Summoners War - Monster - Kind - Rakshasa

Lv.30Rakshasa

Attack
HP
ATK
DEF
SPD
4635
380
291
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Hwa

Attack
HP
ATK
DEF
SPD
7140
557
420
104
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Swing

Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Burning Swing

Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increase as your Attack Speed increases. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 290] / [70]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Burning Whip (Passive)

Decreases the enemy's Attack Bar by 25% and strikes again with a 25% chance. [Automatic Effect]

Leader Skill

Increases the Critical Rate of ally monsters by 19%.

Lv.30Rakshasa

HP
HP
ATK
DEF
SPD
4995
368
279
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Su

HP
HP
ATK
DEF
SPD
7260
565
404
104
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Swing

Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Fast Swing

Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 240] / [200]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Delicate Whip

Attacks the enemy and recovers by 50% of the inflicted damage. Guarantees to stun the target for 1 turn if the enemy is granted with a harmful effect. The inflicted damage will be increased by 50% if the target is immune to stun. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Leader Skill

Increases the Attack Power of ally monsters by 25%.

Lv.30Rakshasa

Attack
HP
ATK
DEF
SPD
5175
374
261
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Yen

Attack
HP
ATK
DEF
SPD
7500
573
379
104
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Swing

Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Fast Swing

Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 240] / [200]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Dancing Whip (Passive)

Gets an extra turn with a 20% chance when your turn is over. Increases the effect activation rate by 20% each if the effect doesn't get activated. The increased rate will reset when the effect is activated. [Automatic Effect]

Leader Skill

Increases the Attack Power of ally monsters by 25%.

Lv.30Rakshasa

Attack
HP
ATK
DEF
SPD
4995
362
285
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Pang

Attack
HP
ATK
DEF
SPD
7260
541
428
104
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Swing

Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Burning Swing

Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increase as your Attack Speed increases. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 290] / [70]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Cruel Whip (Passive)

Elongates the harmful effect on the enemy for 1 turn and decreases the duration of beneficial effect by 1 turn when you attack. Damage is increased by 30% if the enemy's HP is below 50%. [Automatic Effect]

Leader Skill

Increases the Critical Rate of ally monsters by 19%.

Lv.30Rakshasa

Attack
HP
ATK
DEF
SPD
5340
356
267
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Ran

Attack
HP
ATK
DEF
SPD
7755
549
387
104
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Swing

Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Fast Swing

Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 240] / [200]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Devil's Whip

Attacks an enemy 4 times, decreasing the Attack Bar by 30% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy's Attack Bar is depleted. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1

Leader Skill

Increases the Attack Power of ally monsters by 25%.