Summoners War - Monster - Kind - Hell Lady
![](/assets/img/monsters/fire_hell_lady.png)
![](/assets/img/monsters/water_hell_lady.png)
![](/assets/img/monsters/wind_hell_lady.png)
![](/assets/img/monsters/light_hell_lady.png)
![](/assets/img/monsters/dark_hell_lady.png)
Lv.35Hell Lady
![](/assets/img/monsters/fire_hell_lady.png)
Lv.40Raki
![](/assets/img/monsters/fire_raki.png)
![](/assets/img/skills/fire_wound.png)
Wound
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/fire_shatter.png)
Shatter
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.5]]
[[ATK * 1.5]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
![](/assets/img/skills/fire_soul_crusher.png)
Soul Crusher
![](/assets/img/buffs/buff_endure.png)
Attacks the enemy 2 times that won't land as Glancing Hits to inflict damage which ignores all effects that resist death. You'll be immune to death for 1 turn if you defeat the enemy with this attack and the defeated enemy can't be revived. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.2]]
[[ATK * 4.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime turn -1
![](/assets/img/skills/arena_leader_skill_atk2.png)
Leader Skill
Increases the Attack Power of ally monsters in the Arena by 44%.
Lv.35Hell Lady
![](/assets/img/monsters/water_hell_lady.png)
Lv.40Beth
![](/assets/img/monsters/water_beth.png)
![](/assets/img/skills/water_wound.png)
Wound
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/water_gouge.png)
Gouge
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage effects. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime turn -1
Lv.3 Damage +10%
Lv.4 Cooltime turn -1
![](/assets/img/skills/water_eternal_scar.png)
Eternal Scar
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks all enemies 2 times to decrease the Defense and disturb the HP recovery for 2 turns with each attack. Additionally, destroys the enemy's MAX HP by the amount of damage inflicted by the second attack. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.6]]
[[ATK * 2.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime turn -1
![](/assets/img/skills/arena_leader_skill_hp2.png)
Leader Skill
Increases the HP of ally monsters in the Arena by 44%.
Lv.35Hell Lady
![](/assets/img/monsters/wind_hell_lady.png)
Lv.40Ethna
![](/assets/img/monsters/wind_ethna.png)
![](/assets/img/skills/wind_wound.png)
Wound
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/wind_shatter.png)
Shatter
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.5]]
[[ATK * 1.5]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
![](/assets/img/skills/wind_capture.png)
Capture
![](/assets/img/debuffs/debuff_stun.png)
Attacks an enemy target 5 times to steal 1 beneficial effect with each attack and Stuns the enemy for 1 turn with 30% chance. The chance of the enemy being stunned increase as the enemy's HP decreases after the attack. The stun is guaranteed if the enemy has 50% or less HP. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
![](/assets/img/skills/arena_leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters in the Arena by 33%.
Lv.35Hell Lady
![](/assets/img/monsters/light_hell_lady.png)
Lv.40Asima
![](/assets/img/monsters/light_asima.png)
![](/assets/img/skills/light_wound.png)
Wound
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/light_gouge.png)
Gouge
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage effects. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime turn -1
Lv.3 Damage +10%
Lv.4 Cooltime turn -1
![](/assets/img/skills/light_crumble.png)
Crumble
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks all enemies 3 times to weaken the Defense and inflict continuous damage for 2 turns. Increases your Attack Bar by 10% per Continuous Damage granted on the enemies after the attack. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.4]]
[[ATK * 1.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/arena_leader_skill_acc2.png)
Leader Skill
Increases the Accuracy of ally monsters in the Arena by 55%.
Lv.35Hell Lady
![](/assets/img/monsters/dark_hell_lady.png)
Lv.40Craka
![](/assets/img/monsters/dark_craka.png)
![](/assets/img/skills/dark_wound.png)
Wound
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/dark_shatter.png)
Shatter
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.5]]
[[ATK * 1.5]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
![](/assets/img/skills/dark_summon_perpetrator.png)
Summon Perpetrator
![](/assets/img/buffs/buff_invincible.png)
Revives all dead allies with 30% HP and all skills are available to use. In additionm makes the revived allies invincible for 1 turn. The cooldown time of this skill is increased by 1 turn per revived ally. (Reusable in 6 turns)
Lv.2 Cooltime turn -1
![](/assets/img/skills/arena_leader_skill_def2.png)
Leader Skill
Increases the Defense of ally monsters in the Arena by 44%.