Summoners War - Monster - Kind - Werewolf
Lv.25Werewolf
Lv.30Garoche
Merciless Claws
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Multiplier:
[[ATK * 3.7] + [50]]
[[ATK * 3.7] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Surprise Attack
Dashes towards an enemy, inflicting damage 2 times. Each attack has a 30% chance to stun the target for 1 turn. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[MAX_HP * 0.16]]
[[MAX_HP * 0.16]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Wild Recovery (Passive)
Recovers HP by 10% each turn. The recovery effects that you receive increases by 100%. [Automatic Effect]
Leader Skill
Increases the Accuracy of ally monsters Guild Battles by 26%.
Lv.25Werewolf
Lv.30Vigor
Merciless Claws
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Multiplier:
[[ATK * 3.7] + [50]]
[[ATK * 3.7] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Predator's Cry
Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. (Reusable in 4 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Shred
Attacks the enemy 3 times. Each attack has a 35% chance to decrease the enemy's Defense for 3 turns. The damage of this attack increases according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.4] + [MAX_HP * 0.1]]
[[ATK * 1.4] + [MAX_HP * 0.1]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +15%
Leader Skill
Increases the Attack Power of ally monsters Guild Battles by 21%.
Lv.25Werewolf
Lv.30Shakan
Merciless Claws
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Multiplier:
[[ATK * 3.7] + [50]]
[[ATK * 3.7] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Surprise Attack
Dashes towards an enemy, inflicting damage 2 times. Each attack has a 30% chance to stun the target for 1 turn. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[MAX_HP * 0.16]]
[[MAX_HP * 0.16]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Disdain (Passive)
If your HP status is higher than the enemy's, your attacks will deal additional damage that is proportional to your MAX HP. [Automatic Effect]
Leader Skill
Increases the Resistance of ally monsters Guild Battles by 26%.
Lv.25Werewolf
Lv.30Eshir
Merciless Claws
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Multiplier:
[[ATK * 3.7] + [50]]
[[ATK * 3.7] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Predator's Cry
Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. (Reusable in 4 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Massacre
Violently attacks the enemy 4 times to inflict damage proportionate to my MAX HP and removes a beneficial effect with a 50% chance for each attack. The cooltime resets if the enemy dies. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.12]]
[[MAX_HP * 0.12]]
Lv.2 Damage +10%
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Leader Skill
Increases the HP of ally monsters Guild Battles by 21%.
Lv.25Werewolf
Lv.30Jultan
Merciless Claws
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Multiplier:
[[ATK * 3.7] + [50]]
[[ATK * 3.7] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Surprise Attack
Dashes towards an enemy, inflicting damage 2 times. Each attack has a 30% chance to stun the target for 1 turn. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[MAX_HP * 0.16]]
[[MAX_HP * 0.16]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Contaminated Blood (Passive)
Inflicts 12% of my MAX HP as damage when you're attacked with a critical hit and weakens the Defense for 1 turn with every attack. [Automatic Effect]
Multiplier:
[[MAX_HP * 0.12]]
[[MAX_HP * 0.12]]
Leader Skill
Increases the Attack Speed of ally monsters Guild Battles by 16%.