Summoners War - Monster - Kind - Inferno
![](/assets/img/monsters/fire_inferno.png)
![](/assets/img/monsters/water_inferno.png)
![](/assets/img/monsters/wind_inferno.png)
![](/assets/img/monsters/light_inferno.png)
![](/assets/img/monsters/dark_inferno.png)
Lv.25Inferno
![](/assets/img/monsters/fire_inferno.png)
Lv.30Tagaros
![](/assets/img/monsters/fire_tagaros.png)
![](/assets/img/skills/fire_fire_smash.png)
Fire Smash
Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
![](/assets/img/skills/fire_hell_fire.png)
Hell Fire
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks all enemies and reduces their Defense for 2 turns with a 70% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/fire_meteor.png)
Meteor
![](/assets/img/debuffs/debuff_stun.png)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Strikes an enemy with a giant meteor, stunning the target and inflicting Continuous Damage on the rest of the enemies for 3 turns. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/fire_leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters with Fire attribute by 23%.
Lv.25Inferno
![](/assets/img/monsters/water_inferno.png)
Lv.30Purian
![](/assets/img/monsters/water_purian.png)
![](/assets/img/skills/water_ice_smash.png)
Ice Smash
Attacks an enemy with a strong smashing blow. On critical Hit, this attack will increase your Attack Bar by 30%.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
![](/assets/img/skills/water_pierce.png)
Pierce
![](/assets/img/debuffs/debuff_stun.png)
Pierces the enemy with a sharp icicle. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.5]]
[[ATK * 5.5]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/water_adrenaline.png)
Adrenaline
![](/assets/img/buffs/buff_increase_cri_rate.png)
Fills the Attack Bars of all allies by 50% and increases their Critical Rate for 3 turns. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
A
![](/assets/img/skills/water_leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters with Water attribute by 23%.
Lv.25Inferno
![](/assets/img/monsters/wind_inferno.png)
Lv.30Anduril
![](/assets/img/monsters/wind_anduril.png)
![](/assets/img/skills/wind_thunder_smash.png)
Thunder Smash
Attacks an enemy with a strong smashing blow. On critical Hit, this attack will increase your Attack Bar by 30%.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
![](/assets/img/skills/wind_hell_lightning.png)
Hell Lightning
![](/assets/img/debuffs/debuff_decrease_atk.png)
Attacks all enemies and reduces their Attack Power for 2 turns with an 80% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/wind_hell_blow.png)
Hell Blow
Attacks an enemy with overwhelming hatred and reduces the enemy's Attack Bar to 0. This attack always lands as a Crushing Hit regardless of the enemy's attribute. (Reusable in 4 turns)
Multiplier:
[[ATK * 7.7]]
[[ATK * 7.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A
![](/assets/img/skills/wind_leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters with Wind attribute by 23%.
Lv.25Inferno
![](/assets/img/monsters/light_inferno.png)
Lv.30Eludain
![](/assets/img/monsters/light_eludain.png)
![](/assets/img/skills/light_holy_smash.png)
Holy Smash
Attacks an enemy with a strong smashing blow. On critical Hit, this attack will increase your Attack Bar by 30%.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
![](/assets/img/skills/light_pierce.png)
Pierce
![](/assets/img/debuffs/debuff_stun.png)
Pierces the enemy with a sharp icicle. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.5]]
[[ATK * 5.5]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_judgement_of_light.png)
Judgement of Light
Inflicts significant damage with Judgment of Light and removes all beneficial effects from the target. (Reusable in 5 turns)
Multiplier:
[[ATK * 7.7]]
[[ATK * 7.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.3 Damage +10%
A
![](/assets/img/skills/light_leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters with Light attribute by 23%.
Lv.25Inferno
![](/assets/img/monsters/dark_inferno.png)
Lv.30Drogran
![](/assets/img/monsters/dark_drogan.png)
![](/assets/img/skills/dark_dark_smash.png)
Dark Smash
Attacks an enemy with a strong smashing blow. On critical Hit, this attack will increase your Attack Bar by 30%.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
![](/assets/img/skills/dark_hell_shadow.png)
Hell Shadow
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks all enemies and reduces their Defense for 2 turns with a 70% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/dark_last_curse_passive.png)
Last Curse (Passive)
![](/assets/img/debuffs/debuff_unrecoverable.png)
On the moment of death, inflicts 33% of your MAX HP as damage to the attacker and disturbs HP recovery for 1 turn. [Automatic Effect] (Reusable in 10 turns)
![](/assets/img/skills/dark_leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters with Dark attribute by 23%.