
				Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
				Rabbit's Agility
					Fills up an ally's Attack Bar to the MAX and increases the target's Attack Speed for 2 turns. (Reusable in 5 turns)
					
					Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
					
				Lv.3 Cooltime Turn -1
				Little Humming Bird (Passive)
Removes up to 2 harmful effects of an ally with the lowest HP and heals 10% of the ally's HP in each turn. [Automatic Effect]
					
				
 Lv.25Harg
				
					
 Lv.30Remy
				
					
				Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
					
					
						Multiplier:
[[ATK * 3.5]]
					[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
					
				Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
				Wood Vine
					Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 2.0] + [DEF * 3.2]]
					[[ATK * 2.0] + [DEF * 3.2]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
				Hedgehog's Thorn
								
					Increases the Critical Rate of all allies and decreases their chances of receiving a Critical Hit for 2 turns. (Reusable in 5 turns)
					
					Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
					
				Lv.3 Cooltime Turn -1
 Lv.30Harg
				
					
 Lv.35Raviti
				
					
				Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
					
					
						Multiplier:
[[ATK * 3.5]]
					[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
					
				Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
				Wood Vine
					Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 2.0] + [DEF * 3.2]]
					[[ATK * 2.0] + [DEF * 3.2]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
				Deer's Song
								
					Removes all harmful effects on all allies and grants immunity on the allies with no harmful effects to be removed for 2 turns. Afterwards, create a shield that's proportionate to your Defense on all allies for 3 turns. (Reusable in 5 turns)
					
					
						Multiplier:
[[DEF * 2.5]]
					[[DEF * 2.5]]
Lv.2 Shield +10%
Lv.3 Shield +10%
Lv.4 Cooltime Turn -1
					
				Lv.3 Shield +10%
Lv.4 Cooltime Turn -1
				Leader Skill
Increases the Defense of ally monsters by 20%.
					
				
 Lv.30Harg
				
					
 Lv.35Dova
				
					
				Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
					
					
						Multiplier:
[[ATK * 3.5]]
					[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
					
				Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
				Rabbit's Agility
					Fills up an ally's Attack Bar to the MAX and increases the target's Attack Speed for 2 turns. (Reusable in 5 turns)
					
					Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
					
				Lv.3 Cooltime Turn -1
				Buddy (Passive)
								
								
					Becomes best friends with an ally with the lowest HP when the battle begins. Grants one of Increase ATK/Recovery/Endure effects according to the friend's HP status for 1 turn. [Automatic Effect]
					
				
				Leader Skill
Increases the Resistance of ally monsters by 25%.
					
				
 Lv.25Harg
				
					
 Lv.30Kroa
				
					
				Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
					
					
						Multiplier:
[[ATK * 3.5]]
					[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
					
				Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
				Wood Vine
					Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 2.0] + [DEF * 3.2]]
					[[ATK * 2.0] + [DEF * 3.2]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
				Owl's Hoot
								
					Increases the Attack Speed of all allies and recovers their HP by 15% in each turn for 3 turns. (Reusable in 6 turns)
					
					Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
					
				Lv.3 Cooltime Turn -1
