Summoners War - Monster - Kind - Ifrit
![](/assets/img/monsters/fire_ifrit.png)
![](/assets/img/monsters/water_ifrit.png)
![](/assets/img/monsters/wind_ifrit.png)
![](/assets/img/monsters/dark_ifrit.png)
![](/assets/img/monsters/light_ifrit.png)
Lv.35Ifrit
![](/assets/img/monsters/fire_ifrit.png)
Lv.40Tesarion
![](/assets/img/monsters/fire_tesarion.png)
![](/assets/img/skills/fire_mega_smash.png)
Mega Smash
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/fire_triple_crush.png)
Triple Crush
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
![](/assets/img/skills/fire_ancient_power_passive.png)
Ancient Power (Passive)
![](/assets/img/debuffs/debuff_oblivion.png)
Decreases the damage dealt from enemies with no harmful effects by 30% and increases the damage inflicted on enemies with harmful effects by 30%. Makes the enemy (Boss monsters excluded) oblivious for 2 turns with each attack. Passive skills aren't activated in oblivion state. [Automatic Effect]
![](/assets/img/skills/leader_skill_res2.png)
Leader Skill
Increases the Resistance of ally monsters by 41%.
Lv.35Ifrit
![](/assets/img/monsters/water_ifrit.png)
Lv.40Theomars
![](/assets/img/monsters/water_theomars.png)
![](/assets/img/skills/water_mega_smash.png)
Mega Smash
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/water_triple_crush.png)
Triple Crush
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
![](/assets/img/skills/water_elemental_king_passive.png)
Elemental King (Passive)
![](/assets/img/buffs/buff_endure.png)
Always gains attribute advantage when attacking an enemy. When you receive fatal attacks, you will be immune to death for 1 turn. [Automatic effect] (Reusable in 10 turns)
![](/assets/img/skills/leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters by 24%.
Lv.35Ifrit
![](/assets/img/monsters/wind_ifrit.png)
Lv.40Akhamamir
![](/assets/img/monsters/wind_akhamamir.png)
![](/assets/img/skills/wind_mega_smash.png)
Mega Smash
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/wind_super_crush.png)
Super Crush
![](/assets/img/debuffs/debuff_stun.png)
Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1
![](/assets/img/skills/wind_mach_crush.png)
Mach Crush
Attacks all enemies with powerful magical energy. The damage increases by 30% for each harmful effect on the enemies. The damage increases by 50% if there's only one harmful effect on the enemies. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.2]] * [[TARGET_NO_DEBUFF * 0.3] + 1]
[[ATK * 2.2]] * [[TARGET_NO_DEBUFF * 0.3] + 1]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/leader_skill_spd1.png)
Leader Skill
Increases the Attack Speed of ally monsters by 24%.
Lv.35Ifrit
![](/assets/img/monsters/dark_ifrit.png)
Lv.40Veromos
![](/assets/img/monsters/dark_veromos.png)
![](/assets/img/skills/dark_mega_smash.png)
Mega Smash
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/dark_super_crush.png)
Super Crush
![](/assets/img/debuffs/debuff_stun.png)
Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1
![](/assets/img/skills/dark_conversion_of_magic_passive.png)
Conversion of Magic (Passive)
Removes a harmful effect, except inability effects, on all allies each turn and the allies will recover their HP by 3% for each harmful effect removed. [Automatic Effect]
![](/assets/img/skills/leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters by 33%.
Lv.35Ifrit
![](/assets/img/monsters/light_ifrit.png)
Lv.40Elsharion
![](/assets/img/monsters/light_elsharion.png)
![](/assets/img/skills/light_mega_smash.png)
Mega Smash
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/light_triple_crush.png)
Triple Crush
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
![](/assets/img/skills/light_master_of_magic_power_passive.png)
Master of Magic Power (Passive)
Steals one beneficial effect from the target and applies to all allies after the attack. Also increases your Attack Power by 30% for each beneficial effect you are granted with. [Automatic Effect]
![](/assets/img/skills/leader_skill_atk1.png)
Leader Skill
Increase the Attack Power of ally monsters by 33%.