Summoners War - Monster - Kind - Ifrit

Lv.35 Ifrit

HP
HP
ATK
DEF
SPD
7500
476
476
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40 Tesarion

HP
HP
ATK
DEF
SPD
11535
747
626
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Triple Crush

Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%

Ancient Power (Passive)

Increases the damage inflicted on enemies with harmful effects by 30% and makes the enemy oblivious for 2 turns with each attack. Passive skills aren't activated in oblivion state. [Automatic Effect]

Leader Skill

Increases the Resistance of ally monsters by 41%.

Lv.35 Ifrit

Attack
HP
ATK
DEF
SPD
7380
533
428
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40 Theomars

Attack
HP
ATK
DEF
SPD
10875
823
593
100
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Triple Crush

Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%

Elemental King (Passive)

Always gains attribute advantage when attacking an enemy. When you receive fatal attacks, you will be immune to death for 1 turn. [Automatic effect] (Reusable in 10 turns)

Leader Skill

Increases the Critical Rate of ally monsters by 24%.

Lv.35 Ifrit

Attack
HP
ATK
DEF
SPD
6660
557
452
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40 Akhamamir

Attack
HP
ATK
DEF
SPD
11370
812
571
100
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Super Crush

Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1

Mach Crush

Attacks all enemies with powerful magical energy. The damage increases by 30% for each harmful effect on the enemies. The damage increases by 50% if there's only one harmful effect on the enemies. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.2]] * [[TARGET_NO_DEBUFF * 0.3] + 1]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Leader Skill

Increases the Accuracy of ally monsters by 41%.

Lv.35 Ifrit

Support
HP
ATK
DEF
SPD
6300
517
517
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40 Veromos

Support
HP
ATK
DEF
SPD
9225
769
758
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Super Crush

Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1

Conversion of Magic (Passive)

Removes a harmful effect, except inability effects, on all allies each turn and the allies will recover their HP by 3% for each harmful effect removed. [Automatic Effect]

Leader Skill

Increases the HP of ally monsters by 33%.

Lv.35 Ifrit

Attack
HP
ATK
DEF
SPD
7380
509
452
99
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40 Elsharion

Attack
HP
ATK
DEF
SPD
10545
780
659
100
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Triple Crush

Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%

Master of Magic Power (Passive)

Steals one beneficial effect from the target and applies to all allies after the attack. Also increases your Attack Power by 30% for each beneficial effect you are granted with. [Automatic Effect]

Leader Skill

Increase the Attack Power of ally monsters by 33%.