Summoners War - Monster - Collection - Dark - Mummy
Stats as in Monster Collection!
Skills

Touch of Corruption

Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.
Multiplier:
[[ATK * 0.5] + [MAX_HP * 0.08]]
[[ATK * 0.5] + [MAX_HP * 0.08]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Smother

Attacks all enemies and disturbs their HP recovery for 3 turns with a 75% chance. The damage of this attack will increase according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 0.8] + [MAX_HP * 0.18]]
[[ATK * 0.8] + [MAX_HP * 0.18]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1

Cursed Body (Passive)
At the cost of 5% of your current HP, your attacks will deal additional damage based on how much HP you've lost. This effect will only activate on this Monsters turn. [Automatic Effect]
Multiplier:
Awaken
Awaken Materials
15x Essence of Darkness (Mid)
10x Essence of Darkness (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus

Leader Skill
Increases the Resistance of ally monsters with Dark attribute by 38%.
Awaken Name & Image
Karakum

Devilmons
It require 11x
! However, do NOT use any Devilmons, use other Mummy!

Acquiring



Runes
Early Runes



HP% /HP% /HP%






Mid Runes


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Late Runes


HP% /HP% /HP%





