Summoners War - Monster - Kind - Monkey King





 Lv.35Monkey King
				
					
 Lv.40Mei Hou Wang
				
					
				Monkey Wand
					Attacks with the Monkey Wand and stuns the enemy for 1 turn with a 35% chance.
					
					
						Multiplier:
[[ATK * 4.0]]
					[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
				Fire Monkey Wand
					Attacks and decreases the Defense for 2 turns with a 75% chance and recovers your HP by 15%. (Reusable in 3 turns)
					
					
						Multiplier:
[[ATK 7.2]]
					[[ATK 7.2]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
					
				Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
				Gold Headband (Passive)
Gains immunity against inability effects and increases your Resistance by 5% and Attack Power by 20% whenever you're attacked. Accumulated up to 10 times. [Automatic Effect]
					
				
				Leader Skill
Increases the Defense of ally monsters by 33%.
					
				
 Lv.35Monkey King
				
					
 Lv.40Shi Hou
				
					
				Monkey Wand
					Attacks with the Monkey Wand and stuns the enemy for 1 turn with a 35% chance.
					
					
						Multiplier:
[[ATK * 4.0]]
					[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
				All or Nothing
					Attacks all enemies and stuns them for 1 turn with a 75% chance. Increases your Attack Bar by 25% per stunned enemy after the attack. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 3.3]]
					[[ATK * 3.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
				Alter Ego Attack
								
					Summons an alter ego that attacks the enemy 6 times, granting you invincibility for 1 turn and immunity for 2 turns. Removes a beneficial effect granted on the enemy when an attack lands as a Critical Hit. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 2.2]]
					[[ATK * 2.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
				Leader Skill
Increases the Attack Power of ally monsters by 33%.
					
				
 Lv.35Monkey King
				
					
 Lv.40Xing Zhe
				
					
				Monkey Wand
					Attacks with the Monkey Wand and stuns the enemy for 1 turn with a 35% chance.
					
					
						Multiplier:
[[ATK * 4.0]]
					[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
				Lighting Monkey Wand
					Attacks and decreases the Defense for 2 turns with a 75% chance and recovers your attack gauge by 50%. (Reusable in 3 turns)
					
					
						Multiplier:
[[ATK * 7.2]]
					[[ATK * 7.2]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
					
				Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
				Stone Monkey (Passive)
Decreases the inflicted damage by 35% and counterattacks with a 35% chance when an ally is attacked. [Automatic Effect]
					
				
				Leader Skill
Increases the HP of ally monsters by 33%.
					
				
 Lv.35Monkey King
				
					
 Lv.40Qitian
				
					
				Monkey Wand
					Attacks with the Monkey Wand and stuns the enemy for 1 turn with a 35% chance.
					
					
						Multiplier:
[[ATK * 4.0]]
					[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
				All or Nothing
					Attacks all enemies and stuns them for 1 turn with a 75% chance. Increases your Attack Bar by 25% per stunned enemy after the attack. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 3.3]]
					[[ATK * 3.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
				Giant Net
								
					Attacks all enemies with the damage that increases according to your MAX HP and puts them to sleep for 1 turn and decreases the Attack Speed for 2 turns with an 80% chance each. In addition, decreases the target's Attack Bar by 50% per harmful effect granted on each enemy. (Reusable in 5 turns)
					
					
						Multiplier:
[[ATK * 2.7]] + [[MAX_HP * 0.18]]
					[[ATK * 2.7]] + [[MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
				Leader Skill
Increases the Resistance of ally monsters by 41%.
					
				
 Lv.35Monkey King
				
					
 Lv.40Son Zhang Lao
				
					
				Monkey Wand
					Attacks with the Monkey Wand and stuns the enemy for 1 turn with a 35% chance.
					
					
						Multiplier:
[[ATK * 4.0]]
					[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
				Dark Monkey Wand
					Attack the enemy to decrease the Defense for 2 turns and to steal 1 beneficial effect with 75% chance each. (Reusable in 3 turns)
					
					
						Multiplier:
[[ATK * ?]]
					[[ATK * ?]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
					
				Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
				Summon Clouds
								
					Attacks all enemies with a giant storm cloud to decrease their Defense for 2 turns and stuns them for 1 turn with a 50% chance. The damage of this skill will increase according to your MAX HP. (Reusable in 5 turns)
					
					
						Multiplier:
[[ATK * 2.7]] + [[MAX_HP * 0.18]]
					[[ATK * 2.7]] + [[MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
				Leader Skill
Increases the Accuracy of ally monsters by 41%.
					
				