Summoners War - Monster - Kind - Martial Cat
![](/assets/img/monsters/fire_martial_cat.png)
![](/assets/img/monsters/water_martial_cat.png)
![](/assets/img/monsters/wind_martial_cat.png)
![](/assets/img/monsters/light_martial_cat.png)
![](/assets/img/monsters/dark_martial_cat.png)
Lv.25Martial Cat
![](/assets/img/monsters/fire_martial_cat.png)
Lv.30Mei
![](/assets/img/monsters/fire_mei.png)
![](/assets/img/skills/fire_energy_punch.png)
Energy Punch
![](/assets/img/debuffs/debuff_stun.png)
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/fire_counterattack.png)
Counterattack
![](/assets/img/buffs/buff_increase_cri_rate.png)
![](/assets/img/buffs/buff_counter.png)
Increases the critical rate for 2 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/fire_destructive_punch.png)
Destructive Punch
Inflicts damage with strengthened Enemy Punch proportionate to your MAX HP and destroys the target's MAX HP by 30% of the damage dealt. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.3] + [MAX_HP * 0.3]]
[[ATK * 3.3] + [MAX_HP * 0.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/guild_leader_skill_hp1.png)
Leader Skill
The HP of ally Monsters is increased by 21% in Guild Battles.
Lv.25Martial Cat
![](/assets/img/monsters/water_martial_cat.png)
Lv.30Mina
![](/assets/img/monsters/water_mina.png)
![](/assets/img/skills/water_energy_punch.png)
Energy Punch
![](/assets/img/debuffs/debuff_stun.png)
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/water_chain_attack.png)
Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/water_head_to_head_passive.png)
Head to Head (Passive)
Increases the chances of attacking with a Critical Hit by 50% if the enemy has no Harmful effects on them. [Automatic Effect]
![](/assets/img/skills/guild_leader_skill_cri_rate1.png)
Leader Skill
The Critical Rate of ally Monsters is increased by 16% in Guild Battles.
Lv.25Martial Cat
![](/assets/img/monsters/wind_martial_cat.png)
Lv.30Naomi
![](/assets/img/monsters/wind_naomi.png)
![](/assets/img/skills/wind_energy_punch.png)
Energy Punch
![](/assets/img/debuffs/debuff_stun.png)
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/wind_chain_attack.png)
Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/wind_tiger's_appearance_passive.png)
Tiger's Appearance (Passive)
Gains 25% Critical Chance and 20% more damage for every harmful effect that's on the targeted enemy. [Automatic Effect]
![](/assets/img/skills/guild_leader_skill_spd1.png)
Leader Skill
The Attack Speed of ally Monsters is increased by 16% in Guild Battles.
Lv.25Martial Cat
![](/assets/img/monsters/light_martial_cat.png)
Lv.30Xiao Ling
![](/assets/img/monsters/light_xiao_ling.png)
![](/assets/img/skills/light_energy_punch.png)
Energy Punch
![](/assets/img/debuffs/debuff_stun.png)
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/light_counterattack.png)
Counterattack
![](/assets/img/buffs/buff_increase_cri_rate.png)
![](/assets/img/buffs/buff_counter.png)
Increases the critical rate for 2 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/light_lonely_fight_passive.png)
Lonely Fight (Passive)
Absorbs the Attack Bar by 20% if you attack a monster with same or lower HP status compared to yours. Recovers your HP by 20% of the damage dealt if you attack a monster that has better HP status than yours. [Automatic Effect]
![](/assets/img/skills/guild_leader_skill_atk1.png)
Leader Skill
The Attack Power of ally Monsters is increased by 21% in Guild Battles.
Lv.25Martial Cat
![](/assets/img/monsters/dark_martial_cat.png)
Lv.30Miho
![](/assets/img/monsters/dark_miho.png)
![](/assets/img/skills/dark_energy_punch.png)
Energy Punch
![](/assets/img/debuffs/debuff_stun.png)
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/dark_chain_attack.png)
Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/dark_eye_for_an_eye_passive.png)
Eye for an Eye (Passive)
Attacks the attacker with a critical hit to inflict damage that's proportionate to your Attack Power and Stuns the target for 1 turn with a 40% chance when attacked with a critical hit. Additionally, your Attack Bar increases by 30%. [Automatic Effect]
![](/assets/img/skills/guild_leader_skill_def1.png)
Leader Skill
The Defense of ally Monsters is increased by 21% in Guild Battles.