# Summoners War - Monster - Kind - Mystic Witch

## Lv.25 Mystic Witch

## Lv.30 Rebecca

#### Crow Summoning

Summons crows to attack the enemy and inflict Continuous Damage for 1 turn with a 70% chance.

Multiplier:

[[ATK * 3.6]]

[[ATK * 3.6]]

Lv.2 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Harmful Effect Rate +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Harmful Effect Rate +10%

#### Jealousy

Attacks all enemies with the power of jealousy and weakens the Defense for 2 turns with a 50% chance. The effect is activated with a 100% chance if the enemy has beneficial effects. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Spell of Removal

Removes harmful effects of all allies and recover the HP by 15%. The recovery amount increases by 5% for each removed harmful effect. (Reusable in 5 turns)

Lv.2 Recovery +10%

Lv.3 Recovery +10%

Lv.4 Cooltime Turn -1

Lv.3 Recovery +10%

Lv.4 Cooltime Turn -1

A

#### Leader Skill

Increases the Accuracy of ally monsters in the Arena by 26%.

## Lv.25 Mystic Witch

## Lv.30 Megan

#### Crow Summoning

Summons crows to attack the enemy and inflict Continuous Damage for 1 turn with a 70% chance.

Multiplier:

[[ATK * 3.6]]

[[ATK * 3.6]]

Lv.2 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Harmful Effect Rate +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Harmful Effect Rate +10%

#### Toad Poison

Covers the enemy with poison, removes 1 beneficial effect, and prevents the target from receiving beneficial effects for 1 turn with a 75% chance. (Reusable in 4 turns)

Multiplier:

[[ATK * 5.3]]

[[ATK * 5.3]]

Lv.2 Harmful Effect Rate +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +15%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +15%

Lv.6 Cooltime Turn -1

#### Spell of Strengthening

Increases the attack gauge of all allies by 20% and increases Attack Power and Defense for 2 turns. (Reusable in 5 turns)

Lv.2 Cooltime Turn -1

#### Leader Skill

Increases the Attack Power of ally monsters in the Arena by 21%.

## Lv.25 Mystic Witch

## Lv.30 Silia

#### Crow Summoning

Summons crows to attack the enemy and inflict Continuous Damage for 1 turn with a 70% chance.

Multiplier:

[[ATK * 3.6]]

[[ATK * 3.6]]

Lv.2 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Harmful Effect Rate +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Harmful Effect Rate +10%

#### Jealousy

Attacks all enemies with the power of jealousy and weakens the Defense for 2 turns with a 50% chance. The effect is activated with a 100% chance if the enemy has beneficial effects. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Curse

Curses an enemy, removing the beneficial effects on the enemy. Also, with an 80% chance, disturbs the enemy's HP recovery and prevents the enemy from receiving any beneficial effects for 2 turns. (Reusable in 5 turns)

Multiplier:

[[ATK * 7.3]]

[[ATK * 7.3]]

Lv.2 Damage +10%

Lv.3 Harmful Effect Rate +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Cooltime Turn -1

Lv.3 Harmful Effect Rate +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Cooltime Turn -1

#### Leader Skill

Increases the Resistance of ally monsters in the Arena by 26%.

## Lv.25 Mystic Witch

## Lv.30 Linda

#### Crow Summoning

Summons crows to attack the enemy and inflict Continuous Damage for 1 turn with a 70% chance.

Multiplier:

[[ATK * 3.6]]

[[ATK * 3.6]]

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Harmful Effect Rate +10%

#### Jealousy

Attacks all enemies with the power of jealousy and weakens the Defense for 2 turns with a 50% chance. The effect is activated with a 100% chance if the enemy has beneficial effects. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Comet Summoning

Summons a comet to attack all enemies multiple times and casts Soul Protection on an ally with the lowest HP ratio and an ally with the lowest MAX HP for 2 turns. If the ally with Soul Protection dies, that ally will be revived automatically with 30% HP. (Reusable in 6 turns)

Multiplier:

[[ATK * 1.2]]

[[ATK * 1.2]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Cooltime Turn -1

A

#### Leader Skill

Increases the Accuracy of ally monsters in the Arena by 26%.

## Lv.25 Mystic Witch

## Lv.30 Gina

#### Crow Summoning

Summons crows to attack the enemy and inflict Continuous Damage for 1 turn with a 70% chance.

Multiplier:

[[ATK * 3.6]]

[[ATK * 3.6]]

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Harmful Effect Rate +10%

#### Toad Poison

Covers the enemy with poison, removes 1 beneficial effect, and prevents the target from receiving beneficial effects for 1 turn with a 75% chance. (Reusable in 4 turns)

Multiplier:

[[ATK * 5.3]]

[[ATK * 5.3]]

Lv.2 Harmful Effect Rate +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +15%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +15%

Lv.6 Cooltime Turn -1

#### Thorny Bush Summoning

Attacks all enemies 4 times by summoning thorny bushes and makes them fall asleep for 1 turn with a 50% chance. (Reusable in 6 turns)

Multiplier:

[[ATK * 1.1]]

[[ATK * 1.1]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Harmful Effect Rate +10%

Lv.5 Cooltime Turn -1

#### Leader Skill

Increases the Resistance of ally monsters in the Arena by 26%.