Summoners War - Monster - Kind - Striker

Lv.35Striker

Attack
HP
ATK
DEF
SPD
6900
589
404
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Douglas

Attack
HP
ATK
DEF
SPD
9885
889
593
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Mach Punch

Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

Iron Uppercut

Uses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 30% chance. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

Attack is the Best Form of Defense (Passive)

When being attacked by an enemy, the chance of receiving a Glancing Hit increases up to 50% as the enemy's Attack Power is lower than your Attack Power. If the enemy's attack lands as a Glancing Hit, counterattacks with [Iron Uppercut]. [Automatic Effect]

Leader Skill

Increases the Attack Power of ally monsters by 33%.

Lv.35Striker

Attack
HP
ATK
DEF
SPD
7635
525
420
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Moore

Attack
HP
ATK
DEF
SPD
11040
801
604
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25
Stats as in Monster Collection!

Mach Punch

Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

Rolling Spike

Attacks all enemies 3 times. Each attack has a 30% chance to remove one beneficial effect and to absorb the Attack Bar by 10%. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.4 Harmful Effect Rate +20%
Lv.5 Cooltime Turn -1

Overdrive (Passive)

The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy. [Automatic Effect] (Reusable in 4 turns)
Lv.2 Cooltime Turn -1

Leader Skill

Increases the Attack Speed of ally monsters by 24%.

Lv.35Striker

Attack
HP
ATK
DEF
SPD
7020
557
428
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Kashmir

Attack
HP
ATK
DEF
SPD
10215
845
615
103
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Mach Punch

Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

Iron Uppercut

Uses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 30% chance. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

Triple Crush

Attacks the enemy to remove all beneficial effects. If the enemy has no beneficial effects after the attack, attacks the enemy once again to weaken the Defense for 2 turns. If you successfully weakened the Defense, attacks the enemy with a powerful finishing strike. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.2]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Leader Skill

Increases the Accuracy of ally monsters by 41%.

Lv.35Striker

Attack
HP
ATK
DEF
SPD
7380
565
396
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Talisman

Attack
HP
ATK
DEF
SPD
10710
867
560
103
CRI Rate
CRI Dmg
Resistance
Accuracy
30
50
15
0
Stats as in Monster Collection!

Mach Punch

Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

Rolling Spike

Attacks all enemies 3 times. Each attack has a 30% chance to remove one beneficial effect and to absorb the Attack Bar by 10%. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.4 Harmful Effect Rate +20%
Lv.5 Cooltime Turn -1

Final Drive

Increases your Attack Power for 2 turns, and inflicts damage that ignores all damage reduction effects. Gains a turn instantly if the enemy gets defeated from this attack. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.6]]
Lv.2 Damage +10%
Lv.3 Cooltime Turn -1

Leader Skill

Increases the Resistance of ally monsters by 41%.

Lv.35Striker

Attack
HP
ATK
DEF
SPD
7500
541
412
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.40Vancliffe

Attack
HP
ATK
DEF
SPD
10875
823
593
103
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
40
0
Stats as in Monster Collection!

Mach Punch

Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

Iron Uppercut

Uses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. [Mach Punch] will be activated in succession with a 30% chance. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

Chain Combo Attack

Attacks 6 times with endless attacks. The first 3 hits decrease one enemy's Attack Bar by 30% each, and the 4th hit Stuns that enemy. Afterwards, attacks all enemies 2 more times, increasing the duration of harmful effects granted on them by 1 turn each. (Reusable in 6 turns)
Multiplier:
[[ATK * 1.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Leader Skill

Increases the Critical Rate of ally monsters by 24%.