Summoners War - Monster - Kind - Vagabond
![](/assets/img/monsters/fire_vagabond.png)
![](/assets/img/monsters/water_vagabond.png)
![](/assets/img/monsters/wind_vagabond.png)
![](/assets/img/monsters/light_vagabond.png)
![](/assets/img/monsters/dark_vagabond.png)
Lv.25Vagabond
![](/assets/img/monsters/fire_vagabond.png)
Lv.30Kaien
![](/assets/img/monsters/fire_kaien.png)
![](/assets/img/skills/fire_slash_rocks.png)
Slash Rocks
![](/assets/img/debuffs/debuff_decrease_def.png)
Swings a giant sword to deal damage and decrease the target's Defense for 2 turns with a 40% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.18]]
[[ATK * 1.0] + [MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
![](/assets/img/skills/fire_slash_waves.png)
Slash Waves
![](/assets/img/debuffs/debuff_decrease_atk.png)
Attacks an enemy with a sword 2 times. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.12]]
[[ATK * 1.0] + [MAX_HP * 0.12]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/fire_cry_of_challenge.png)
Cry of Challenge
![](/assets/img/buffs/buff_increase_def.png)
Increases your Defense for 3 turns and taunts all enemies with a 80% chance. (Reusable in 5 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
A
![](/assets/img/skills/dungeon_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters in the Dungeons by 18%.
Lv.20Vagabond
![](/assets/img/monsters/water_vagabond.png)
Lv.25Allen
![](/assets/img/monsters/water_allen.png)
![](/assets/img/skills/water_slash_rocks.png)
Slash Rocks
![](/assets/img/debuffs/debuff_decrease_def.png)
Swings a giant sword to deal damage and decrease the target's Defense for 2 turns with a 40% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.18]]
[[ATK * 1.0] + [MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
![](/assets/img/skills/water_taunting_strike.png)
Taunting Strike
![](/assets/img/debuffs/debuff_provoke.png)
Attacks an enemy with a humiliating strike, provoking the target with a 80% chance. This attack will deal more damage according to your MAX HP. (Reusable in 3 turn(s))
Multiplier:
[[ATK * 1.9] + [MAX_HP * 0.29]]
[[ATK * 1.9] + [MAX_HP * 0.29]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/water_strong_will_passive.png)
Strong Will (Passive)
When your HP is lower than 30%, the damage you receive is reduced by 50%. [Automatic Effect]
Lv.20Vagabond
![](/assets/img/monsters/wind_vagabond.png)
Lv.25Roid
![](/assets/img/monsters/wind_roid.png)
![](/assets/img/skills/wind_slash_rocks.png)
Slash Rocks
![](/assets/img/debuffs/debuff_decrease_def.png)
Swings a giant sword to deal damage and decrease the target's Defense for 2 turns with a 40% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.18]]
[[ATK * 1.0] + [MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
![](/assets/img/skills/wind_slash_waves.png)
Slash Waves
![](/assets/img/debuffs/debuff_decrease_atk.png)
Attacks an enemy with a sword 2 times. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.12]]
[[ATK * 1.0] + [MAX_HP * 0.12]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/wind_slash_wind.png)
Slash Wind
![](/assets/img/debuffs/debuff_provoke.png)
Attacks the enemy with a lightning fast slash, making the target's Attack Bar drop to 0, and inflicts an irresistible provoke for 1 turn. This attack will deal more damage according to your MAX HP. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.0] + [MAX_HP * 0.30]]
[[ATK * 2.0] + [MAX_HP * 0.30]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.25Vagabond
![](/assets/img/monsters/light_vagabond.png)
Lv.30Darion
![](/assets/img/monsters/light_darion.png)
![](/assets/img/skills/light_slash_rocks.png)
Slash Rocks
![](/assets/img/debuffs/debuff_decrease_def.png)
Swings a giant sword to deal damage and decrease the target's Defense for 2 turns with a 40% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.18]]
[[ATK * 1.0] + [MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
![](/assets/img/skills/light_slash_waves.png)
Slash Waves
![](/assets/img/debuffs/debuff_decrease_atk.png)
Attacks an enemy with a sword 2 times. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.12]]
[[ATK * 1.0] + [MAX_HP * 0.12]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/light_knighthood_passive.png)
Knighthood (Passive)
Decreases the damage that all other allies receive by 20%. This effect won't add up to other damage reduction effects. [Automatic Effect]
Lv.25Vagabond
![](/assets/img/monsters/dark_vagabond.png)
Lv.30Jubelle
![](/assets/img/monsters/dark_jubelle.png)
![](/assets/img/skills/dark_slash_rocks.png)
Slash Rocks
![](/assets/img/debuffs/debuff_decrease_def.png)
Swings a giant sword to deal damage and decrease the target's Defense for 2 turns with a 40% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.18]]
[[ATK * 1.0] + [MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%
![](/assets/img/skills/dark_taunting_strike.png)
Taunting Strike
![](/assets/img/debuffs/debuff_provoke.png)
Attacks an enemy with a humiliating strike, provoking the target with a 80% chance. This attack will deal more damage according to your MAX HP. (Reusable in 3 turn(s))
Multiplier:
[[ATK * 1.9] + [MAX_HP * 0.29]]
[[ATK * 1.9] + [MAX_HP * 0.29]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/dark_wanderer_passive.png)
Wanderer (Passive)
Decreases the chances of receiving a Critical Hit by 50%, and decreases the cooltime of your skill by 1 turn each time you're attacked. [Automatic Effect]