Summoners War - Monster - Kind - Neostone Agent
![](/assets/img/monsters/fire_neostone_agent.png)
![](/assets/img/monsters/water_neostone_agent.png)
![](/assets/img/monsters/wind_neostone_agent.png)
![](/assets/img/monsters/light_neostone_agent.png)
![](/assets/img/monsters/dark_neostone_agent.png)
Lv.30Neostone Agent
![](/assets/img/monsters/fire_neostone_agent.png)
Lv.35Lisa
![](/assets/img/monsters/fire_lisa.png)
![](/assets/img/skills/fire_preemptive_strike.png)
Preemptive Strike
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
Attacks the enemy 2 times. Each attack has a 25% chance to increase the enemy's chance of dealing a Glancing Hit for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/fire_cutting_magic.png)
Cutting Magic
Attacks an enemy and then removes all beneficial effects on the target. If there are 2 or more beneficial effects removed, the Attack Bar of all allies will be increased by 20% each. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.8]]
[[ATK * 2.8]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/fire_attack_command.png)
Attack Command
Removes all harmful effects on all allies. After that, 3 randomly selected allies will attack an enemy target. (Reusable in 6 turns)
Multiplier:
[[ATK * 1st SKILL]]
[[ATK * 1st SKILL]]
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_cri_rate1.png)
Leader Skill
The Critical Rate of ally Monsters is increased by 24% in Guild Battles.
Lv.30Neostone Agent
![](/assets/img/monsters/water_neostone_agent.png)
Lv.35Emma
![](/assets/img/monsters/water_emma.png)
![](/assets/img/skills/water_preemptive_strike.png)
Preemptive Strike
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
Attacks the enemy 2 times. Each attack has a 25% chance to increase the enemy's chance of dealing a Glancing Hit for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/water_cutting_magic.png)
Cutting Magic
Attacks an enemy and then removes all beneficial effects on the target. If there are 2 or more beneficial effects removed, the Attack Bar of all allies will be increased by 20% each. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.8]]
[[ATK * 2.8]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/water_medical_support.png)
Medical Support
![](/assets/img/buffs/buff_increase_def.png)
![](/assets/img/buffs/buff_shield.png)
Heals all allies for 30% of your MAX HP and increases their Defense for 2 turns. This skill generates a shield that lasts for 2 turns and is equivalent of half of the excessive heal. (Reusable in 6 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_res2.png)
Leader Skill
The Resistance of ally Monsters is increased by 40% in Guild Battles.
Lv.30Neostone Agent
![](/assets/img/monsters/wind_neostone_agent.png)
Lv.35Olivia
![](/assets/img/monsters/wind_olivia.png)
![](/assets/img/skills/wind_preemptive_strike.png)
Preemptive Strike
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
Attacks the enemy 2 times. Each attack has a 25% chance to increase the enemy's chance of dealing a Glancing Hit for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/wind_briefing.png)
Briefing
Removes all harmful effects on an ally target and fills up the ally's the Attack Bar. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/wind_lock_down.png)
Lock Down
![](/assets/img/buffs/buff_increase_def.png)
Attacks the enemy 2 times with each attack decreasing the target's Attack Bar by 25%. Additionally, this attack will increase the Defense of all allies for 3 turns. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_def1.png)
Leader Skill
The Defense of ally Monsters is increased by 33% in Guild Battles.
Lv.30Neostone Agent
![](/assets/img/monsters/light_neostone_agent.png)
Lv.35Illianne
![](/assets/img/monsters/light_illianne.png)
![](/assets/img/skills/light_preemptive_strike.png)
Preemptive Strike
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
Attacks the enemy 2 times. Each attack has a 25% chance to increase the enemy's chance of dealing a Glancing Hit for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/light_briefing.png)
Briefing
Removes all harmful effects on an ally target and fills up the ally's the Attack Bar. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/light_neostone_field.png)
Neostone Field
![](/assets/img/buffs/buff_immunity.png)
![](/assets/img/buffs/buff_invincible.png)
![](/assets/img/buffs/buff_shield.png)
Grants immunity on all allies for 2 turns with holy powers. In addition, the target ally will become invincible for 2 turns, and all other allies will be granted with a shield that's proportionate to your level for 2 turns. (Reusable in 8 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
A
![](/assets/img/skills/guild_leader_skill_atk1.png)
Leader Skill
The Attack Power of ally Monsters is increased by 33% in Guild Battles.
Lv.35Neostone Agent
![](/assets/img/monsters/dark_neostone_agent.png)
Lv.40Sylvia
![](/assets/img/monsters/dark_sylvia.png)
![](/assets/img/skills/dark_preemptive_strike.png)
Preemptive Strike
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
Attacks the enemy 2 times. Each attack has a 25% chance to increase the enemy's chance of dealing a Glancing Hit for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
![](/assets/img/skills/dark_cutting_magic.png)
Cutting Magic
Attacks an enemy and then removes all beneficial effects on the target. If there are 2 or more beneficial effects removed, the Attack Bar of all allies will be increased by 20% each. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.8]]
[[ATK * 2.8]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/dark_best_partner_passive.png)
Best Partner (Passive)
A randomly selected ally also attacks when you attack during your turn. [Automatic Effect]
Multiplier:
[[ATK * 1st SKILL]]
[[ATK * 1st SKILL]]
A
![](/assets/img/skills/guild_leader_skill_spd1.png)
Leader Skill
The Attack Speed of ally Monsters is increased by 33% in Guild Battles.