Summoners War - Monster - Kind - Paladin

Lv.35Paladin

HP
HP
ATK
DEF
SPD
8115
444
468
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Ophilia

HP
HP
ATK
DEF
SPD
12510
637
670
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Justice Strike

Attacks and Stuns the enemy for 1 tyrn with a 15% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
N

Justice Strike (Strengthened)

Attacks and stuns the enemy for 1 turn with a 15% chance. You'll gain immunity for 1 turn afterwards. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.3] + [MAX_HP * 0.18]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

Prayer of Protection

Removes all harmful effects on the ally and makes the ally invincible for 1 turn. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Cry of Threat

Creates a shield that's proportionate to 20% of your HP on all allies for 2 turns and activates Threat state while the enemy attacks 3 times. The enemy (boss excluded) can only attack the target under the Threat state when using the attack skill. (Reusable in 6 turns)
Multiplier:
[[MAX_HP * 0.2]]
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1

Leader Skill

The Defense of ally Monsters is increased by 44% in Guild Battles.

Lv.35Paladin

HP
HP
ATK
DEF
SPD
7995
468
452
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Josephine

HP
HP
ATK
DEF
SPD
12345
659
659
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Justice Strike

Attacks and Stuns the enemy for 1 tyrn with a 15% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
N

Justice Strike (Strengthened)

Attacks and stuns the enemy for 1 turn with a 35% chance. Your attacks won't land as Glancing Hits.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

Fury of Punishment

Attacks the enemy 2 times to remove the beneficial effect with a 75% chance each and provokes the enemy for 1 turn. Afterwards, counterattacks whenever your're attacked for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

Heavenly Blessing (Passive)

Creates a shield that's proportionate to 20% of your HP on all allies for 2 turns when an ally is under inability effects. All of your harmful effects will be removed and you'll instantly recover a turn afterwards. [Automatic Effect] (Reusable in 6 turns)
Multiplier:
[[MAX_HP * 0.2]]
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1

Leader Skill

Increases the Accuracy of ally Monsters by 41%.

Lv.35Paladin

Support
HP
ATK
DEF
SPD
7875
428
500
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Louise

Support
HP
ATK
DEF
SPD
11700
593
769
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Justice Strike

Attacks and Stuns the enemy for 1 tyrn with a 15% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
N

Justice Strike (Strengthened)

Attacks and stuns the enemy for 1 turn with a 15% chance. Decreases the Attack Bar by 30% with a 100% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

Prayer of Protection

Removes all harmful effects on the ally and makes the ally invincible for 1 turn. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Divine Wind

Recovers the HP of all allies by 20% each and creates a shield that's proportionate to 20% of your MAX HP for 3 turns. Afterwards, grant immunity on the allies with half or more HP for 2 turns. (Reusable in 5 turns)
Lv.2 Shield +10%
Lv.3 Recovery +10%
Lv.4 Shield +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Leader Skill

The HP of ally Monsters is increased by 44% in Guild Battles.

Lv.35Paladin

HP
HP
ATK
DEF
SPD
7995
436
484
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Jeanne

HP
HP
ATK
DEF
SPD
12180
615
714
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Justice Strike

Attacks and Stuns the enemy for 1 tyrn with a 15% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
N

Justice Strike (Strengthened)

Attacks and stuns the enemy for 1 turn with a 15% chance. Recovers the HP of an ally, including yourself, with the lowest HP by 10% when you attack during your turn. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.3] + [MAX_HP * 0.18]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

Prayer of Protection

Removes all harmful effects on the ally and makes the ally invincible for 1 turn. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Cry of Provocation

Provokes all enemies for 2 turns and instantly recovers a turn. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill

Increases the Resistance of ally Monsters by 41%.

Lv.35Paladin

Defense
HP
ATK
DEF
SPD
7260
444
525
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Leona

Defense
HP
ATK
DEF
SPD
10710
626
801
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Justice Strike

Attacks and Stuns the enemy for 1 tyrn with a 15% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
N

Justice Strike

Attacks and Stuns the enemy for 1 turn with an 85% chance.
Multiplier:
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

Fury of Punishment

Attacks the enemy 2 times to remove the beneficial effect with a 75% chance each and provokes the enemy for 1 turn. Afterwards, counterattacks whenever your're attacked for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

Internal Force (Passive)

When the battle begins, balances the Defense and Attack Power so that the stat with the lower value will have the same value as the stat with the higher value. Creates a shield that's equivalent to your Defense for 2 turns when you get attacked, and the damage you inflict on an enemy will be increased by 30% when you have a shield. [Automatic Effect]

Leader Skill

The Critical Rate of ally Monsters is increased by 33% in Guild Battles.