Summoners War - Monster - Kind - Harg
![](/assets/img/monsters/fire_harg.png)
![](/assets/img/monsters/water_harg.png)
![](/assets/img/monsters/wind_harg.png)
![](/assets/img/monsters/light_harg.png)
![](/assets/img/monsters/dark_harg.png)
Lv.25Harg
![](/assets/img/monsters/fire_harg.png)
Lv.30Racuni
![](/assets/img/monsters/fire_racuni.png)
![](/assets/img/skills/fire_breeze.png)
Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
![](/assets/img/skills/fire_rabbit's_ability.png)
Rabbit's Agility
![](/assets/img/buffs/buff_increase_atk_spd.png)
Fills up an ally's Attack Bar to the MAX and increases the target's Attack Speed for 2 turns. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/fire_little_humming_bird_passive.png)
Little Humming Bird (Passive)
Removes up to 2 harmful effects of an ally with the lowest HP and heals 10% of the ally's HP in each turn. [Automatic Effect]
Lv.25Harg
![](/assets/img/monsters/water_harg.png)
Lv.30Remy
![](/assets/img/monsters/water_remy.png)
![](/assets/img/skills/water_breeze.png)
Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
![](/assets/img/skills/water_wood_vine.png)
Wood Vine
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0] + [DEF * 3.2]]
[[ATK * 2.0] + [DEF * 3.2]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
![](/assets/img/skills/water_hedgehog's_thorn.png)
Hedgehog's Thorn
![](/assets/img/buffs/buff_increase_cri_rate.png)
![](/assets/img/buffs/buff_increased_cri_resist.png)
Increases the Critical Rate of all allies and decreases their chances of receiving a Critical Hit for 2 turns. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.30Harg
![](/assets/img/monsters/wind_harg.png)
Lv.35Raviti
![](/assets/img/monsters/wind_raviti.png)
![](/assets/img/skills/wind_breeze.png)
Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
![](/assets/img/skills/wind_wood_vine.png)
Wood Vine
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0] + [DEF * 3.2]]
[[ATK * 2.0] + [DEF * 3.2]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
![](/assets/img/skills/wind_deer's_song.png)
Deer's Song
![](/assets/img/buffs/buff_immunity.png)
![](/assets/img/buffs/buff_shield.png)
Removes all harmful effects on all allies and grants immunity on the allies with no harmful effects to be removed for 2 turns. Afterwards, create a shield that's proportionate to your Defense on all allies for 3 turns. (Reusable in 5 turns)
Multiplier:
[[DEF * 2.5]]
[[DEF * 2.5]]
Lv.2 Shield +10%
Lv.3 Shield +10%
Lv.4 Cooltime Turn -1
Lv.3 Shield +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/leader_skill_def1.png)
Leader Skill
Increases the Defense of ally monsters by 20%.
Lv.30Harg
![](/assets/img/monsters/light_harg.png)
Lv.35Dova
![](/assets/img/monsters/light_dova.png)
![](/assets/img/skills/light_breeze.png)
Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
![](/assets/img/skills/light_rabbit's_ability.png)
Rabbit's Agility
![](/assets/img/buffs/buff_increase_atk_spd.png)
Fills up an ally's Attack Bar to the MAX and increases the target's Attack Speed for 2 turns. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/light_buddy_passive.png)
Buddy (Passive)
![](/assets/img/buffs/buff_increase_atk.png)
![](/assets/img/buffs/buff_recovery.png)
![](/assets/img/buffs/buff_endure.png)
Becomes best friends with an ally with the lowest HP when the battle begins. Grants one of Increase ATK/Recovery/Endure effects according to the friend's HP status for 1 turn. [Automatic Effect]
![](/assets/img/skills/leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters by 25%.
Lv.25Harg
![](/assets/img/monsters/dark_harg.png)
Lv.30Kroa
![](/assets/img/monsters/dark_kroa.png)
![](/assets/img/skills/dark_breeze.png)
Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
![](/assets/img/skills/dark_wood_vine.png)
Wood Vine
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0] + [DEF * 3.2]]
[[ATK * 2.0] + [DEF * 3.2]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
![](/assets/img/skills/dark_owl's_hoot.png)
Owl's Hoot
![](/assets/img/buffs/buff_increase_atk_spd.png)
![](/assets/img/buffs/buff_recovery.png)
Increases the Attack Speed of all allies and recovers their HP by 15% in each turn for 3 turns. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1