Summoners War - Monster - Kind - Neostone Fighter
Lv.30Neostone Fighter
Lv.35Trevor
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Relentless Strike
Increases the Critical Rate for 2 turns and instantly attacks an enemy with a powerful strike. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.7]]
[[ATK * 5.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Brawler's Will (Passive)
As your HP decreases, the damage inflicted to the enemy will increase and the damage you receive will decrease. The damage you receive will decrease by 20% additionally if you are under harmful effects. [Automatic Effect]
Multiplier:
[[2% ATK For Each 1% HP LOST]]
[[2% ATK For Each 1% HP LOST]]
A
Leader Skill
Increases the Attack Power of ally monsters in the Arena by 33%.
Lv.30Neostone Fighter
Lv.35Ryan
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Sharp Strike
Attacks an enemy and inflicts Continuous Damage for 2 turns. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.6]]
[[ATK * 5.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Dagger Dash
Swiftly attacks the enemy 3 times with each attack inflicting Continuous Damage for 1 turn. If this attack lands as a Critical Hit, it will disturb the target's HP recovery for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.6]]
[[ATK * 2.6]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
Leader Skill
Increases the Attack Power of ally monsters in the Dungeons by 33%.
Lv.30Neostone Fighter
Lv.35Logan
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Sharp Strike
Attacks an enemy and inflicts Continuous Damage for 2 turns. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.6]]
[[ATK * 5.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Push Through
Attacks the enemy 2 times and decreases the Attack Speed for 3 turns. Each hit will also decrease the enemy's Attack Bar by 50%. If the enemy's Attack Bar gets depleted by this attack, you instantly recover your turn. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
Leader Skill
The Attack Power of ally Monsters is increased by 33% in Guild Battles.
Lv.30Neostone Fighter
Lv.35Lucas
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Sharp Strike
Attacks an enemy and inflicts Continuous Damage for 2 turns. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.6]]
[[ATK * 5.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Born to Fight (Passive)
The attacks performed on your turns will generate a shield lasts for 1 turn. The shield is equivalent to 50% of the damage dealt. Also, increases your Critical Rate by 30% and deals additional damage that's proportionate to the shield amount granted on yourself with every attack. [Automatic Effect]
A
Leader Skill
Increases the Attack Power of ally monsters by 25%.
Lv.30Neostone Fighter
Lv.35Karl
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%
Relentless Strike
Increases the Critical Rate for 2 turns and instantly attacks an enemy with a powerful strike. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.7]]
[[ATK * 5.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Piercing Dagger
Performs an attack that ignores all damage reduction effects. This attack is guaranteed to land as a Critical Attack. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.5]]
[[ATK * 8.5]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
A
Leader Skill
Increases the Attack Power of ally monsters by 25%.