Summoners War - Monster - Collection - Dark - Karakum

Lv.25 Mummy

HP
HP
ATK
DEF
SPD
3600
209
205
96
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30 Karakum

HP
HP
ATK
DEF
SPD
5610
309
297
97
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Stats as in Monster Collection!

Skills

Touch of Corruption

Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.
Multiplier:
[[ATK * 0.5] + [MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Smother

Attacks all enemies and disturbs their HP recovery for 3 turns with a 75% chance. The damage of this attack will increase according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 0.8] + [MAX_HP * 0.18]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1

Cursed Body (Passive)

At the cost of 5% of your current HP, your attacks will deal additional damage based on how much HP you've lost. This effect will only activate on this Monsters turn. [Automatic Effect]
Multiplier:

Awaken

Awaken Materials
15x Essence of Darkness (Mid)
10x Essence of Darkness (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
Awaken Bonus

Leader Skill

Increases the Resistance of ally monsters with Dark attribute by 38%.
Awaken Name & Image
Karakum

Devilmons

It require 11x ! However, do NOT use any Devilmons, use other Mummy!

Acquiring

Light & Darkness Scroll
Light & Dark Summoning Piece
Temple of Wishes

Runes

Early Runes

Energy,Energy,Energy
HP% / HP% / HP%
HP% HP% HP%

Mid Runes

Violent,Energy
HP% / HP% / HP%
HP% HP% HP%

Late Runes

Violent,Nemesis
HP% / HP% / HP%
HP% HP% HP%