# Summoners War - Monster - Kind - Taoist

## Lv.25 Taoist

## Lv.30 Gunpyeong

#### Fake Attack

Performs an unpredictable attack and decreases the target's Attack Power for 1 turn. This attack will also increase the target's chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.

Multiplier:

[[ATK * 3.7]]

[[ATK * 3.7]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

#### Burning Desert

Attacks all enemies 2 times with a sandstorm and decreases the attack gauge by 30% with a 30% chance for each attack. (Reusable in 4 turns)

Multiplier:

[[ATK * 1.4]]

[[ATK * 1.4]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Flame of Ascension

Attacks the enemy 3 times with an inferno and deals substantial damage. Each attack has a 50% chance of increasing the cooldown of the target's skills by 1 turn each. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.7]]

[[ATK * 2.7]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

## Lv.30 Taoist

## Lv.35 Gildong

#### Fake Attack

Performs an unpredictable attack and decreases the target's Attack Power for 1 turn. This attack will also increase the target's chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.

Multiplier:

[[ATK * 3.7]]

[[ATK * 3.7]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

#### Angry Wave

Attacks all enemies 2 times with a wave of water. Each attack has a 30% chance to decrease the target's Attack Speed for 2 turns. If the target already suffers an Attack Speed reduction effect, this attack will stun them for 1 turn. (Reusable in 4 turns)

Multiplier:

[[ATK * 1.5]]

[[ATK * 1.5]]

Lv.2 Damage +5%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Cooltime Turn -1

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Cooltime Turn -1

#### Destruct Evil

Attacks the enemy 4 times. Each attack has a 35% chance to remove 1 beneficial effect and decrease Defense for 2 turns. (Reusable in 4 turns)

Multiplier:

[[ATK * 2.0]]

[[ATK * 2.0]]

Lv.2 Damage +5%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Cooltime Turn -1

#### Leader Skill

Increases the Attack Power of ally monsters by 22%.

## Lv.30 Taoist

## Lv.35 Woochi

#### Fake Attack

Performs an unpredictable attack and decreases the target's Attack Power for 1 turn. This attack will also increase the target's chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.

Multiplier:

[[ATK * 3.7]]

[[ATK * 3.7]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

#### Burning Desert

Attacks all enemies 2 times with a sandstorm and decreases the attack gauge by 30% with a 30% chance for each attack. (Reusable in 4 turns)

Multiplier:

[[ATK * 1.4]]

[[ATK * 1.4]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Magic Flute

Attacks all enemies by playing the magic flute and sets their Attack Bar to 0. In addition, decreases the skill cooldown time of all allies by 1 turn each.(Reusable in 5 turns)

Multiplier:

[[ATK * 4.3]]

[[ATK * 4.3]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Leader Skill

Increases the Resistance of ally monsters by 28%.

## Lv.30 Taoist

## Lv.35 Hwadam

#### Fake Attack

Multiplier:

[[ATK * 3.7]]

[[ATK * 3.7]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

#### Burning Desert

Attacks all enemies 2 times with a sandstorm and decreases the attack gauge by 30% with a 30% chance for each attack. (Reusable in 4 turns)

Multiplier:

[[ATK * 1.4]]

[[ATK * 1.4]]

Lv.2 Damage +10%

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

Lv.3 Damage +10%

Lv.4 Damage +10%

Lv.5 Cooltime Turn -1

#### Secretive Guard (Passive)

If an ally receives an attack that kills them, that death will be prevented and 30% of your MAX HP will be transferred to that ally. This skill will not activate if your HP is below 30%. [Automatic Effect]

#### Leader Skill

Increases the Critical Rate of ally monsters by 17%.

## Lv.25 Taoist

## Lv.30 Woonhak

#### Fake Attack

Multiplier:

[[ATK * 3.7]]

[[ATK * 3.7]]

Lv.2 Damage +5%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

Lv.3 Damage +5%

Lv.4 Damage +5%

Lv.5 Damage +10%

Lv.6 Damage +10%

#### Angry Wave

Attacks all enemies 2 times with a wave of water. Each attack has a 30% chance to decrease the target's Attack Speed for 2 turns. If the target already suffers an Attack Speed reduction effect, this attack will stun them for 1 turn. (Reusable in 4 turns)

Multiplier:

[[ATK * 1.5]]

[[ATK * 1.5]]

Lv.2 Damage +5%

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Cooltime Turn -1

Lv.3 Harmful Effect Rate +10%

Lv.4 Damage +10%

Lv.5 Harmful Effect Rate +10%

Lv.6 Damage +10%

Lv.7 Cooltime Turn -1

#### Secret Visit

Stuns the enemy target for 1 turn, removes the harmful effects on you, and recovers HP by 15%. Also your Attack Speed will be increased and you will recover HP by 15% per turn for 2 turns. (Reusable in 3 turns)

Multiplier:

[[MAX_HP * 0.15]]

[[MAX_HP * 0.15]]

Lv.2 Recovery +10%

Lv.3 Recovery +10%

Lv.4 Recovery +10%

Lv.3 Recovery +10%

Lv.4 Recovery +10%