Summoners War - Monster - Kind - Martial Cat
Lv.25Martial Cat
Lv.30Mei
Energy Punch
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Counterattack
Increases the critical rate for 2 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
Destructive Punch
Inflicts damage with strengthened Enemy Punch proportionate to your MAX HP and destroys the target's MAX HP by 30% of the damage dealt. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.3] + [MAX_HP * 0.3]]
[[ATK * 3.3] + [MAX_HP * 0.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Leader Skill
The HP of ally Monsters is increased by 21% in Guild Battles.
Lv.25Martial Cat
Lv.30Mina
Energy Punch
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Head to Head (Passive)
Increases the chances of attacking with a Critical Hit by 50% if the enemy has no Harmful effects on them. [Automatic Effect]
Leader Skill
The Critical Rate of ally Monsters is increased by 16% in Guild Battles.
Lv.25Martial Cat
Lv.30Naomi
Energy Punch
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Tiger's Appearance (Passive)
Gains 25% Critical Chance and 20% more damage for every harmful effect that's on the targeted enemy. [Automatic Effect]
Leader Skill
The Attack Speed of ally Monsters is increased by 16% in Guild Battles.
Lv.25Martial Cat
Lv.30Xiao Ling
Energy Punch
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Counterattack
Increases the critical rate for 2 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
Lonely Fight (Passive)
Absorbs the Attack Bar by 20% if you attack a monster with same or lower HP status compared to yours. Recovers your HP by 20% of the damage dealt if you attack a monster that has better HP status than yours. [Automatic Effect]
Leader Skill
The Attack Power of ally Monsters is increased by 21% in Guild Battles.
Lv.25Martial Cat
Lv.30Miho
Energy Punch
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Eye for an Eye (Passive)
Attacks the attacker with a critical hit to inflict damage that's proportionate to your Attack Power and Stuns the target for 1 turn with a 40% chance when attacked with a critical hit. Additionally, your Attack Bar increases by 30%. [Automatic Effect]
Leader Skill
The Defense of ally Monsters is increased by 21% in Guild Battles.