Summoners War - Monster - Kind - Penguin Knight
![](/assets/img/monsters/fire_penguin_knight.png)
![](/assets/img/monsters/water_penguin_knight.png)
![](/assets/img/monsters/wind_penguin_knight.png)
![](/assets/img/monsters/light_penguin_knight.png)
![](/assets/img/monsters/dark_penguin_knight.png)
Lv.25Penguin Knight
![](/assets/img/monsters/fire_penguin_knight.png)
Lv.30Naki
![](/assets/img/monsters/fire_naki.png)
![](/assets/img/skills/fire_honorable_attack.png)
Honorable Attack
![](/assets/img/debuffs/debuff_stun.png)
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/fire_start_battle.png)
Start Battle
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns. (Reusable in 3 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/fire_request_battle.png)
Request Battle
![](/assets/img/debuffs/debuff_provoke.png)
![](/assets/img/buffs/buff_invincible.png)
Provokes the enemy for 2 turns with a 75% chance. Becomes invincible for 1 turn. (Reusable in 5 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +15%
Lv.4 Cooltime Turn -1
Lv.3 Harmful Effect Rate +15%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/fire_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Fire attribute by 30%.
Lv.25Penguin Knight
![](/assets/img/monsters/water_penguin_knight.png)
Lv.30Toma
![](/assets/img/monsters/water_toma.png)
![](/assets/img/skills/water_honorable_attack.png)
Honorable Attack
![](/assets/img/debuffs/debuff_stun.png)
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/water_start_battle.png)
Start Battle
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns. (Reusable in 3 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/water_crush_iceberg.png)
Crush Iceberg
Gathers power for a strong, fast charge. The critical rate increases to 100% if the enemy's defense is weakened. (Reusable in 4 turns)
Multiplier:
[[ATK * 7.6]]
[[ATK * 7.6]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/water_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Water attribute by 30%.
Lv.25Penguin Knight
![](/assets/img/monsters/wind_penguin_knight.png)
Lv.30Mav
![](/assets/img/monsters/wind_mav.png)
![](/assets/img/skills/wind_honorable_attack.png)
Honorable Attack
![](/assets/img/debuffs/debuff_stun.png)
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/wind_declare_war.png)
Declare War
![](/assets/img/debuffs/debuff_provoke.png)
Recovers your HP by 25% and provokes the enemy for 1 turn with a 75% chance. (Reusable in 3 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Recovery + 10%
Lv.4 Recovery + 10%
Lv.5 Harmful Effect Rate +15%
Lv.3 Recovery + 10%
Lv.4 Recovery + 10%
Lv.5 Harmful Effect Rate +15%
![](/assets/img/skills/wind_wings_of_wind.png)
Wings of Wind
![](/assets/img/buffs/buff_increase_atk_spd.png)
Removes one harmful effect from all allies, decreases their skill cool time by 1 turn each, and increases their Attack Speed for 2 turns. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/wind_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Wind attribute by 30%.
Lv.25Penguin Knight
![](/assets/img/monsters/light_penguin_knight.png)
Lv.30Dona
![](/assets/img/monsters/light_dona.png)
![](/assets/img/skills/light_honorable_attack.png)
Honorable Attack
![](/assets/img/debuffs/debuff_stun.png)
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/light_start_battle.png)
Start Battle
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns. (Reusable in 3 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_ready_to_attack.png)
Ready to Attack
Removes all harmful effects on all allies and increases the attack gauge by at least 15%. The attack gauge is increased additionally by 5% for each removed harmful effect. (Reusable in 4 turns)
Lv.2 Cooltime Turn -1
![](/assets/img/skills/light_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Light attribute by 30%.
Lv.25Penguin Knight
![](/assets/img/monsters/dark_penguin_knight.png)
Lv.30Kuna
![](/assets/img/monsters/dark_kuna.png)
![](/assets/img/skills/dark_honorable_attack.png)
Honorable Attack
![](/assets/img/debuffs/debuff_stun.png)
Charges to attack and stuns the enemy for 1 turn with a 20% chance.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/dark_declare_war.png)
Declare War
![](/assets/img/debuffs/debuff_provoke.png)
Recovers your HP by 25% and provokes the enemy for 1 turn with a 75% chance. (Reusable in 3 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Recovery + 10%
Lv.4 Recovery + 10%
Lv.5 Harmful Effect Rate +15%
Lv.3 Recovery + 10%
Lv.4 Recovery + 10%
Lv.5 Harmful Effect Rate +15%
![](/assets/img/skills/dark_undefeated_warrior.png)
Undefeated Warrior
![](/assets/img/debuffs/debuff_decrease_def.png)
Jumps into enemy territory to attack an enemy. You sequentially attack all enemies and decrease their Defense for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/dark_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters with Dark attribute by 30%.