# Summoners War - Monster - Kind - Oracle

## Lv.35 Oracle

## Lv.40 Juno

#### Passing Time

Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit.

Multiplier:

[[ATK * 1.3]]

[[ATK * 1.3]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +15%

Lv.3 Damage +10%

Lv.4 Damage +15%

#### Predicted Future

Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns. (Reusable in 4 turns)

Multiplier:

[[ATK * 3.0]]

[[ATK * 3.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

#### Loss of Cause and Effect (Passive)

Removes all harmful effects if you start the turn with harmful effects. Recovers HP of all allies by 10% of your MAX HP for each removed harmful effect. [Automatic Effect]

#### Leader Skill

Increases the Critical Rate of ally monsters by 24%.

## Lv.35 Oracle

## Lv.40 Praha

#### Passing Time

Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit.

Multiplier:

[[ATK * 1.3]]

[[ATK * 1.3]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +15%

Lv.3 Damage +10%

Lv.4 Damage +15%

#### Predicted Future

Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns. (Reusable in 4 turns)

Multiplier:

[[ATK * 3.0]]

[[ATK * 3.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

#### Daydream

Recovers the HP of all allies by 50% by putting yourself to sleep for 1 turn. In addition, puts all enemies to sleep for 1 turn with a 50% chance. (Reusable in 6 turns)

Lv.2 Recovery +10%

Lv.3 Recovery +10%

Lv.4 Cooltime Turn -1

Lv.5 Cooltime Turn -1

Lv.3 Recovery +10%

Lv.4 Cooltime Turn -1

Lv.5 Cooltime Turn -1

#### Leader Skill

Increases the Resistance of ally monsters by 41%.

## Lv.35 Oracle

## Lv.40 Seara

#### Passing Time

Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit.

Multiplier:

[[ATK * 1.3]]

[[ATK * 1.3]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +15%

Lv.3 Damage +10%

Lv.4 Damage +15%

#### Fate of Destruction

Inflicts Continuous Damage for 2 turns to the target enemy and sets up a bomb to blow up after 2 turns. Instantly gains another turn after using this skill. (Reusable in 4 turns)

Multiplier:

[[ATK * 5.0]]

[[ATK * 5.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Promised Time

Attacks all enemies and immediately sets off the bombs on the target. (Reusable in 7 turns)

Multiplier:

[[ATK * 4.0]]

[[ATK * 4.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Cooltime Turn -1

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Cooltime Turn -1

Lv.5 Cooltime Turn -1

#### Leader Skill

Increases the Attack Speed of ally monsters by 24%.

## Lv.35 Oracle

## Lv.40 Laima

#### Passing Time

Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit.

Multiplier:

[[ATK * 1.3]]

[[ATK * 1.3]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +15%

Lv.3 Damage +10%

Lv.4 Damage +15%

N

#### Predicted Future (Strengthened)

Attacks all enemies to remove beneficial effects granted on them with a 90% chance. Decreases their Attack Speed for 2 turns if you successfully remove beneficial effects. (Reusable in 4 turns)

Multiplier:

[[ATK * 3.0]]

[[ATK * 3.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

A

#### Predicted Future

Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns. (Reusable in 4 turns)

Multiplier:

[[ATK * 3.0]]

[[ATK * 3.0]]

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

N

#### Predicted Future (Strengthened)

Attacks all enemies to remove beneficial effects granted on them with a 90% chance. Decreases their Attack Speed for 2 turns if you successfully remove beneficial effects. (Reusable in 4 turns)

Multiplier:

[[ATK * 3.0]]

[[ATK * 3.0]]

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

#### Start and End

Removes the harmful effect on all allies and grants Immunity and Invincibility on the allies for 1 turn. Recovers their HP 15% each for 3 turns afterwards. (Reusable in 6 turns)

Lv.2 Cooltime Turn -1

Lv.3 Cooltime Turn -1

Lv.3 Cooltime Turn -1

#### Leader Skill

Increases the Accuracy of ally monsters by 41%.

## Lv.35 Oracle

## Lv.40 Giana

#### Passing Time

Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit.

Multiplier:

[[ATK * 1.3]]

[[ATK * 1.3]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +15%

Lv.3 Damage +10%

Lv.4 Damage +15%

#### Fate of Destruction

Inflicts Continuous Damage for 2 turns to the target enemy and sets up a bomb to blow up after 2 turns. Instantly gains another turn after using this skill. (Reusable in 4 turns)

Multiplier:

[[ATK * 5.0]]

[[ATK * 5.0]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Critical Error

Attacks all enemies, removing all beneficial effects and stunning the enemies whose beneficial effect has been removed for 1 turn. (Reusable in 6 turns)

Multiplier:

[[ATK * 3.8]]

[[ATK * 3.8]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Cooltime Turn -1

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Cooltime Turn -1

Lv.5 Cooltime Turn -1

#### Leader Skill

Increases the Attack Power of ally monsters by 33%.