Summoners War - Monster - Kind - Succubus
![](/assets/img/monsters/fire_succubus.png)
![](/assets/img/monsters/water_succubus.png)
![](/assets/img/monsters/wind_succubus.png)
![](/assets/img/monsters/light_succubus.png)
![](/assets/img/monsters/dark_succubus.png)
Lv.30Succubus
![](/assets/img/monsters/fire_succubus.png)
Lv.35Akia
![](/assets/img/monsters/fire_akia.png)
![](/assets/img/skills/fire_dreamy_invitation.png)
Dreamy Invitation
![](/assets/img/debuffs/debuff_sleep.png)
Attacks without waking up the enemy that's under sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovery the Attack Gauge by 50% if the enemy falls asleep after the attack.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/fire_twisted_joy.png)
Twisted Joy
![](/assets/img/debuffs/debuff_sleep.png)
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks without waking up the enemy that's under Sleep. Replaces up to 3 beneficial effects granted on the target with Sleep, Increased chances of landing a Glancing Hit, and Decrease DEF Effects for 2 turns each. (Reusable in 4 turns)
Multiplier:
[[ATK * 6.1]]
[[ATK * 6.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/fire_brutal_end.png)
Brutal End
Attacks without waking up the enemy that's under Sleep. Attacks all enemies and increases their skill cooldown time by 2 turns. If the enemy is under Sleep, destroys the enemy's MAX HP by 50% of the damage dealt. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.5]]
[[ATK * 4.5]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/arena_leader_skill_acc2.png)
Leader Skill
Increases the Accuracy of ally monsters in the Arena by 40%.
Lv.30Succubus
![](/assets/img/monsters/water_succubus.png)
Lv.35Izaria
![](/assets/img/monsters/water_izaria.png)
![](/assets/img/skills/water_dreamy_invitation.png)
Dreamy Invitation
![](/assets/img/debuffs/debuff_sleep.png)
Attacks without waking up the enemy that's under sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovery the Attack Gauge by 50% if the enemy falls asleep after the attack.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/water_strike_of_rejection.png)
Strike of Rejection
![](/assets/img/debuffs/debuff_unrecoverable.png)
![](/assets/img/debuffs/debuff_stun.png)
Attack without waking up the enemy that's under Sleep. Disturbs the HP recovery of the target for 2 turns. Increases the damage by 50% if the target is asleep. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.5]]
[[ATK * 5.5]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/water_parting_gift.png)
Parting Gift
![](/assets/img/debuffs/debuff_sleep.png)
Attacks without waking up the enemy that's under Sleep. Attacks the target 4 times to recover 50% of the inflicted damage as HP, and absorbing 20% of the enemy's Attack Bar. Puts the enemy to sleep for 2 turns when the enemy's Attack Bar is empty. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.1]]
[[ATK * 2.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A
![](/assets/img/skills/arena_leader_skill_spd1.png)
Leader Skill
Increases the Attack Speed of ally monsters in the Arena by 24%.
Lv.30Succubus
![](/assets/img/monsters/wind_succubus.png)
Lv.35Selena
![](/assets/img/monsters/wind_selena.png)
![](/assets/img/skills/wind_dreamy_invitation.png)
Dreamy Invitation
![](/assets/img/debuffs/debuff_sleep.png)
Attacks without waking up the enemy that's under sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovery the Attack Gauge by 50% if the enemy falls asleep after the attack.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/wind_strike_of_rejection.png)
Strike of Rejection
![](/assets/img/debuffs/debuff_unrecoverable.png)
![](/assets/img/debuffs/debuff_stun.png)
Attack without waking up the enemy that's under Sleep. Disturbs the HP recovery of the target for 2 turns. Increases the damage by 50% if the target is asleep. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.5]]
[[ATK * 5.5]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/wind_blooming_nightmare.png)
Blooming Nightmare
![](/assets/img/debuffs/debuff_sleep.png)
Attacks without waking up the enemy that's under Sleep. Attacks random targets 5 times. Puts the enemy who's not under Sleep to Sleep for 1 turn. Also increases the duration of Sleep by 1 turn each, up to 3 turns, of the enemy who's under Sleep. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.07]]
[[ATK * 2.07]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.3 Damage +15%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.3 Damage +15%
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/arena_leader_skill_res2.png)
Leader Skill
Increases the Resistance of ally monsters in the Arena by 40%.
Lv.30Succubus
![](/assets/img/monsters/light_succubus.png)
Lv.35Aria
![](/assets/img/monsters/light_aria.png)
![](/assets/img/skills/light_dreamy_invitation.png)
Dreamy Invitation
![](/assets/img/debuffs/debuff_sleep.png)
Attacks without waking up the enemy that's under sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovery the Attack Gauge by 50% if the enemy falls asleep after the attack.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/light_strike_of_rejection.png)
Strike of Rejection
![](/assets/img/debuffs/debuff_unrecoverable.png)
![](/assets/img/debuffs/debuff_stun.png)
Attack without waking up the enemy that's under Sleep. Disturbs the HP recovery of the target for 2 turns. Increases the damage by 50% if the target is asleep. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.5]]
[[ATK * 5.5]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_curse_of_white_night.png)
Curse of White Night
![](/assets/img/debuffs/debuff_sleep.png)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
Attacks without waking up the enemy that's under Sleep. Puts all enemies under Sleep for 1 turn. Also reduces the Attack Speed of all enemies for 2 turns and increases their chances of landing a Glancing Hit for 2 turns. (Reusable in 6 turns)
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/arena_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters in the Arena by 33%.
Lv.30Succubus
![](/assets/img/monsters/dark_succubus.png)
Lv.35Isael
![](/assets/img/monsters/dark_isael.png)
![](/assets/img/skills/dark_dreamy_invitation.png)
Dreamy Invitation
![](/assets/img/debuffs/debuff_sleep.png)
Attacks without waking up the enemy that's under sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovery the Attack Gauge by 50% if the enemy falls asleep after the attack.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/dark_twisted_joy.png)
Twisted Joy
![](/assets/img/debuffs/debuff_sleep.png)
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks without waking up the enemy that's under Sleep. Replaces up to 3 beneficial effects granted on the target with Sleep, Increased chances of landing a Glancing Hit, and Decrease DEF Effects for 2 turns each. (Reusable in 4 turns)
Multiplier:
[[ATK * 6.1]]
[[ATK * 6.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/dark_night_hag's_scuttle.png)
Night Hag's Scuttle
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks without waking up the enemy that's under Sleep. Attack all enemies to deal damage proportionate to their Attack Speed and disturbs their HP recovery for 2 turns with a 75% chance. If the enemy is under Sleep, this attack will deal 50% more damage. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.0] + [TARGET_SPD * 0.08]]
[[ATK * 4.0] + [TARGET_SPD * 0.08]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
A
![](/assets/img/skills/arena_leader_skill_def1.png)
Leader Skill
Increases the Defense of ally monsters in the Arena by 33%.