Summoners War - Monster - Kind - Undine

Lv.30Undine

Support
HP
ATK
DEF
SPD
6150
267
303
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Atenai

Support
HP
ATK
DEF
SPD
9195
387
452
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Fire Drop

Attacks the enemy with a small Fire burst.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
N

Fire Drop (Strengthened)

Attacks an enemy with a small flame and decreases the Attack Power for 2 turns if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Fire Frenzy

Attacks all enemies with a fire pillar and disturbs their HP recovery for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Share Life

Evenly matches the percentage of the HP of all allies. Additionally, all allies recover 25% of their HP. (Reusable in 5 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Leader Skill

Increases the Defense of ally monsters with Fire attribute by 40%.

Lv.30Undine

Support
HP
ATK
DEF
SPD
4635
392
279
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Mikene

Support
HP
ATK
DEF
SPD
6540
581
436
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Ice Drop

Attacks the enemy with an ice shower.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
N

Ice Drop (Strengthened)

Attacks an enemy with a small piece of ice, freezing the target if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Aqua Frenzy

Attacks all enemies with a burst of water pillar and increase their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Revive

Revives a dead ally with 40% HP and grants immunity for 1 turn. If this skill is used on yourself, you receive a Soul Protection for 3 turns. (Reusable in 7 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill

Increases the Defense of ally monsters with Water attribute by 40%.

Lv.30Undine

Support
HP
ATK
DEF
SPD
5520
255
356
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Delphoi

Support
HP
ATK
DEF
SPD
7995
404
517
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Lightning Drop

Attacks the enemy with a quick burst of Lightning.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
N

Lightning Drop (Strengthened)

Attacks an enemy with a small lightning, decreasing its Attack Speed for 2 turns if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Mind Shock

Inflicts damage on an enemy with a strong shock and puts the target's skill on cool down. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Spirit's Blessing

Removes all harmful effects on all allies, also granting Immunity for 2 turns and recovering 30% of their HP. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1

Leader Skill

Increases the Defense of ally monsters with Wind attribute by 40%.

Lv.30Undine

Support
HP
ATK
DEF
SPD
4635
309
362
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Icasha

Support
HP
ATK
DEF
SPD
6780
452
549
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Light Drop

Attacks the enemy with a quick flash of Light.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
N

Light Drop (Strengthened)

Attacks an enemy with a small ray of light, removing a beneficial effect on the target if the attack lands as a Critical Hit.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Mind Shock

Inflicts damage on an enemy with a strong shock and puts the target's skill on cool down. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Absolute Defense

Removes up to 2 harmful effects on the ally target and makes the target Invincible for 3 turns. (Reusable in 7 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill

Increases the Defense of ally monsters with Light attribute by 40%.

Lv.30Undine

Support
HP
ATK
DEF
SPD
4725
351
315
95
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35Tilasha

Support
HP
ATK
DEF
SPD
7020
517
468
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0
Stats as in Monster Collection!
A

Dark Drop

Attacks the enemy with a cloud of Darkness.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
N

Dark Drop (Strengthened)

Attacks an enemy with a small piece of darkness. On Critical Hit, this attack will increase the chances of the target to land a Glancing Hit.
Multiplier:
[[ATK * 4.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

Dark Frenzy

Attacks all enemies with a dark pillar and decrease the Attack Bar by 30% with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Dark Return

Revives a dead ally with little HP and grants a turn instantly. (Reusable in 6 turn(s))
Lv.2 Cooltime Turn -1

Leader Skill

Increases the Defense of ally monsters with Dark attribute by 40%.