Summoners War - Monster - Kind - Hell Lady

Lv.35Hell Lady

Attack
HP
ATK
DEF
SPD
7260
484
484
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Raki

Attack
HP
ATK
DEF
SPD
10050
856
615
104
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Wound

Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%

Shatter

Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.5]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Soul Crusher

Attacks the enemy 2 times that won't land as Glancing Hits to inflict damage which ignores all effects that resist death. You'll be immune to death for 1 turn if you defeat the enemy with this attack and the defeated enemy can't be revived. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime turn -1

Leader Skill

Increases the Attack Power of ally monsters in the Arena by 44%.

Lv.35Hell Lady

Attack
HP
ATK
DEF
SPD
7020
492
492
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Beth

Attack
HP
ATK
DEF
SPD
10215
834
626
104
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Wound

Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%

Gouge

Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage effects. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime turn -1

Eternal Scar

Attacks all enemies 2 times to decrease the Defense and disturb the HP recovery for 2 turns with each attack. Additionally, destroys the enemy's MAX HP by the amount of damage inflicted by the second attack. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime turn -1

Leader Skill

Increases the HP of ally monsters in the Arena by 44%.

Lv.35Hell Lady

Attack
HP
ATK
DEF
SPD
7635
492
452
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Ethna

Attack
HP
ATK
DEF
SPD
10380
845
604
119
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Wound

Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%

Shatter

Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.5]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Capture

Attacks an enemy target 5 times to steal 1 beneficial effect with each attack and Stuns the enemy for 1 turn with 30% chance. The chance of the enemy being stunned increase as the enemy's HP decreases after the attack. The stun is guaranteed if the enemy has 50% or less HP. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.9]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Leader Skill

Increases the Critical Rate of ally monsters in the Arena by 33%.

Lv.35Hell Lady

Attack
HP
ATK
DEF
SPD
7635
476
468
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Asima

Attack
HP
ATK
DEF
SPD
10710
812
615
104
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Wound

Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%

Gouge

Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage effects. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime turn -1

Crumble

Attacks all enemies 3 times to weaken the Defense and inflict continuous damage for 2 turns. Increases your Attack Bar by 10% per Continuous Damage granted on the enemies after the attack. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Leader Skill

Increases the Accuracy of ally monsters in the Arena by 55%.

Lv.35Hell Lady

Support
HP
ATK
DEF
SPD
8355
460
436
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Craka

Support
HP
ATK
DEF
SPD
11535
769
604
104
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
40
0
Stats as in Monster Collection!

Wound

Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%

Shatter

Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.5]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Summon Perpetrator

Revives all dead allies with 30% HP and all skills are available to use. In additionm makes the revived allies invincible for 1 turn. The cooldown time of this skill is increased by 1 turn per revived ally. (Reusable in 6 turns)
Lv.2 Cooltime turn -1

Leader Skill

Increases the Defense of ally monsters in the Arena by 44%.