Summoners War - Monster - Kind - High Elemental

Lv.25High Elemental

Attack
HP
ATK
DEF
SPD
2295
310
192
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Kahli

Attack
HP
ATK
DEF
SPD
3390
475
279
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance
Multiplier:
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Tectonic Shift

Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy's Defense to inflict significant damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

God of Fire

Increases the Attack Power and Attack Speed of all allies for 2 turns, and becomes invincible for 1 turn. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill

Increases the Critical Rate of ally monsters with Fire attribute by 23%.

Lv.25High Elemental

Attack
HP
ATK
DEF
SPD
2220
288
218
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Ellena

Attack
HP
ATK
DEF
SPD
3210
440
327
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance
Multiplier:
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Tectonic Shift

Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy's Defense to inflict significant damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Ice Prison

Puts the enemy in an ice prison and freezes them for 2 turns. (Reusable in 5 turns)
Multiplier:
[[ATK * 5.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Leader Skill

Increases the Critical Rate of ally monsters with Water attribute by 23%.

Lv.25High Elemental

Attack
HP
ATK
DEF
SPD
2100
332
183
104
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Moria

Attack
HP
ATK
DEF
SPD
3030
505
273
105
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance
Multiplier:
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Soul Split

Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%

Concentrated Attack

Attacks an enemy with an ally. This attack always lands a critical hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.0]]
Lv.2 Cooltime Turn -1

Leader Skill

Increases the Critical Rate of ally monsters with Wind attribute by 23%.

Lv.25High Elemental

Support
HP
ATK
DEF
SPD
3600
262
153
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Shren

Support
HP
ATK
DEF
SPD
5610
392
214
104
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance
Multiplier:
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Tectonic Shift

Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy's Defense to inflict significant damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Mystical Blood Transfusion

Removes all Harmful Effects on an ally target and also evens the HP ratio of you and the ally target. After that, both monsters are healed by 25% of their MAX HP. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1

Leader Skill

Increases the Critical Rate of ally monsters with Light attribute by 23%.

Lv.25High Elemental

Attack
HP
ATK
DEF
SPD
2220
319
188
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30Jumaline

Attack
HP
ATK
DEF
SPD
3915
469
250
104
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance
Multiplier:
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Soul Split

Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%

Bloodthirst (Passive)

Recovers HP by 20% if you land a Critical Hit and increases your Critical Rate by 30% for the next 2 turns. [Automatic Effect]

Leader Skill

Increases the Critical Rate of ally monsters with Dark attribute by 23%.