Summoners War - Monster - Kind - Minotauros
![](/assets/img/monsters/fire_minotauros.png)
![](/assets/img/monsters/water_minotauros.png)
![](/assets/img/monsters/wind_minotauros.png)
![](/assets/img/monsters/light_minotauros.png)
![](/assets/img/monsters/dark_minotauros.png)
Lv.25Minotauros
![](/assets/img/monsters/fire_minotauros.png)
Lv.30Burentau
![](/assets/img/monsters/fire_burentau.png)
![](/assets/img/skills/fire_headbutt.png)
Headbutt
![](/assets/img/debuffs/debuff_provoke.png)
Attacks with the horns and provokes for 1 turn with a 50% chance. The provoke effect is guaranteed if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
![](/assets/img/skills/fire_chop.png)
Chop
Attacks with an axe and decreases the target's Attack Bar to 0. Additionally, your Attack Bar will be increased proportionate to the reduced Attack Bar if you land a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.2]]
[[ATK * 6.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
![](/assets/img/skills/fire_push.png)
Push
![](/assets/img/debuffs/debuff_stun.png)
Charges towards the enemy to attack and removes all beneficial effects on the target. Stuns the enemy for 1 turn when you get a Critical Hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 8.2]]
[[ATK * 8.2]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/fire_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Fire attribute by 30%.
Lv.25Minotauros
![](/assets/img/monsters/water_minotauros.png)
Lv.30Urtau
![](/assets/img/monsters/water_urtau.png)
![](/assets/img/skills/water_headbutt.png)
Headbutt
![](/assets/img/debuffs/debuff_provoke.png)
Attacks with the horns and provokes for 1 turn with a 50% chance. The provoke effect is guaranteed if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
![](/assets/img/skills/water_slaughter.png)
Slaughter
Attacks with an axe and recovers 20% HP. Additionally, if the enemy dies by the attack, your HP is recovered by 25% of the enemy's MAX HP. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.1]]
[[ATK * 6.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/water_stab.png)
Stab
![](/assets/img/debuffs/debuff_unrecoverable.png)
Strikes the enemy's weak spot with an axe, disturbing the enemy's HP recovery for 2 turns, while recovering your HP by 35%. (Reusable in 4 turns)
Multiplier:
[[ATK * 8.2]]
[[ATK * 8.2]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/water_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Water attribute by 30%.
Lv.25Minotauros
![](/assets/img/monsters/wind_minotauros.png)
Lv.30Eintau
![](/assets/img/monsters/wind_eintau.png)
![](/assets/img/skills/wind_headbutt.png)
Headbutt
![](/assets/img/debuffs/debuff_provoke.png)
Attacks with the horns and provokes for 1 turn with a 50% chance. The provoke effect is guaranteed if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
![](/assets/img/skills/wind_slaughter.png)
Slaughter
Attacks with an axe and recovers 20% HP. Additionally, if the enemy dies by the attack, your HP is recovered by 25% of the enemy's MAX HP. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.1]]
[[ATK * 6.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/wind_lord_of_labyrinthos_passive.png)
Lord of Labyrinthos (Passive)
![](/assets/img/buffs/buff_shield.png)
Your Attack Power is increased by 50% and you are healed by 30% of the damage you deal. Additionally, you'll gain a shield for 1 turn by the exceeded recovery amount. [Automatic Effect]
A
![](/assets/img/skills/wind_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Wind attribute by 30%.
Lv.25Minotauros
![](/assets/img/monsters/light_minotauros.png)
Lv.30Grotau
![](/assets/img/monsters/light_grotau.png)
![](/assets/img/skills/light_headbutt.png)
Headbutt
![](/assets/img/debuffs/debuff_provoke.png)
Attacks with the horns and provokes for 1 turn with a 50% chance. The provoke effect is guaranteed if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
![](/assets/img/skills/light_chop.png)
Chop
Attacks with an axe and decreases the target's Attack Bar to 0. Additionally, your Attack Bar will be increased proportionate to the reduced Attack Bar if you land a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.2]]
[[ATK * 6.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
![](/assets/img/skills/light_beast_man_passive.png)
Beast Man (Passive)
Recovers by 10% every turn and your attack speed increases as your HP decreases. [Automatic Effect]
A
![](/assets/img/skills/light_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Light attribute by 30%.
Lv.25Minotauros
![](/assets/img/monsters/dark_minotauros.png)
Lv.30Kamatau
![](/assets/img/monsters/dark_kamatau.png)
![](/assets/img/skills/dark_headbutt.png)
Headbutt
![](/assets/img/debuffs/debuff_provoke.png)
Attacks with the horns and provokes for 1 turn with a 50% chance. The provoke effect is guaranteed if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
![](/assets/img/skills/dark_slaughter.png)
Slaughter
Attacks with an axe and recovers 20% HP. Additionally, if the enemy dies by the attack, your HP is recovered by 25% of the enemy's MAX HP. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.1]]
[[ATK * 6.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/dark_exile_passive.png)
Exile (Passive)
Increases your Attack Power by 100% and your Attack power increases additionally as your HP decreases. You won't be able to receive any beneficial effects during battle. [Automatic Effect]
A
![](/assets/img/skills/dark_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Dark attribute by 30%.