Summoners War - Monster - Kind - Mummy
![](/assets/img/monsters/fire_mummy.png)
![](/assets/img/monsters/water_mummy.png)
![](/assets/img/monsters/wind_mummy.png)
![](/assets/img/monsters/light_mummy.png)
![](/assets/img/monsters/dark_mummy.png)
Lv.25Mummy
![](/assets/img/monsters/fire_mummy.png)
Lv.30Sonora
![](/assets/img/monsters/fire_sonora.png)
![](/assets/img/skills/fire_touch_of_corruption.png)
Touch of Corruption
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.
Multiplier:
[[ATK * 0.5] + [MAX_HP * 0.08]]
[[ATK * 0.5] + [MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/fire_smother.png)
Smother
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks all enemies and disturbs their HP recovery for 3 turns with a 75% chance. The damage of this attack will increase according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 0.8] + [MAX_HP * 0.18]]
[[ATK * 0.8] + [MAX_HP * 0.18]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/fire_burning_body_passive.png)
Burning Body (Passive)
Receives 30% more damage but returns 30% of the incoming damage back to the attacker. [Automatic Effect]
![](/assets/img/skills/fire_leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters with Fire attribute by 38%.
Lv.25Mummy
![](/assets/img/monsters/water_mummy.png)
Lv.30Nubia
![](/assets/img/monsters/water_nubia.png)
![](/assets/img/skills/water_touch_of_corruption.png)
Touch of Corruption
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.
Multiplier:
[[ATK * 0.5] + [MAX_HP * 0.08]]
[[ATK * 0.5] + [MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/water_smother.png)
Smother
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks all enemies and disturbs their HP recovery for 3 turns with a 75% chance. The damage of this attack will increase according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 0.8] + [MAX_HP * 0.18]]
[[ATK * 0.8] + [MAX_HP * 0.18]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/water_frozen_body_passive.png)
Frozen Body (Passive)
![](/assets/img/debuffs/debuff_freeze.png)
Every attack has a 50% chance to Freeze the enemy for 1 turn. [Automatic Effect]
A
![](/assets/img/skills/water_leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters with Water attribute by 38%.
Lv.25Mummy
![](/assets/img/monsters/wind_mummy.png)
Lv.30Namib
![](/assets/img/monsters/wind_namib.png)
![](/assets/img/skills/wind_touch_of_corruption.png)
Touch of Corruption
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.
Multiplier:
[[ATK * 0.5] + [MAX_HP * 0.08]]
[[ATK * 0.5] + [MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/wind_body_roll.png)
Body Roll
Slams the body with the enemy at the cost of 10% of your current HP, dealing 20% of your MAX HP to the enemy as damage. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.2]]
[[MAX_HP * 0.2]]
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/wind_poisoned_body_passive.png)
Poisoned Body (Passive)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Becomes immune to Continuous Damage. When being attacked, the attackers will suffer Continuous Damage for 1 turn. [Automatic Effect]
![](/assets/img/skills/wind_leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters with Wind attribute by 38%.
Lv.25Mummy
![](/assets/img/monsters/light_mummy.png)
Lv.30Sahara
![](/assets/img/monsters/light_sahara.png)
![](/assets/img/skills/light_touch_of_corruption.png)
Touch of Corruption
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.
Multiplier:
[[ATK * 0.5] + [MAX_HP * 0.08]]
[[ATK * 0.5] + [MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/light_body_roll.png)
Body Roll
Slams the body with the enemy at the cost of 10% of your current HP, dealing 20% of your MAX HP to the enemy as damage. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.2]]
[[MAX_HP * 0.2]]
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/light_soul_division.png)
Soul Division
Revives an ally target with extremely low HP, evens the HP of the revived ally and yourself and recovers the HP by 15% each. (Reusable in 7 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/light_leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters with Light attribute by 38%.
Lv.25Mummy
![](/assets/img/monsters/dark_mummy.png)
Lv.30Karakum
![](/assets/img/monsters/dark_karakum.png)
![](/assets/img/skills/dark_touch_of_corruption.png)
Touch of Corruption
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.
Multiplier:
[[ATK * 0.5] + [MAX_HP * 0.08]]
[[ATK * 0.5] + [MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/dark_smother.png)
Smother
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks all enemies and disturbs their HP recovery for 3 turns with a 75% chance. The damage of this attack will increase according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 0.8] + [MAX_HP * 0.18]]
[[ATK * 0.8] + [MAX_HP * 0.18]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/dark_cursed_body_passive.png)
Cursed Body (Passive)
At the cost of 5% of your current HP, your attacks will deal additional damage based on how much HP you've lost. This effect will only activate on this Monsters turn. [Automatic Effect]
A
![](/assets/img/skills/dark_leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters with Dark attribute by 38%.