Summoners War - Monster - Kind - Imp
Lv.20Imp
Lv.25Cogma
Fiery Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.7] - [20]]
[[ATK * 3.7] - [20]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Heart Pierce
Unleashes an accurately aimed deadly thrust. This attack receives a 50% Critical Rate bonus. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.2] + [50]]
[[ATK * 5.2] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooldown Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooldown Turn -1
Triple Attack
Attacks the enemy 3 consecutive times, and adds Continuous Damage, weakened Defense, and stun to each attack if you get a Critical Hit. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.4]]
[[ATK * 2.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooldown Turn -1
Lv.20Imp
Lv.25Fynn
Icy Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.7] - [20]]
[[ATK * 3.7] - [20]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Ice Ball
Freezes the enemy for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.8] + [50]]
[[ATK * 4.8] + [50]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Violent Stab
Inflicts great damage with multiple stabs and inflicts Continuous Damage for 2 turns if you get a Critical Hit. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.20Imp
Lv.25Ralph
Lightning Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.7] - [20]]
[[ATK * 3.7] - [20]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Heart Pierce
Unleashes an accurately aimed deadly thrust. This attack receives a 50% Critical Rate bonus. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.2] + [50]]
[[ATK * 5.2] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooldown Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooldown Turn -1
Hurricane Swing
Attack multiple enemies at once with a fierce spinning spear. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.4]]
[[ATK * 4.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.20Imp
Lv.25Taru
Holy Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.7] - [20]]
[[ATK * 3.7] - [20]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Light Ball
Freezes the enemy for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.8] + [50]]
[[ATK * 4.8] + [50]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Furious Pierce
Launches an attack that ignores the enemy's Defense. This attack receives a 50% Critical Rate bonus. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.20Imp
Lv.25Garok
Dark Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Multiplier:
[[ATK * 3.7] - [20]]
[[ATK * 3.7] - [20]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +15%
Heart Pierce
Unleashes an accurately aimed deadly thrust. This attack receives a 50% Critical Rate bonus. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.2] + [50]]
[[ATK * 5.2] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooldown Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooldown Turn -1
Massacre (Passive)
The inflicted damage increases as the target enemy's HP decreases when attacking. [Automatic Effect]