Summoners War - Monster - Kind - Lich

Lv.30Lich

Attack
HP
ATK
DEF
SPD
4725
386
279
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Antares

Attack
HP
ATK
DEF
SPD
7140
581
396
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Soul Summoning

Summons the souls of the dead to attack the enemy 2 - 3 times. Each attack has a 40% chance to decrease the enemy's Attack Speed for 2 turns.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Sinkhole

Inflicts damage to all enemies with a hole that consumes souls and recovers by 50% of the inflicted damage. Absorbs the enemy's Attack Bar by 15% with a 25% chance for each attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Transcendance (Passive)

Gains a turn with a 15% chance whenever an enemy's turn ends. If this effect doesn't activate, the activation chance will be increased. If this effect is activated, the increased activation chance will be reset and your Attack Power and Critical Rate is increased for 1 turn. [Automatic Effect]
A

Leader Skill

Increases the Critical Rate of ally monsters in the Arena by 24%.

Lv.30Lich

Support
HP
ATK
DEF
SPD
4905
362
291
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Rigel

Support
HP
ATK
DEF
SPD
7260
533
436
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Soul Summoning

Summons the souls of the dead to attack the enemy 2 - 3 times. Each attack has a 40% chance to decrease the enemy's Attack Speed for 2 turns.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Deadly Touch

Randomly attacks the enemies several times and weakens the enemy's defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with a freezing effect for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

End of Evolution (Passive)

Gains immunity against inability effects and decreases the chances of being attacked with a critical hit by 25%. Also increases your Attack Power and Defense by 10% whenever you receive an attack that doesn't land as a Critical Hit. (Accumulates up to 10 times) [Automatic Effect]
A

Leader Skill

Increases the HP of ally monsters in the Arena by 33%.

Lv.30Lich

HP
HP
ATK
DEF
SPD
5340
345
279
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Fuco

HP
HP
ATK
DEF
SPD
7995
517
404
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Soul Summoning

Summons the souls of the dead to attack the enemy 2 - 3 times. Each attack has a 40% chance to decrease the enemy's Attack Speed for 2 turns.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Deadly Touch

Randomly attacks the enemies several times and weakens the enemy's defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with the stun effect for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Wall of the Dead (Passive)

Creates a shield every turn to absorb incoming damage proportionate to your level. Decreases the attacker's Attack Speed for 1 turn if you're attacked when you have the shield. [Automatic Effect]
Multiplier:
[[100 * LVL]]
A

Leader Skill

Increases the Attack Power of ally monsters in the Arena by 33%.

Lv.30Lich

Defense
HP
ATK
DEF
SPD
4815
321
339
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Halphas

Defense
HP
ATK
DEF
SPD
7140
476
500
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Soul Summoning

Summons the souls of the dead to attack the enemy 2 - 3 times. Each attack has a 40% chance to decrease the enemy's Attack Speed for 2 turns.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Sinkhole

Inflicts damage to all enemies with a hole that consumes souls and recovers by 50% of the inflicted damage. Absorbs the enemy's Attack Bar by 15% with a 25% chance for each attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Endless Attachment (Passive)

Becomes invincible for 1 turn if your HP falls below 50% from above 50%. Drains life from the enemy whenever the enemy's turn ends while the invincible effect is activated. The stolen HP is equivalent to 10% of your MAX HP. [Automatic Effect]
A

Leader Skill

Increases the Attack Speed of ally monsters in the Arena by 24%.

Lv.30Lich

HP
HP
ATK
DEF
SPD
5520
309
303
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Grego

HP
HP
ATK
DEF
SPD
8835
452
412
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!

Soul Summoning

Summons the souls of the dead to attack the enemy 2 - 3 times. Each attack has a 40% chance to decrease the enemy's Attack Speed for 2 turns.
Multiplier:
[[ATK * 1.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Deadly Touch

Randomly attacks the enemies several times and weakens the enemy's defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with the stun effect for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

King of the Dead (Passive)

Decreases the inflicted damage on you and the recovery amount by 50%. The Attack Power increases by 50% if an enemy or ally dies. Accumulate up to 5 times. [Automatic Effect]
A

Leader Skill

Increases the Resistance of ally monsters in the Arena by 40%.