Summoners War - Monster - Kind - Rakshasa





 Lv.30Rakshasa
 Lv.30Rakshasa
				 
					 Lv.35Hwa
 Lv.35Hwa
				 
					 
				Swing
 
					Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
					
					
						Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
					[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
 
				Burning Swing
 
					Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increase as your Attack Speed increases. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 1.0] * [[SPD + 290] / [70]]]
					[[ATK * 1.0] * [[SPD + 290] / [70]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
 
				Burning Whip (Passive)
Decreases the enemy's Attack Bar by 25% and strikes again with a 25% chance. [Automatic Effect]
					
				 
				Leader Skill
Increases the Critical Rate of ally monsters by 19%.
					
				 Lv.30Rakshasa
 Lv.30Rakshasa
				 
					 Lv.35Su
 Lv.35Su
				 
					 
				Swing
 
					Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
					
					
						Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
					[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
 
				Fast Swing
 
					Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 1.0] * [[SPD + 240] / [200]]]
					[[ATK * 1.0] * [[SPD + 240] / [200]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
 
				Delicate Whip
 
					Attacks the enemy and recovers by 50% of the inflicted damage. Guarantees to stun the target for 1 turn if the enemy is granted with a harmful effect. The inflicted damage will be increased by 50% if the target is immune to stun. (Reusable in 5 turns)
					
					
						Multiplier:
[[ATK * 8.1]]
					[[ATK * 8.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
 
				Leader Skill
Increases the Attack Power of ally monsters by 25%.
					
				 Lv.30Rakshasa
 Lv.30Rakshasa
				 
					 Lv.35Yen
 Lv.35Yen
				 
					 
				Swing
 
					Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
					
					
						Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
					[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
 
				Fast Swing
 
					Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 1.0] * [[SPD + 240] / [200]]]
					[[ATK * 1.0] * [[SPD + 240] / [200]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
 
				Dancing Whip (Passive)
Gets an extra turn with a 20% chance when your turn is over. Increases the effect activation rate by 20% each if the effect doesn't get activated. The increased rate will reset when the effect is activated. [Automatic Effect]
					
				 
				Leader Skill
Increases the Attack Power of ally monsters by 25%.
					
				 Lv.30Rakshasa
 Lv.30Rakshasa
				 
					 Lv.35Pang
 Lv.35Pang
				 
					 
				Swing
 
					Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
					
					
						Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
					[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
 
				Burning Swing
 
					Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increase as your Attack Speed increases. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 1.0] * [[SPD + 290] / [70]]]
					[[ATK * 1.0] * [[SPD + 290] / [70]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
 
				Cruel Whip (Passive)
Elongates the harmful effect on the enemy for 1 turn and decreases the duration of beneficial effect by 1 turn when you attack. Damage is increased by 30% if the enemy's HP is below 50%. [Automatic Effect]
					
				 
				Leader Skill
Increases the Critical Rate of ally monsters by 19%.
					
				 Lv.30Rakshasa
 Lv.30Rakshasa
				 
					 Lv.35Ran
 Lv.35Ran
				 
					 
				Swing
 
					Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
					
					
						Multiplier:
[[ATK * 1.11] * [SPD + 80] / [50]]
					[[ATK * 1.11] * [SPD + 80] / [50]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
					
				Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
 
				Fast Swing
 
					Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 1.0] * [[SPD + 240] / [200]]]
					[[ATK * 1.0] * [[SPD + 240] / [200]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
 
				Devil's Whip
 
					Attacks an enemy 4 times, decreasing the Attack Bar by 30% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy's Attack Bar is depleted. (Reusable in 4 turns)
					
					
						Multiplier:
[[ATK * 2.1]]
					[[ATK * 2.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
					
				Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1
 
				Leader Skill
Increases the Attack Power of ally monsters by 25%.
					
				