Summoners War - Monster - Collection - Dark - Camaryn
Stats as in Monster Collection!
Skills
![](/assets/img/skills/dark_spirit_ball.png)
Spirit Ball
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
Multiplier:
[[ATK * 3.6] + [20]]
[[ATK * 3.6] + [20]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%
![](/assets/img/skills/dark_decelerate.png)
Decelerate
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks all enemies, decreasing their Attack Speed for 2 turns with an 80% chance on each target. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.1]]
[[ATK * 2.1]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Awaken
Awaken Materials
20x Essence of Darkness (Low)
15x Essence of Magic (Low)
![](/assets/img/currencies/essence_of_darkness_low.png)
![](/assets/img/currencies/essence_of_magic_low.png)
Awaken Bonus
![](/assets/img/skills/dark_absorb_energy.png)
Absorb Energy
Attacks the enemy 2 times with spirit balls and recovers HP by 50% of the inflicted damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.3]]
[[ATK * 2.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Awaken Name & Image
Camaryn
![](/assets/img/monsters/dark_camaryn.png)
Devilmons
It require 16x
! However, do NOT use any Devilmons, use other Pixie!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/secret_dungeon_dark.png)
![](/assets/img/buildings/magic_shop.png)
Secondary Awaken
Secondary Awaken Skills
![](/assets/img/skills/dark_spirit_ball.png)
Spirit Ball
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
Multiplier:
[[ATK * ?]]
[[ATK * ?]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
![](/assets/img/skills/dark_decelerate_2nd_awaken.png)
Decelerate
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks all enemies to decreases their Attack Speed for 2 turns. Also increases their skill cooldown time by 1 turn each with an 80% chance. (Reusable in 3 turns)
Multiplier:
[[ATK * ?]]
[[ATK * ?]]
Lv.2 Damage +10%
Lv.3 Damage +15%
Lv.4 Harmful Effect Rate +20%
Lv.3 Damage +15%
Lv.4 Harmful Effect Rate +20%
![](/assets/img/skills/dark_absorb_energy_2nd_awaken.png)
Absorb Energy
Attacks the enemy 2 times with spirit balls, having each attack to increase the skill cooldown for 1 turn, and recovers HP by 50% of the inflicted damage. The cooldown time of [Absorb Energy] decreases by 1 turn whenever you increase the enemy's skill cooldown time. (Reusable in 3 turns)
Multiplier:
[[ATK * ?]]
[[ATK * ?]]
Lv.2 Damage +15%
Secondary Awaken Devilmons
It require 6x
or use other Secondary Awaken Pixie!
![](/assets/img/monsters/devilmon.png)