Summoners War - Monster - Kind - Warbear
Lv.20Warbear
Lv.25Ursha
Thrash
Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.7] + [MAX_HP * 0.15]]
[[ATK * 1.7] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Roar
Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.2]]
[[MAX_HP * 0.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Counterblow
Provokes all enemies with a 70% chance, and counterattacks every time you receive damage for 3 turns. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.25Warbear
Lv.30Dagora
Thrash
Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.7] + [MAX_HP * 0.15]]
[[ATK * 1.7] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Crouch
Recovers your HP by 30% and increases Defense for 2 turns. (Reusable in 5 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Spirit's Will (Passive)
Revives with 30% HP at the last dying breath using the power of unbreakable will. [Automatic Effect] (Reusable in 9 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Leader Skill
Increase the HP of ally monsters by 15%.
Lv.20Warbear
Lv.25Ramagos
Thrash
Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.7] + [MAX_HP * 0.15]]
[[ATK * 1.7] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Crouch
Recovers your HP by 30% and increases Defense for 2 turns. (Reusable in 5 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Clean Shot
Attacks an enemy, inflicting the amount of HP you've lost as damage. You gain an extra turn if the enemy dies. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.25Warbear
Lv.30Lusha
Thrash
Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.7] + [MAX_HP * 0.15]]
[[ATK * 1.7] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Crouch
Recovers your HP by 30% and increases Defense for 2 turns. (Reusable in 5 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Risky Dash
Inflicts damage proportional to the enemy's MAX HP. Consumes 10% of your HP. (Reusable in 5 turns)
Multiplier:
[[ATK * 5.6] + [TARGET_MAX_HP * 0.15]
[[ATK * 5.6] + [TARGET_MAX_HP * 0.15]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Leader Skill
Increase the HP of ally monsters by 15%.
Lv.20Warbear
Lv.25Gorgo
Thrash
Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.7] + [MAX_HP * 0.15]]
[[ATK * 1.7] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Roar
Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.2]]
[[MAX_HP * 0.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Charge
Deals damage according to your MAX HP. This attack receives a 70% Critical Rate bonus and stuns the enemy for 1 turn when this attack lands as a Critical Hit. (Reusable in 4 turns)
Multiplier:
[[MAX_HP * 0.2]]
[[MAX_HP * 0.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1