Summoners War - Monster - Kind - Martial Cat





 Lv.25Martial Cat
 Lv.25Martial Cat
				 
					 Lv.30Mei
 Lv.30Mei
				 
					 
				Energy Punch
 
					Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
					
					
						Multiplier:
[[ATK * 3.8]]
					[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
 
				Counterattack
 
								 
					Increases the critical rate for 2 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 4 turns)
					
					Lv.2 Cooltime Turn -1
					
				 
				Destructive Punch
Inflicts damage with strengthened Enemy Punch proportionate to your MAX HP and destroys the target's MAX HP by 30% of the damage dealt.  (Reusable in 5 turns)
					
					
						Multiplier:
[[ATK * 3.3] + [MAX_HP * 0.3]]
					[[ATK * 3.3] + [MAX_HP * 0.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
 
				Leader Skill
The HP of ally Monsters is increased by 21% in Guild Battles.
					
				 Lv.25Martial Cat
 Lv.25Martial Cat
				 
					 Lv.30Mina
 Lv.30Mina
				 
					 
				Energy Punch
 
					Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
					
					
						Multiplier:
[[ATK * 3.8]]
					[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
 
				Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 3.4]]
					[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
 
				Head to Head (Passive)
Increases the chances of attacking with a Critical Hit by 50% if the enemy has no Harmful effects on them. [Automatic Effect]
					
				 
				Leader Skill
The Critical Rate of ally Monsters is increased by 16% in Guild Battles.
					
				 Lv.25Martial Cat
 Lv.25Martial Cat
				 
					 Lv.30Naomi
 Lv.30Naomi
				 
					 
				Energy Punch
 
					Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
					
					
						Multiplier:
[[ATK * 3.8]]
					[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
 
				Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 3.4]]
					[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
 
				Tiger's Appearance (Passive)
Gains 25% Critical Chance and 20% more damage for every harmful effect that's on the targeted enemy. [Automatic Effect]
					
				 
				Leader Skill
The Attack Speed of ally Monsters is increased by 16% in Guild Battles.
					
				 Lv.25Martial Cat
 Lv.25Martial Cat
				 
					 Lv.30Xiao Ling
 Lv.30Xiao Ling
				 
					 
				Energy Punch
 
					Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
					
					
						Multiplier:
[[ATK * 3.8]]
					[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
 
				Counterattack
 
								 
					Increases the critical rate for 2 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 4 turns)
					
					Lv.2 Cooltime Turn -1
					
				 
				Lonely Fight (Passive)
Absorbs the Attack Bar by 20% if you attack a monster with same or lower HP status compared to yours. Recovers your HP by 20% of the damage dealt if you attack a monster that has better HP status than yours. [Automatic Effect]
					
				 
				Leader Skill
The Attack Power of ally Monsters is increased by 21% in Guild Battles.
					
				 Lv.25Martial Cat
 Lv.25Martial Cat
				 
					 Lv.30Miho
 Lv.30Miho
				 
					 
				Energy Punch
 
					Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
					
					
						Multiplier:
[[ATK * 3.8]]
					[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
 
				Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 3.4]]
					[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
 
				Eye for an Eye (Passive)
Attacks the attacker with a critical hit to inflict damage that's proportionate to your Attack Power and Stuns the target for 1 turn with a 40% chance when attacked with a critical hit. Additionally, your Attack Bar increases by 30%. [Automatic Effect]
					
				 
				Leader Skill
The Defense of ally Monsters is increased by 21% in Guild Battles.
					
				