Summoners War - Monster - Kind - Lizardman
![](/assets/img/monsters/fire_lizardman.png)
![](/assets/img/monsters/water_lizardman.png)
![](/assets/img/monsters/wind_lizardman.png)
![](/assets/img/monsters/light_lizardman.png)
![](/assets/img/monsters/dark_lizardman.png)
Lv.25Lizardman
![](/assets/img/monsters/fire_lizardman.png)
Lv.30Igmanodon
![](/assets/img/monsters/fire_igmanodon.png)
![](/assets/img/skills/fire_poisonous_teeth.png)
Poisonous Teeth
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times and weakens the enemy's Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
Multiplier:
[[ATK * 0.8] + [DEF * 1.3]]
[[ATK * 0.8] + [DEF * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
![](/assets/img/skills/fire_destructive_blow.png)
Destructive Blow
The Attack power increases as your HP decreases and your critical rate increases by 30%. The Attack Power increases according to Defense. (Reusable in 3 turns)
Multiplier:
[[DEF * [[-3.0 * CUR_HP] + 8.5]]
[[DEF * [[-3.0 * CUR_HP] + 8.5]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/fire_brutal_skin_passive.png)
Brutal Skin (Passive)
Decreases the chances of being attacked with a critical hit by 50% and decreases the attacker's attack speed for 1 turn with a 50% chance when attacked. [Automatic Effect]
Lv.25Lizardman
![](/assets/img/monsters/water_lizardman.png)
Lv.30Kernodon
![](/assets/img/monsters/water_kernodon.png)
![](/assets/img/skills/water_poisonous_teeth.png)
Poisonous Teeth
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times and weakens the enemy's Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
Multiplier:
[[ATK * 0.8] + [DEF * 1.3]]
[[ATK * 0.8] + [DEF * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
![](/assets/img/skills/water_poisonous_whirlwind.png)
Poisonous Whirlwind
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks all enemies dealing damage proportionate to your Defense and inflicts Continuous Damage for 3 turns with a 50% chance. The damage of this skill will increase by 30% for each harmful effect on the enemy. (Reusable in 4 turns)
Multiplier:
[[DEF * 2.7]]
[[DEF * 2.7]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/water_bloody_skin_passive.png)
Bloody Skin (Passive)
Decreases the inflicted damage from opponents of Wind Attribute by 50%. [Automatic Effect]
Lv.25Lizardman
![](/assets/img/monsters/wind_lizardman.png)
Lv.30Velfinodon
![](/assets/img/monsters/wind_velfinodon.png)
![](/assets/img/skills/wind_poisonous_teeth.png)
Poisonous Teeth
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times and weakens the enemy's Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
Multiplier:
[[ATK * 0.8] + [DEF * 1.3]]
[[ATK * 0.8] + [DEF * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
![](/assets/img/skills/wind_poisonous_whirlwind.png)
Poisonous Whirlwind
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks all enemies dealing damage proportionate to your Defense and inflicts Continuous Damage for 3 turns with a 50% chance. The damage of this skill will increase by 30% for each harmful effect on the enemy. (Reusable in 4 turns)
Multiplier:
[[DEF * 2.7]]
[[DEF * 2.7]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/wind_bone_scale_passive.png)
Bone Scale (Passive)
Reflects 10% of the inflicted damage to the attacker when attacked and provokes the attacker for 1 turn with a 30% chance. [Automatic Effect]
Lv.25Lizardman
![](/assets/img/monsters/light_lizardman.png)
Lv.30Glinodon
![](/assets/img/monsters/light_glinodon.png)
![](/assets/img/skills/light_poisonous_teeth.png)
Poisonous Teeth
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times and weakens the enemy's Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
Multiplier:
[[ATK * 0.8] + [DEF * 1.3]]
[[ATK * 0.8] + [DEF * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
![](/assets/img/skills/light_destructive_blow.png)
Destructive Blow
The Attack power increases as your HP decreases and your critical rate increases by 30%. The Attack Power increases according to Defense. (Reusable in 3 turns)
Multiplier:
[[DEF * [[-3.0 * CUR_HP] + 8.5]]
[[DEF * [[-3.0 * CUR_HP] + 8.5]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_detect_weakspot_passive.png)
Detect Weakspot (Passive)
Increases your Critical Rate by 20% and the damage of your Critical Hits by 20%. [Automatic Effect]
Lv.25Lizardman
![](/assets/img/monsters/dark_lizardman.png)
Lv.30Devinodon
![](/assets/img/monsters/dark_devinodon.png)
![](/assets/img/skills/dark_poisonous_teeth.png)
Poisonous Teeth
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times and weakens the enemy's Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
Multiplier:
[[ATK * 0.8] + [DEF * 1.3]]
[[ATK * 0.8] + [DEF * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
![](/assets/img/skills/dark_poisonous_whirlwind.png)
Poisonous Whirlwind
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks all enemies dealing damage proportionate to your Defense and inflicts Continuous Damage for 3 turns with a 50% chance. The damage of this skill will increase by 30% for each harmful effect on the enemy. (Reusable in 4 turns)
Multiplier:
[[DEF * 2.7]]
[[DEF * 2.7]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/dark_camouflage_passive.png)
Camouflage (Passive)
Increases the enemy's chances of landing a Glancing Hit by 30% and counterattacks with a 15% chance. [Automatic Effect]